• 简易运算(运用策略模式实现)


    策略实现代码:

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    
    namespace 简易运算
    {
        public interface ODD
        {
            int members(int a, int b);
    
        }
        class Class2 : ODD
        {
    
            public int members(int a, int b)
            {
                return a + b;
            }
    
        }
        class sub : ODD
        {
            public int members(int a, int b)
            {
                return a - b;
            }
    
        }
        class Mul : ODD
        {
            public int members(int a, int b)
            {
                return a * b;
    
            }
    
        }
        class Div : ODD
        {
            public int members(int a, int b)
            {
                return a / b;
    
            }
        }
    
        class suanfa
        {
            public int result = 0;
            public int fa = 0;
            public int fb = 0;
            public void math(string TR)
            {
                if (TR == "+")
                {
                    Class2 being= new Class2();
                    result = being.members(fa, fb);
    
                }
                if (TR == "-")
                {
                    sub Jian = new sub();
                  result=  Jian.members(fa, fb);
    
    
                }
                if (TR == "*")
                {
                    Mul CH = new Mul();
                    result = CH.members(fa, fb);
    
                }
                if (TR == "/")
                {
    
                    Div CF = new Div();
                    result = CF.members(fa, fb);
    
                }
    
            }
        }
    }
    

      Form代码:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.IO;
    
    namespace 简易运算
    {
        public partial class Form1 : Form
        {
            public Form1()
            {
                InitializeComponent();
            }
            string path = "E:/";
            public static int count = 0;
            
            public static int right = 0;
            public static int sum;
    
            public int m = 0;
            public int n = 0;
            private void Form1_Load(object sender, EventArgs e)
            {
                Class1 s = new Class1();
                s.text1();
            }
    
            private void button1_Click(object sender, EventArgs e)
            {
                StreamWriter l1 = File.AppendText("1.txt");
                l1.WriteLine(text1.Text);
                l1.Close();
                StreamWriter l2 = File.AppendText("2.txt");
                l2.WriteLine(textBox2.Text);
                l2.Close();
                StreamWriter l3 = File.AppendText("3.txt");
                l3.WriteLine(text2.Text);
                l3.Close();
                richTextBox1.Text += text1.Text + textBox2.Text +text2.Text+ "
    ";
                n++;
                text1.Text = "";
                text2.Text = "";
                textBox2.Text = "";
                savet.Enabled = true;
                opent.Enabled = true;
                text1.Focus();
            }
    
            private void savet_Click(object sender, EventArgs e)
            {
                SaveFileDialog TxtSaveDialog = new SaveFileDialog();
                TxtSaveDialog.Filter = "RTF文件(*.RTF)|*.RTF";
                if (File.Exists(path))
                {
                    this.richTextBox1.SaveFile(path, RichTextBoxStreamType.RichText);
                    MessageBox.Show("保存成功", "提示信息", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
                    this.richTextBox1.Clear();
                    savet.Enabled = false;
                }
                else
                {
                    if (TxtSaveDialog.ShowDialog() == DialogResult.OK)
                    {
    
                        this.richTextBox1.SaveFile(TxtSaveDialog.FileName, RichTextBoxStreamType.RichText);
                        MessageBox.Show("保存成功", "提示信息", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
                        this.richTextBox1.Clear();
                        savet.Enabled = false;
                    }
                }
            }
    
            private void opent_Click(object sender, EventArgs e)
            {
                OpenFileDialog TxTOpenDialog = new OpenFileDialog();
                TxTOpenDialog.Filter = "RTF文件(*.RTF)|*.RTF";
                if (TxTOpenDialog.ShowDialog() == DialogResult.OK)
                {
                    path = TxTOpenDialog.FileName;
                    this.richTextBox1.LoadFile(TxTOpenDialog.FileName, RichTextBoxStreamType.RichText);
                    savet.Enabled = false;
                    opent.Enabled = false;
                    MessageBox.Show("打开成功", "提示信息", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
                }
            }
    
            private void button2_Click(object sender, EventArgs e)
            {
                int a = Convert.ToInt32(jishi.Text);
    
                jishi.Text = a.ToString();
                timer1.Enabled = true;
                timer1.Interval = 1000;
    
               
                string[] l1 = new string[100];
                l1 = File.ReadAllLines("1.txt");
                string[] l2 = new string[100];
                l2 = File.ReadAllLines("2.txt");
                string[] l3 = new string[100];
                l3 = File.ReadAllLines("3.txt");
                Box1.Text = l1[0];
                Box4.Text = l2[0];
                Box2.Text = l3[0];
              
            } 
    
            private void Box3_KeyDown(object sender, KeyEventArgs e)
            {
                
                //string s = Box4.Text;
                //Pack  operast = new Pack();
                //operast.OP = int.Parse(Box1.Text);
                //operast.Pt = int.Parse(Box2.Text);
                //operast.Oper = Box4.Text;
                suanfa fan = new suanfa();
                string str = textBox2.Text;
                fan.fa = int.Parse(Box1.Text);
                fan.fb = int.Parse(Box2.Text);
                string st = Box4.Text;
                fan.math(st);
                int sum = fan.result;
                //switch (s)
                //{
                //    case "+":
                //        sum = int.Parse(Box1.Text) + int.Parse(Box2.Text);
    
                //        break;
                //    case "-":
                //        sum = int.Parse(Box1.Text) - int.Parse(Box2.Text);
    
                //        break;
                //    case "*":
                //        sum = int.Parse(Box1.Text) * int.Parse(Box2.Text);
    
                //        break;
                //    case "/":
                //        sum = int.Parse(Box1.Text) / int.Parse(Box2.Text);
    
                //        break;
                //    default:
                //        break;
                //}
    
    
                if (e.KeyCode == Keys.Enter)
                {
                    if (sum.ToString() == Box3.Text)
                    {
                        MessageBox.Show("回答正确哦!");
                        count++;
                        right++;
                    }
                    else
                    {
                        MessageBox.Show("回答错误哦!");
                        count++;
                    }
                    m++;
                    if (m < n)
                    {
                        Box3.Clear();
                        string[] ll = new string[100];
                        ll = File.ReadAllLines("1.txt");
                        Box1.Text = ll[m];
                        string[] l2 = new string[100];
                        l2 = File.ReadAllLines("2.txt");
                        Box4.Text = l2[m];
                        string[] l3 = new string[100];
                        l3 = File.ReadAllLines("3.txt");
                        Box2.Text = l3[m];
                    }
                    else
                    {
                        jishi.Enabled = false;
                        Form2 frm = new Form2();
                        frm.ShowDialog();
                    }
                }
            }
    
    
            private void timer1_Tick(object sender, EventArgs e)
            {
                //t = t + 1;
                //jishi.Text = t.ToString();
                if(Convert.ToInt32(jishi.Text)<=0)
                {
                    timer1.Enabled = false;
                    MessageBox.Show("时间到");
                }
                int a = Convert.ToInt32(jishi.Text);
                a = a - 1;
                jishi.Text = a.ToString();
    
            }
           
        }
    }
    

      测试截图:

      总结:运用策越模式 感觉到可使算法具有灵活性,实现一个功能 原来有这么多的途径、、

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  • 原文地址:https://www.cnblogs.com/harlem/p/5014066.html
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