public static void ClearConsole() { var assembly = System.Reflection.Assembly.GetAssembly(typeof(UnityEditor.ActiveEditorTracker)); var type = assembly.GetType("UnityEditorInternal.LogEntries"); var method = type.GetMethod("Clear"); method.Invoke(new object(), null); }
出处:http://answers.unity3d.com/questions/578393/clear-console-through-code-in-development-build.html
Debug.ClearDeveloperConsole()也可以用,但稍麻烦些。