• c++ freelockquque


    http://www.boost.org/doc/libs/1_56_0/doc/html/boost/lockfree/queue.html
    
    
    
    Class template queue
    
    boost::lockfree::queue
    Synopsis
    
    // In header: <boost/lockfree/queue.hpp>
    
    template<typename T, ... Options> 
    class queue {
    public:
      // types
      typedef T                                 value_type;
      typedef implementation_defined::allocator allocator; 
      typedef implementation_defined::size_type size_type; 
    
      // construct/copy/destruct
      queue(void);
      template<typename U> 
        explicit queue(typename node_allocator::template rebind< U >::other const &);
      explicit queue(allocator const &);
      explicit queue(size_type);
      template<typename U> 
        queue(size_type, 
              typename node_allocator::template rebind< U >::other const &);
      ~queue(void);
    
      // public member functions
      bool is_lock_free(void) const;
      void reserve(size_type);
      void reserve_unsafe(size_type);
      bool empty(void);
      bool push(T const &);
      bool bounded_push(T const &);
      bool unsynchronized_push(T const &);
      bool pop(T &);
      template<typename U> bool pop(U &);
      bool unsynchronized_pop(T &);
      template<typename U> bool unsynchronized_pop(U &);
      template<typename Functor> bool consume_one(Functor &);
      template<typename Functor> bool consume_one(Functor const &);
      template<typename Functor> size_t consume_all(Functor &);
      template<typename Functor> size_t consume_all(Functor const &);
    };
    
    Description
    
    The queue class provides a multi-writer/multi-reader queue, pushing and popping is lock-free, construction/destruction has to be synchronized. It uses a freelist for memory management, freed nodes are pushed to the freelist and not returned to the OS before the queue is destroyed.
    
    Policies:
    
        boost::lockfree::fixed_sized, defaults to boost::lockfree::fixed_sized<false>
        Can be used to completely disable dynamic memory allocations during push in order to ensure lockfree behavior.
        If the data structure is configured as fixed-sized, the internal nodes are stored inside an array and they are addressed by array indexing. This limits the possible size of the queue to the number of elements that can be addressed by the index type (usually 2**16-2), but on platforms that lack double-width compare-and-exchange instructions, this is the best way to achieve lock-freedom.
    
        boost::lockfree::capacity, optional
        If this template argument is passed to the options, the size of the queue is set at compile-time.
        It this option implies fixed_sized<true>
    
        boost::lockfree::allocator, defaults to boost::lockfree::allocator<std::allocator<void>>
        Specifies the allocator that is used for the internal freelist
    
    Requirements:
    
        T must have a copy constructor
    
        T must have a trivial assignment operator
    
        T must have a trivial destructor
    
    queue public construct/copy/destruct
    
        queue(void);
    
        Construct queue.
    
        template<typename U> 
          explicit queue(typename node_allocator::template rebind< U >::other const & alloc);
    
        explicit queue(allocator const & alloc);
    
        explicit queue(size_type n);
    
        Construct queue, allocate n nodes for the freelist.
    
        template<typename U> 
          queue(size_type n, 
                typename node_allocator::template rebind< U >::other const & alloc);
    
        ~queue(void);
    
        Destroys queue, free all nodes from freelist.
    
    queue public member functions
    
        bool is_lock_free(void) const;
    
        [Warning]     Warning
    
        It only checks, if the queue head and tail nodes and the freelist can be modified in a lock-free manner. On most platforms, the whole implementation is lock-free, if this is true. Using c++0x-style atomics, there is no possibility to provide a completely accurate implementation, because one would need to test every internal node, which is impossible if further nodes will be allocated from the operating system.
    
        Returns:
            
    
        true, if implementation is lock-free.
    
        void reserve(size_type n);
    
        Allocate n nodes for freelist
    
        [Note]     Note
    
        thread-safe, may block if memory allocator blocks
    
        Requires:
            
    
        only valid if no capacity<> argument given
    
        void reserve_unsafe(size_type n);
    
        Allocate n nodes for freelist
    
        [Note]     Note
    
        not thread-safe, may block if memory allocator blocks
    
        Requires:
            
    
        only valid if no capacity<> argument given
    
        bool empty(void);
    
        Check if the queue is empty
    
        [Note]     Note
    
        The result is only accurate, if no other thread modifies the queue. Therefore it is rarely practical to use this value in program logic.
    
        Returns:
            
    
        true, if the queue is empty, false otherwise
    
        bool push(T const & t);
    
        Pushes object t to the queue.
    
        [Note]     Note
    
        Thread-safe. If internal memory pool is exhausted and the memory pool is not fixed-sized, a new node will be allocated from the OS. This may not be lock-free.
    
        Postconditions:
            
    
        object will be pushed to the queue, if internal node can be allocated
    
        Returns:
            
    
        true, if the push operation is successful.
    
        bool bounded_push(T const & t);
    
        Pushes object t to the queue.
    
        [Note]     Note
    
        Thread-safe and non-blocking. If internal memory pool is exhausted, operation will fail
    
        Postconditions:
            
    
        object will be pushed to the queue, if internal node can be allocated
    
        Returns:
            
    
        true, if the push operation is successful.
    
        Throws:
            if memory allocator throws
    
        bool unsynchronized_push(T const & t);
    
        Pushes object t to the queue.
    
        [Note]     Note
    
        Not Thread-safe. If internal memory pool is exhausted and the memory pool is not fixed-sized, a new node will be allocated from the OS. This may not be lock-free.
    
        Postconditions:
            
    
        object will be pushed to the queue, if internal node can be allocated
    
        Returns:
            
    
        true, if the push operation is successful.
    
        Throws:
            if memory allocator throws
    
        bool pop(T & ret);
    
        Pops object from queue.
    
        [Note]     Note
    
        Thread-safe and non-blocking
    
        Postconditions:
            
    
        if pop operation is successful, object will be copied to ret.
    
        Returns:
            
    
        true, if the pop operation is successful, false if queue was empty.
    
        template<typename U> bool pop(U & ret);
    
        Pops object from queue.
    
        [Note]     Note
    
        Thread-safe and non-blocking
    
        Requires:
            
    
        type U must be constructible by T and copyable, or T must be convertible to U
    
        Postconditions:
            
    
        if pop operation is successful, object will be copied to ret.
    
        Returns:
            
    
        true, if the pop operation is successful, false if queue was empty.
    
        bool unsynchronized_pop(T & ret);
    
        Pops object from queue.
    
        [Note]     Note
    
        Not thread-safe, but non-blocking
    
        Postconditions:
            
    
        if pop operation is successful, object will be copied to ret.
    
        Returns:
            
    
        true, if the pop operation is successful, false if queue was empty.
    
        template<typename U> bool unsynchronized_pop(U & ret);
    
        Pops object from queue.
    
        [Note]     Note
    
        Not thread-safe, but non-blocking
    
        Requires:
            
    
        type U must be constructible by T and copyable, or T must be convertible to U
    
        Postconditions:
            
    
        if pop operation is successful, object will be copied to ret.
    
        Returns:
            
    
        true, if the pop operation is successful, false if queue was empty.
    
        template<typename Functor> bool consume_one(Functor & f);
    
        consumes one element via a functor
    
        pops one element from the queue and applies the functor on this object
    
        [Note]     Note
    
        Thread-safe and non-blocking, if functor is thread-safe and non-blocking
    
        Returns:
            
    
        true, if one element was consumed
    
        template<typename Functor> bool consume_one(Functor const & f);
    
        consumes one element via a functor
    
        pops one element from the queue and applies the functor on this object
    
        [Note]     Note
    
        Thread-safe and non-blocking, if functor is thread-safe and non-blocking
    
        Returns:
            
    
        true, if one element was consumed
    
        template<typename Functor> size_t consume_all(Functor & f);
    
        consumes all elements via a functor
    
        sequentially pops all elements from the queue and applies the functor on each object
    
        [Note]     Note
    
        Thread-safe and non-blocking, if functor is thread-safe and non-blocking
    
        Returns:
            
    
        number of elements that are consumed
    
        template<typename Functor> size_t consume_all(Functor const & f);
    
        consumes all elements via a functor
    
        sequentially pops all elements from the queue and applies the functor on each object
    
        [Note]     Note
    
        Thread-safe and non-blocking, if functor is thread-safe and non-blocking
    
        Returns:
            
    
        number of elements that are consumed
  • 相关阅读:
    [网络流24题]餐巾计划问题
    [网络流24题]方格取数问题
    [网络流24题]试题库问题
    [网络流24题]最长递增子序列问题
    [网络流24题]圆桌问题
    [网络流24题]魔术球问题
    51nod1462 树据结构
    51nod1053 最大M子段和 V2
    51nod1026 矩阵中不重复的元素 V2
    BZOJ3832: [Poi2014]Rally
  • 原文地址:https://www.cnblogs.com/i80386/p/4595138.html
Copyright © 2020-2023  润新知