• leetcode[130] Surrounded Regions


    给定一个类似棋盘,有X和O,把X圈住的O变为X例如:

    For example,

    X X X X
    X O O X
    X X O X
    X O X X

    After running your function, the board should be:

    X X X X
    X X X X
    X X X X
    X O X X
    其实这题的思路,就是先找到四周的O,然后和四周的O相邻的O全都是不可能转化为X的,我们用另外一个符号标记,那么最后,矩阵中的O就是被圈住的,就需要转化为X,然后其他标记的符号就要转为原来的O。这个叫做DFS。
    class Solution 
    {
        public:
        void dfs(vector<vector<char> > &board, int x, int y)
        {
            if(x<0 || x>=board.size() || y<0 || y>=board[0].size() || board[x][y]!='O') return;
            board[x][y]='#';
            dfs(board, x-1,y);
            dfs(board, x+1,y);
            dfs(board, x,y-1);
            dfs(board, x,y+1);
        }
        
        void solve(vector<vector<char> > &board)
        {
            if (board.size() < 3) return ;
            if (board[0].size() < 3) return ;
            int m = board.size(), n = board[0].size();
            for(int j=0;j<n;j++)
            {
                dfs(board,0,j);
                dfs(board,m-1,j);
            }
            for(int i=1;i<m-1;i++)
            {
                dfs(board,i,0);
                dfs(board,i,n-1);
            }
            for(int i=0;i<m;i++)
                for(int j=0;j<n;j++)
                {
                    if(board[i][j]=='O') board[i][j]='X';
                    else if(board[i][j]=='#') board[i][j]='O';
                } 
        }
    };

    代码就是对上下左右每个边开始DFS解决。可是会栈溢出,哎,这个error略高级,一直摸不清。

    如果把DFS的函数改为如下的形式,就可以AC了。

    不同之处就是上面的dfs中判断了上下左右,而下面这个的上下左右是在主函数里,dfs是对内层处理。

    class Solution 
    {
        public:
        void dfs(vector<vector<char>> &board, int i, int j)
        {
            int row = board.size(), col = board[0].size();
            if(i > 1 && board[i-1][j] == 'O')
            {
                board[i-1][j] = '#';
                dfs(board, i-1, j);
            }
            if(i < row-1 && board[i+1][j] == 'O')
            {
                board[i+1][j] = '#';
                dfs(board, i+1, j);
            }
            if(j > 1 && board[i][j-1] == 'O')
            {
                board[i][j-1] = '#';
                dfs(board, i, j-1);
            }
            if(j < col-1 && board[i][j+1] == 'O')
            {
                board[i][j+1] = '#';
                dfs(board, i, j+1);
            }
        }
        
        void solve(vector<vector<char> > &board)
        {
            if (board.size() < 3) return ;
            if (board[0].size() < 3) return ;
            int m = board.size(), n = board[0].size();
            for(int j=0;j<n;j++)
            {
                if (board[0][j] == 'O')
                {
                    board[0][j] = '#';
                    dfs(board,0,j);
                }
                if (board[m-1][j] == 'O')
                {
                    board[m-1][j] = '#';
                    dfs(board,m-1,j);
                }
            }
            for(int i=1;i<m-1;i++)
            {
                if (board[i][0] == 'O')
                {
                    board[i][0] = '#';
                    dfs(board,i,0);
                }
                if (board[i][n-1] == 'O')
                {
                    board[i][n-1] = '#';
                    dfs(board,i,n-1);
                }
            }
            for(int i=0;i<m;i++)
                for(int j=0;j<n;j++)
                {
                    if(board[i][j]=='O') board[i][j]='X';
                    else if(board[i][j]=='#') board[i][j]='O';
                } 
        }
    };

    如果利用BFS的话:

    BFS就是每次处理的时候对该元素的四周的进行处理,而不是和上面所述一样进行元素的一边处理到返回为止。这里用BFS就不会出现溢出的问题。

    我们用pair来存x和y的值,注意可以用make_pair()来获取pair对。

    如下:

    class Solution 
    {
        public:
        //130 bfs
        void bfs130(vector<vector<char> > &board, int x, int y)
        {
            if(x<0 || x>=board.size() || y<0 || y>=board[0].size() || board[x][y]!='O') return;
            board[x][y] = '#';
            queue<pair<int, int> > que;
            que.push(make_pair(x, y)); // the use of make_pair
            while(!que.empty())
            {
                pair<int, int> tmpPair = que.front();
                que.pop();
                int tmpx = tmpPair.first, tmpy = tmpPair.second;
    
                if (tmpx > 0 && board[tmpx - 1][tmpy] == 'O') // up
                {
                    board[tmpx - 1][tmpy] = '#'; que.push(make_pair(tmpx-1, tmpy));
                }
                if (tmpx < board.size()-1 && board[tmpx + 1][tmpy] == 'O') // down
                {
                    board[tmpx + 1][tmpy] = '#'; que.push(make_pair(tmpx+1, tmpy));
                }
                if (tmpy > 0 && board[tmpx][tmpy - 1] == 'O') // left
                {
                    board[tmpx][tmpy - 1] = '#'; que.push(make_pair(tmpx, tmpy-1));
                }
                if (tmpy < board[0].size()-1 && board[tmpx][tmpy + 1] == 'O') // right
                {
                    board[tmpx][tmpy + 1] = '#'; que.push(make_pair(tmpx, tmpy+1));
                }
            }
            return ;
        }
        void solve(vector<vector<char> > &board)
        {
            if (board.size() < 3) return ;
            if (board[0].size() < 3) return ;
        
            for (int j = 0; j < board[0].size(); ++j)
            {
                bfs130(board, 0, j);
                bfs130(board, board.size()-1, j);
            }
            for (int i = 1; i < board.size()-1; ++i) // i == 0 && i == board.size()-1  has been done before
            {
                bfs130(board, i, 0);
                bfs130(board, i, board[0].size()-1);
            }
        
            for (int i = 0; i < board.size(); ++i)
                for (int j = 0; j < board[0].size(); ++j)
                {
                    if (board[i][j] == 'O')
                        board[i][j] = 'X';
                    else if (board[i][j] == '#')
                        board[i][j] = 'O';
                }
        }
    };
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  • 原文地址:https://www.cnblogs.com/higerzhang/p/4149040.html
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