和java中的random()函数一样,在python中也有类似的模块random,即随机数
下面是我做的demo
运行效果:
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代码部分:
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1 #python random 2 3 import random 4 5 def get_random(): 6 '''get a random number. 7 return Random float x, 0.0 <= x < 1.0''' 8 return random.random() 9 10 def get_uniform(a, b): 11 '''Return a random floating point number N such that 12 a <= N <= b for a <= b and b <= N <= a for b < a. 13 The end-point value b may or may not be included in the 14 range depending on floating-point rounding in the 15 equation a + (b-a) * random(). 16 ''' 17 return random.uniform(a, b) 18 19 def get_randrange(n): 20 '''return an Integer from 0 to n 21 and the number n must be greater than 0 22 or n > 0 23 ''' 24 return random.randrange(n) 25 26 def get_randrange_ex(start, stop, step): 27 '''返回一个从start开始到stop结束,步长为step的随机数''' 28 return random.randrange(start, stop, step) 29 30 def choice(s): 31 '''从一个字符串中随机获取一个字符串,传入的参数s是不能为空或者不能为None''' 32 if s != '' and s != None: 33 return random.choice(s) 34 else: 35 print('the param is empty or equals None!') 36 37 def shuffle(items): 38 '''对一个序列进行洗牌的操作''' 39 random.shuffle(items) 40 return items 41 42 def sample(items, n): 43 '''从一个序列中随机抽出n个数,当然,在这n个数中,可能出现有重复的数''' 44 return random.sample(items, n) 45 46 def main(): 47 r = get_random() 48 print('获取一个0.0-1.0之间的随机数:{}'.format(r)) 49 r = get_uniform(2, 100) 50 print('获取一个2.0-100.0之间的随机数:{}'.format(r)) 51 r = get_randrange(100) 52 print('获取一个0-100之间的随机数:{}'.format(r)) 53 r = get_randrange_ex(3, 100, 25) 54 print('获取一个3-100之间的随机数:{}'.format(r)) 55 tem_str = 'this is a test message!' 56 r = choice(tem_str) 57 print('从[{}]中随机取出一个字符:{}'.format(tem_str, r)) 58 tem_items = [1, 2, 3, 4, 5, 6, 7] 59 tem_r = tem_items[:] 60 shuffle(tem_items) 61 print('对序列{}进行洗牌操作:{}'.format(tem_r, tem_items)) 62 63 tem_list = sample(tem_r, 3) 64 print('从{}中随机抽出3个数:{}'.format(tem_r, tem_list)) 65 66 if __name__ == '__main__': 67 main()