• 栈的相关操作


    # include <stdio.h>
    # include <malloc.h>
    # include <stdlib.h>
    
    typedef struct Node
    {
        int data;
        struct Node * pNext;
    }NODE, * PNODE;
    
    typedef struct Stack
    {
        PNODE pTop;
        PNODE pBottom;
    }STACK, * PSTACK;  //PSTACK 等价于 struct STACK *
    
    void init(PSTACK);
    void push(PSTACK, int );
    void traverse(PSTACK);
    bool pop(PSTACK, int *);
    void clear(PSTACK pS);
    
    int main(void)
    {
        STACK S;  //STACK 等价于 struct Stack
        int val;
    
        init(&S);  //目的是造出一个空栈
        push(&S, 1); //压栈
        push(&S, 2);
        push(&S, 3);
        push(&S, 4);
        push(&S, 5);
        push(&S, 6);
        traverse(&S); //遍历输出
        
        clear(&S);
        //traverse(&S); //遍历输出
    
        if ( pop(&S, &val) )
        {
            printf("出栈成功,出栈的元素是%d
    ", val);
        }
        else
        {
            printf("出栈失败!
    ");
        }
    
        traverse(&S); //遍历输出
    
        return 0;
    }
    
    void init(PSTACK pS)
    {
        pS->pTop = (PNODE)malloc(sizeof(NODE));
        if (NULL == pS->pTop)
        {
            printf("动态内存分配失败!
    ");
            exit(-1);
        }
        else
        {
            pS->pBottom = pS->pTop;
            pS->pTop->pNext = NULL; //pS->Bottom->pNext = NULL;
        }
    }
    
    void push(PSTACK pS, int val)
    {
        PNODE pNew = (PNODE)malloc(sizeof(NODE));
        
        pNew->data = val;
        pNew->pNext = pS->pTop; //pS->Top不能改成pS->Bottom
        pS->pTop = pNew;
    
        return;
    }
    
    void traverse(PSTACK pS)
    {
        PNODE p = pS->pTop;
    
        while (p != pS->pBottom)
        {
            printf("%d  ", p->data);
            p = p->pNext;
        }
        printf("
    ");
    
        return;
    }
    
    bool empty(PSTACK pS)
    {
        if (pS->pTop == pS->pBottom)
            return true;
        else
            return false;
    }
    
    //把pS所指向的栈出栈一次,并把出栈的元素存入pVal形参所指向的变量中,如果出栈失败,返回false,否则返回true
    bool pop(PSTACK pS, int * pVal)
    {
        if ( empty(pS) ) //pS本身存放的就是S的地址
        {
            return false;
        }
        else
        {
            PNODE r = pS->pTop;
            *pVal = r->data;
            pS->pTop = r->pNext;
            free(r);
            r = NULL;
    
            return true;
        }
    }
    
    //clear清空
    void clear(PSTACK pS)
    {
        if (empty(pS))
        {
            return;
        }
        else
        {
            PNODE p = pS->pTop;
            PNODE q = NULL;
    
            while (p != pS->pBottom)
            {
                q = p->pNext;
                free(p);
                p = q;
            }
            pS->pTop = pS->pBottom;
        }
    }
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  • 原文地址:https://www.cnblogs.com/jiefangzhe/p/10856513.html
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