CyclicBarrier的作用是,线程进入等待后,需要达到一定数量的等待线程后,再一次性开放通行。
- CyclicBarrier(int, Runnable)
构造方法,参数1为通行所需的线程数量,参数2为条件满足时的监听器。 - int await()/int await(long, TimeUnit)
线程进入等待,并返回一个进入等待时的倒计索引。 - int getParties()
通行所需的线程数量 - int getNumberWaiting()
当前线程数量 - boolean isBroken()
本批次是否已经终止 - reset()
释放本批次通行,并重新接收下一批线程进入。
源码分析:
/** * @since 1.5 * @see CountDownLatch * * @author Doug Lea */ public class CyclicBarrier { public CyclicBarrier(int parties) { this(parties, null); } public CyclicBarrier(int parties, Runnable barrierAction) { if (parties <= 0) throw new IllegalArgumentException(); this.parties = parties; this.count = parties; this.barrierCommand = barrierAction; } private static class Generation { boolean broken = false; } private final ReentrantLock lock = new ReentrantLock(); private final Condition trip = lock.newCondition(); private final int parties; private final Runnable barrierCommand; private Generation generation = new Generation(); private int count; private void nextGeneration() { // 通知本批次所有线程可通行 trip.signalAll(); // 重置计数器 count = parties; // 重建批次对象,即不同批次使用不同对象 generation = new Generation(); } private void breakBarrier() { // 标示本批次已终止 generation.broken = true; // 重置计数器 count = parties; // 通知本批次所有线程可通行 trip.signalAll(); } public int getParties() { // 返回通行所需的线程数量 return parties; } public int await() throws InterruptedException, BrokenBarrierException { try { return dowait(false, 0L); } catch (TimeoutException toe) { throw new Error(toe); } } public int await(long timeout, TimeUnit unit) throws InterruptedException, BrokenBarrierException, TimeoutException { return dowait(true, unit.toNanos(timeout)); } private int dowait(boolean timed, long nanos) throws InterruptedException, BrokenBarrierException, TimeoutException { final ReentrantLock lock = this.lock; // 进入同步 lock.lock(); try { final Generation g = generation; // 如果本批次已终止,则抛出异常 if (g.broken) throw new BrokenBarrierException(); // 如果线程已终止,则终止本批次 if (Thread.interrupted()) { breakBarrier(); throw new InterruptedException(); } // 更新计数器 int index = --count; // 判断是否达到可释放的线程数量 if (index == 0) { // 观察监听器是否正常运行结束 boolean ranAction = false; try { // 执行监听器 final Runnable command = barrierCommand; if (command != null) command.run(); // 标记正常运行 ranAction = true; // 通知所有线程并重置 nextGeneration(); // 返回索引 return 0; } finally { // 如果监听器是运行时异常结束,则终止本批次 if (!ranAction) breakBarrier(); } } for (;;) { // 进入等待或计时等待 try { if (!timed) trip.await(); else if (nanos > 0L) nanos = trip.awaitNanos(nanos); } catch (InterruptedException ie) { if (g == generation && !g.broken) { breakBarrier(); throw ie; } else { Thread.currentThread().interrupt(); } } if (g.broken) throw new BrokenBarrierException(); // 如果已经换批,则返回索引退出 if (g != generation) // 返回索引 return index; // 如果超时,则 止本批次 if (timed && nanos <= 0L) { breakBarrier(); throw new TimeoutException(); } } } finally { // 退出同步 lock.unlock(); } } public boolean isBroken() { final ReentrantLock lock = this.lock; lock.lock(); try { // 返回本批次是否已经终止 return generation.broken; } finally { lock.unlock(); } } public void reset() { final ReentrantLock lock = this.lock; lock.lock(); try { // 终止本批次 breakBarrier(); // 开始下一批 nextGeneration(); } finally { lock.unlock(); } } public int getNumberWaiting() { final ReentrantLock lock = this.lock; lock.lock(); try { // 返回本批次等待中的线程数量 return parties - count; } finally { lock.unlock(); } } }