1、线程概念
简单理解,一个客户端可以同时做很多事,就是多线程
2、创建线程(三种方法)
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继承线程类,例如:
//继承Thread类,并且重写run方法 public class LitterThread extends Thread { private String myName; private int num=5; public String getMyName() { return myName; } public void setMyName(String myName) { this.myName = myName; } @Override public void run() { super.run(); while(num>0) { System.out.println("现在是"+this.myName+"执行啦"); num--; } } }
//实例化该线程并且调用改start方法 public class TestThread { public static void main(String[] args) { LitterThread lt1=new LitterThread(); lt1.setMyName("1111"); lt1.start(); LitterThread lt2=new LitterThread(); lt2.setMyName("2222"); lt2.start(); } }
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继承线程类,例如:
//自定义继承Runnable的类 public class MyThread implements Runnable{ private String myName; private int num=5; public String getMyName() { return myName; } public void setMyName(String myName) { this.myName = myName; } @Override public void run() { while(num>0) { System.out.println("现在是"+this.myName+"执行啦"); num--; } } }
//测试类用例 public class TestThread { public static void main(String[] args) { MyThread lt1=new MyThread(); lt1.setMyName("1111"); new Thread(lt1).start(); MyThread lt2=new MyThread(); lt2.setMyName("2222"); new Thread(lt2).start(); } }
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匿名类
to do more···