• pushbox(4)


    在此之前,先修复以往的一个bug,因为前面的MapList是通过static方法得到二维数组的,因此不论调用

     public static int[][] getMap(int grade)该方法多少此,都将得到同一块二维数组的引用,如果一个改变,则应一个也会改变。而判断某一关是否过关比较的way[][]和may[][]的目标位置是否都变成了箱子,因此就会有一个bug.
    解决办法,修改MapList,从三维数组重新拷贝出一个二维数组。
    MapList.java
    package edu.pushbox;
    
    public class MapList {
        /**
         * 0 nothing 
         * 1 wall 
         * 2 goal 
         * 3 road 
         * 4 box 
         * 5 box at goal 
         * 6 worker
         * */
        
        public static int[][][] map =
            {
                { 
                        { 0, 0, 1, 1, 1, 0, 0, 0 },
                        { 0, 0, 1, 2, 1, 0, 0, 0 },
                        { 0, 0, 1, 3, 1, 1, 1, 1 },
                        { 1, 1, 1, 4, 3, 4, 2, 1 },
                        { 1, 2, 3, 4, 6, 1, 1, 1 },
                        { 1, 1, 1, 1, 4, 1, 0, 0 },
                        { 0, 0, 0, 1, 2, 1, 0, 0 }, 
                        { 0, 0, 0, 1, 1, 1, 0, 0 } 
                },
                {     
                        { 1, 1, 1, 1, 1, 0, 0, 0, 0 },
                        { 1, 6, 3, 3, 1, 0, 0, 0, 0 },
                        { 1, 3, 4, 4, 1, 0, 1, 1, 1 },
                        { 1, 3, 4, 3, 1, 0, 1, 2, 1 },
                        { 1, 1, 1, 3, 1, 1, 1, 2, 1 },
                        { 0, 1, 1, 3, 3, 3, 3, 2, 1 },
                        { 0, 1, 3, 3, 3, 1, 3, 3, 1 },
                        { 0, 1, 3, 3, 3, 1, 1, 1, 1 },
                        { 0, 1, 1, 1, 1, 1, 0, 0, 0 } 
                }
            };
    
        public static int count = map.length;
    
        public static int getCount() {
            return count;
        }
        /*
         * 判断是否到最后一关
         */
        public static boolean isEnd(int grade) {
            if(grade==count){
                return true;
            }else{
                return false;
            }
        }
    
    /*
     * 从MapList分离出int map[][]
     */
        public static int[][] getMap(int grade) {
            int row = map[grade].length;
            int col = map[grade][0].length;
    
            int[][] result = new int[row][col];
            for (int i = 0; i < row; i++) {
                for (int j = 0; j < col; j++) {
                    result[i][j] = map[grade][i][j];
                }
            }
            return result;
        }
    
        /*
         * CopyMap return int[][]
         */
        public static int[][] copyMap(int[][] src) {
            int row = src.length;
            int col = src[0].length;
    
            int[][] result = new int[row][col];
            for (int i = 0; i < row; i++) {
                for (int j = 0; j < col; j++) {
                    result[i][j] = src[i][j];
                }
            }
            return result;
        }
    }
    
    
    本节:
    当某一步走错是需要有一个back返回功能,这就要记录下上一次的map存起来,当用户需要返回时,再取回。这就要求每一次推之前就要先记录当前map[][]然后再更新。特别添加map助手类。

    CurrentMap.java(把map[][]包装,以便存入mapUtil中)

    package edu.pushbox.util;
    
    public class CurrentMap {
        private int[][] currentMap;
    
        public int[][] getCurrentMap() {
            int row = currentMap.length;
            int col = currentMap[0].length;
            int[][] result = new int[row][col];
            for (int i = 0; i < row; i++) {
                for (int j = 0; j < col; j++) {
                    result[i][j] = currentMap[i][j];
                }
            }
            return result;
        }
    
        public void setCurrentMap(int[][] currentMap) {
            this.currentMap = currentMap;
        }
    
        public CurrentMap(int[][] currentMap) {
            int row = currentMap.length;
            int col = currentMap[0].length;
            int[][] result = new int[row][col];
            for (int i = 0; i < row; i++) {
                for (int j = 0; j < col; j++) {
                    result[i][j] = currentMap[i][j];
                }
            }
            this.currentMap = result;
        }
    }

    MapUtils.java 

    package edu.pushbox.util;
    
    import java.util.ArrayList;
    
    public class MapUtils {
        private ArrayList<CurrentMap> list;
        private int size=10;
    
        public int getSize() {
            return size;
        }
    
        public void setSize(int size) {
            this.size = size;
        }
    
        private static MapUtils mapUtils = new MapUtils();
    
        private MapUtils() {
            list = new ArrayList<CurrentMap>();
        }
    
        public static MapUtils getSingleton() {
            return mapUtils;
        }
    
        /*
         * 判断是否能回
         */
        public boolean canBack() {
            boolean flag = false;
            if (list.size() > 0) {
                flag = true;
            }
            return flag;
        }
    
        /*
         * 储存一步
         */
    
        public void storeOneMap(CurrentMap currentMap) {
            list.add(currentMap);
            if (list.size() > size) {
                list.remove(0);
            }
        }
    
        /*
         * 退回一步
         */
    
        public CurrentMap returnBack() {
            CurrentMap currentMap = list.get(list.size() - 1);
            list.remove(list.size() - 1);
            return currentMap;
        }
    
        /*
         * 清空路
         */
        public void clear() {
            list.clear();
        }
    }
    GameView.java
    package edu.pushbox;
    
    import android.annotation.SuppressLint;
    import android.app.AlertDialog;
    import android.app.Dialog;
    import android.content.Context;
    import android.content.DialogInterface;
    import android.graphics.Bitmap;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.drawable.Drawable;
    import android.util.AttributeSet;
    import android.util.Log;
    import android.view.KeyEvent;
    import android.view.View;
    import android.view.WindowManager;
    import android.widget.Toast;
    import edu.phshbox.R;
    import edu.pushbox.service.PreferencesService;
    import edu.pushbox.util.CurrentMap;
    import edu.pushbox.util.MapUtils;
    import edu.pushbox.util.Point;
    import edu.pushbox.util.Position;
    
    public class GameView extends View {
        private int count = 0;// count
        private long beginTime = 0;// time
        private long currentTime = 0;// time
        int width = 0;
        int oxOff = 15;
        int oyOff = 30;
        GameMain gameMain = null;
    
        public final int WALL = 1;//
        public final int GOAL = 2;// 目标
        public final int ROAD = 3;//
        public final int BOX = 4;// 锟斤拷锟斤拷
        public final int BOX_AT_GOAL = 5;// 锟斤拷锟接碉拷目锟斤拷位锟斤拷
        public final int WORKER = 6;//
    
        public final int BACK = 7;
        public final int UP = 8;
        public final int DOWN = 9;
        public final int LEFT = 10;
        public final int RIGHT = 11;
        public final int EXIT = 12;
        public final int SETTING = 13;
        private MapUtils mapUtils = MapUtils.getSingleton();;
        private Point workPoint;
        int wrow, wcolumn;
        public static int picSize = 30;
        private int map[][] = null;// 路锟斤拷位锟斤拷
        private int way[][] = null;// 原始路锟斤拷位锟斤拷
        private int row = 0;
        private int col = 0;
        private static int grade = 0;
        private String[] arrayGrade = null;
        private static final int GRADE = 2;
        private Bitmap picture[] = null;
        private PreferencesService preferencesService = null;
        private int selectedGradeIndex = 0;
        public GameView(Context context, AttributeSet attrs) {
            super(context, attrs);
            gameMain = (GameMain) context;
            preferencesService = new PreferencesService(context);
            WindowManager win = gameMain.getWindowManager();
            width = win.getDefaultDisplay().getWidth();
            grade = Integer.parseInt(preferencesService.getPreferences("grade"));
            Log.d("GRADE", grade + "");
            init();
        }
    
        public void init() {
            initMap();
            initWay();
            initMapUtils();
            initWorkerPosition();
            initTimeAndCount();
            reset();
            initPicture();
        }
    
        @Override
        public boolean onKeyDown(int keyCode, KeyEvent event) {
            if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) {
                moveDown();
            } else if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
                moveUp();
            } else if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) {
                moveLeft();
            } else if (keyCode == KeyEvent.KEYCODE_DPAD_RIGHT) {
                moveRight();
            } else if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) {
                if (mapUtils.canBack()) {
                    count--;
                    returnBack();
                } else {
                    Toast.makeText(this.getContext(), "Can't return more",
                            Toast.LENGTH_LONG).show();
                }
            }
            if (Position.isSuccess(map, way, GOAL)) {
    
                Dialog alterDialog = new AlertDialog.Builder(getContext())
                        .setTitle(R.string.tip)
                        .setMessage(R.string.continue_next)
                        .setIcon(getResources().getDrawable(R.drawable.tip))
                        .setPositiveButton(R.string.yes,
                                new DialogInterface.OnClickListener() {
                                    @Override
                                    public void onClick(DialogInterface dialog,
                                            int which) {
                                        GameView.grade = GameView.grade + 1;
                                        preferencesService.save("grade", grade);
                                        // Log.d("Grade",grade+"");
                                        if (MapList.isEnd(grade)) {
                                            resetGrade();
                                        }
                                        Log.d("Grade", grade + "");
                                        init();
                                        initMapUtils();
                                    }
                                })
                        .setNegativeButton(R.string.no,
                                new DialogInterface.OnClickListener() {
                                    @Override
                                    public void onClick(DialogInterface dialog,
                                            int which) {
    
                                    }
                                }).create();
                alterDialog.show();
            }
            invalidate();
            currentTime = System.currentTimeMillis();
            invalidate();
            return super.onKeyDown(keyCode, event);
        }
    
        private void returnBack() {
            map = mapUtils.returnBack().getCurrentMap();
            initWay();
            initWorkerPosition();
        }
    
        /*
         * 重置关数
         */
        private void resetGrade() {
            grade = 0;
        }
      /**
       *移动之前先保存当前路径
       */
    private void moveDown() { if (map[wrow + 1][wcolumn] == ROAD || map[wrow + 1][wcolumn] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow + 1][wcolumn] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wrow++; return; } else if (map[wrow + 1][wcolumn] == BOX || map[wrow + 1][wcolumn] == BOX_AT_GOAL) { if (map[wrow + 2][wcolumn] == ROAD || map[wrow + 2][wcolumn] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow + 2][wcolumn] = map[wrow + 2][wcolumn] == GOAL ? BOX_AT_GOAL : BOX; map[wrow + 1][wcolumn] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wrow++; return; } } } private void moveUp() { if (map[wrow - 1][wcolumn] == ROAD || map[wrow - 1][wcolumn] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow - 1][wcolumn] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wrow--; return; } else if (map[wrow - 1][wcolumn] == BOX || map[wrow - 1][wcolumn] == BOX_AT_GOAL) { if (map[wrow - 2][wcolumn] == ROAD || map[wrow - 2][wcolumn] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow - 2][wcolumn] = map[wrow - 2][wcolumn] == GOAL ? BOX_AT_GOAL : BOX; map[wrow - 1][wcolumn] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wrow--; return; } } } private void moveLeft() { if (map[wrow][wcolumn - 1] == ROAD || map[wrow][wcolumn - 1] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow][wcolumn - 1] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wcolumn--; return; } else if (map[wrow][wcolumn - 1] == BOX || map[wrow][wcolumn - 1] == BOX_AT_GOAL) { if (map[wrow][wcolumn - 2] == ROAD || map[wrow][wcolumn - 2] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow][wcolumn - 2] = map[wrow][wcolumn - 2] == GOAL ? BOX_AT_GOAL : BOX; map[wrow][wcolumn - 1] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wcolumn--; return; } } } private void moveRight() { if (map[wrow][wcolumn + 1] == ROAD || map[wrow][wcolumn + 1] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow][wcolumn + 1] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wcolumn++; return; } else if (map[wrow][wcolumn + 1] == BOX || map[wrow][wcolumn + 1] == BOX_AT_GOAL) { if (map[wrow][wcolumn + 2] == ROAD || map[wrow][wcolumn + 2] == GOAL) { count++; mapUtils.storeOneMap(new CurrentMap(map)); map[wrow][wcolumn + 2] = map[wrow][wcolumn + 2] == GOAL ? BOX_AT_GOAL : BOX; map[wrow][wcolumn + 1] = WORKER; map[wrow][wcolumn] = roadOrGoal(); wcolumn++; return; } } } private int roadOrGoal() { int result = ROAD; if (way[wrow][wcolumn] == GOAL) result = GOAL; return result; } public void reset() { row = map.length; col = map[0].length; picSize = (int) Math.floor((width - oxOff - oyOff) / col); } private void initMap() { map = MapList.getMap(grade); } // private void initTimeAndCount() { beginTime = System.currentTimeMillis(); currentTime = System.currentTimeMillis(); count = 0; } /* * copy map to way */ private void initWay() { way = MapList.copyMap(map); } /* * getWorkPosition */ private void initWorkerPosition() { workPoint = Position.getPosition(map, WORKER);// 找到人的位置 wrow = workPoint.row; wcolumn = workPoint.column; } /* * initMapUtils */ private void initMapUtils() { mapUtils.clear(); } private void initPicture() { picture = new Bitmap[14]; loadPicture(WALL, R.drawable.wall); loadPicture(GOAL, R.drawable.goal); loadPicture(ROAD, R.drawable.road); loadPicture(BOX, R.drawable.box); loadPicture(BOX_AT_GOAL, R.drawable.box_at_goal); loadPicture(WORKER, R.drawable.worker); loadPicture(BACK, R.drawable.back); loadPicture(UP, R.drawable.up); loadPicture(DOWN, R.drawable.down); loadPicture(LEFT, R.drawable.left); loadPicture(RIGHT, R.drawable.right); loadPicture(EXIT, R.drawable.exit); loadPicture(SETTING, R.drawable.setting); } private void loadPicture(int key, int pictureId) { Drawable drawable = getResources().getDrawable(pictureId); Bitmap bitMap = Bitmap.createBitmap(picSize, picSize, Bitmap.Config.ARGB_8888); drawable.setBounds(0, 0, picSize, picSize); Canvas canvas = new Canvas(bitMap); drawable.draw(canvas); picture[key] = bitMap; } @SuppressLint("DrawAllocation") @Override protected void onDraw(Canvas canvas) { Paint paint = new Paint(); paint.setColor(Color.RED); paint.setTextSize(14); for (int i = 0; i < row; i++) { for (int j = 0; j < col; j++) { if (map[i][j] > 0) canvas.drawBitmap(picture[map[i][j]], oxOff + picSize * j, oyOff + picSize * i, paint); } } canvas.drawText(getContext().getString(R.string.time) + "" + (currentTime - beginTime) / 1000, 6, 16, paint); canvas.drawText(getContext().getString(R.string.count) + "" + count, 190, 16, paint); canvas.drawBitmap(picture[BACK], oxOff, oyOff + row * picSize + 20, paint); canvas.drawBitmap(picture[UP], oxOff + picSize, oyOff + row * picSize + 20, paint); canvas.drawBitmap(picture[DOWN], oxOff + 2 * picSize, oyOff + row * picSize + 20, paint); canvas.drawBitmap(picture[LEFT], oxOff + 3 * picSize, oyOff + row * picSize + 20, paint); canvas.drawBitmap(picture[RIGHT], oxOff + 4 * picSize, oyOff + row * picSize + 20, paint); canvas.drawBitmap(picture[EXIT], oxOff + 5 * picSize + 10, oyOff + row * picSize + 20, paint); canvas.drawBitmap(picture[SETTING], oxOff + 7 * picSize, oyOff + row * picSize + 20, paint); super.onDraw(canvas); } }

    
    
  • 相关阅读:
    Mobile GMaps - Google Map移动版
    365Key今天不能用了,感觉不爽
    推荐:对个人免费的杀毒软件[avast!]
    向 Visual Studio 2005 Tools for Office 迁移时,将 VBA 代码转换为 Visual Basic .NET
    令人向往的3000年生活(转载)
    也说技术人员创业
    痛恨3721的朋友们,装个avast! Antivirus吧
    很Cool很全的Google Map的应用
    关于.net的企业应用开发
    天天网摘(20050704)
  • 原文地址:https://www.cnblogs.com/jianfengyun/p/3729614.html
Copyright © 2020-2023  润新知