#################################################################################################################
# An example of local.conf modified by George Calin george.calin@gmail.com , on 1st of December 2020
# This local.conf supports Qt libraries and various other utilities (GStreamer, etc)
# The local.conf is tested and runs on Yocto 3.1 dunfell, and most likely with all versions until Yocto 2.6 Thud
# Pre Thud (Yocto 2.6) compatibility of each package and the local.conf structure has to be verified
##################################################################################################################
# You need to select a specific machine to target the build with. There are a selection
# of emulated machines available which can boot and run in the QEMU emulator:
#
#MACHINE ?= "qemuarm"
#MACHINE ?= "qemuarm64"
#MACHINE ?= "qemumips"
#MACHINE ?= "qemumips64"
#MACHINE ?= "qemuppc"
#MACHINE ?= "qemux86"
#MACHINE ?= "qemux86-64"
#
# There are also the following hardware board target machines included for
# demonstration purposes:
#
MACHINE ?= "beaglebone-yocto"
#MACHINE ?= "genericx86"
#MACHINE ?= "genericx86-64"
#MACHINE ?= "mpc8315e-rdb"
#MACHINE ?= "edgerouter"
#
# This sets the default machine to be qemux86 if no other machine is selected:
#MACHINE ??= "qemux86"
#
# Where to place downloads
#
# During a first build the system will download many different source code tarballs
# from various upstream projects. This can take a while, particularly if your network
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
# can preserve this directory to speed up this part of subsequent builds. This directory
# is safe to share between multiple builds on the same machine too.
#
# The default is a downloads directory under TOPDIR which is the build directory.
#
#DL_DIR ?= "${TOPDIR}/downloads"
#
# Where to place shared-state files
#
# BitBake has the capability to accelerate builds based on previously built output.
# This is done using "shared state" files which can be thought of as cache objects
# and this option determines where those files are placed.
#
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
# from these files if no changes were made to the configuration. If changes were made
# to the configuration, only shared state files where the state was still valid would
# be used (done using checksums).
#
# The default is a sstate-cache directory under TOPDIR.
#
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
#
# Where to place the build output
#
# This option specifies where the bulk of the building work should be done and
# where BitBake should place its temporary files and output. Keep in mind that
# this includes the extraction and compilation of many applications and the toolchain
# which can use Gigabytes of hard disk space.
#
# The default is a tmp directory under TOPDIR.
#
#TMPDIR = "${TOPDIR}/tmp"
#
# Default policy config
#
# The distribution setting controls which policy settings are used as defaults.
# The default value is fine for general Yocto project use, at least initially.
# Ultimately when creating custom policy, people will likely end up subclassing
# these defaults.
#
DISTRO ?= "poky"
# As an example of a subclass there is a "bleeding" edge policy configuration
# where many versions are set to the absolute latest code from the upstream
# source control systems. This is just mentioned here as an example, its not
# useful to most new users.
# DISTRO ?= "poky-bleeding"
#
# Package Management configuration
#
# This variable lists which packaging formats to enable. Multiple package backends
# can be enabled at once and the first item listed in the variable will be used
# to generate the root filesystems.
# Options are:
# - 'package_deb' for debian style deb files
# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
# - 'package_rpm' for rpm style packages
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
# We default to rpm:
PACKAGE_CLASSES ?= "package_rpm"
#
# SDK target architecture
#
# This variable specifies the architecture to build SDK items for and means
# you can build the SDK packages for architectures other than the machine you are
# running the build on (i.e. building i686 packages on an x86_64 host).
# Supported values are i686 and x86_64
#SDKMACHINE ?= "i686"
# #####################################################################################
# Add SDK for Qt 5
# #####################################################################################
#INHERIT += "populate_sdk_qt5"
#
# Extra image configuration defaults
#
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
# images. Some of these options are added to certain image types automatically. The
# variable can contain the following options:
# "dbg-pkgs" - add -dbg packages for all installed packages
# (adds symbol information for debugging/profiling)
# "dev-pkgs" - add -dev packages for all installed packages
# (useful if you want to develop against libs in the image)
# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
# (useful if you want to run the package test suites)
# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
# "tools-debug" - add debugging tools (gdb, strace)
# "eclipse-debug" - add Eclipse remote debugging support
# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
# "debug-tweaks" - make an image suitable for development
# e.g. ssh root access has a blank password
# There are other application targets that can be used here too, see
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
# We default to enabling the debugging tweaks.
IMAGE_FEATURES +="eclipse-debug tools-sdk dev-pkgs debug-tweaks"
EXTRA_IMAGE_FEATURES +="ssh-server-openssh"
IMAGE_INSTALL_append = "
cronie
nano
vim
bash
i2c-tools
rsync
${WEB_SERVER_UTILS}
${PHP_UTILS}
${Qt_UTILS}
${TOUCHSCREEN_UTILS}
${VIDEO_TOOLS}
"
WEB_SERVER_UTILS = "
lighttpd
lighttpd-module-fastcgi
"
PHP_UTILS = "
php
php-cli
"
TOUCHSCREEN_UTILS = "
tslib-conf
tslib-tests
tslib-calibrate
tslib
"
Qt_UTILS= "
qtbase
qtbase-tools
qtdeclarative
qtserialport
qtcharts
qtcharts-dev
liberation-fonts
qtquickcontrols
qtquickcontrols2
qtquickcontrols-qmlplugins
qtgraphicaleffects-qmlplugins
qtdeclarative-qmlplugins
"
VIDEO_TOOLS = "
gstreamer1.0
gstreamer1.0-plugins-good
gstreamer1.0-plugins-base
gstreamer1.0-plugins-ugly
gstreamer1.0-libav
gst-player
gstreamer1.0-meta-base
gst-examples
gstreamer1.0-rtsp-server
vlc
"
#this is required so that vlc is added to the image
LICENSE_FLAGS_WHITELIST="commercial"
#this is required so that gstreamer1.0-plugins-ugly can be added to the image
LICENSE_FLAGS_WHITELIST_append = " commercial_gstreamer1.0-plugins-ugly commercial_mpg123"
PACKAGECONFIG_FONTS_append_pn-qtbase = " fontconfig"
PACKAGECONFIG_DISTRO_pn-qtbase ="linuxfb"
PACKAGECONFIG_append = " gif"
#
# Additional image features
#
# The following is a list of additional classes to use when building images which
# enable extra features. Some available options which can be included in this variable
# are:
# - 'buildstats' collect build statistics
# - 'image-mklibs' to reduce shared library files size for an image
# - 'image-prelink' in order to prelink the filesystem image
# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
USER_CLASSES ?= "buildstats image-mklibs image-prelink"
#
# Runtime testing of images
#
# The build system can test booting virtual machine images under qemu (an emulator)
# after any root filesystems are created and run tests against those images. It can also
# run tests against any SDK that are built. To enable this uncomment these lines.
# See classes/test{image,sdk}.bbclass for further details.
#IMAGE_CLASSES += "testimage testsdk"
#TESTIMAGE_AUTO_qemuall = "1"
#
# Interactive shell configuration
#
# Under certain circumstances the system may need input from you and to do this it
# can launch an interactive shell. It needs to do this since the build is
# multithreaded and needs to be able to handle the case where more than one parallel
# process may require the user's attention. The default is iterate over the available
# terminal types to find one that works.
#
# Examples of the occasions this may happen are when resolving patches which cannot
# be applied, to use the devshell or the kernel menuconfig
#
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
# Note: currently, Konsole support only works for KDE 3.x due to the way
# newer Konsole versions behave
#OE_TERMINAL = "auto"
# By default disable interactive patch resolution (tasks will just fail instead):
PATCHRESOLVE = "noop"
#
# Disk Space Monitoring during the build
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
# It's necesary to monitor /tmp, if there is no space left the build will fail
# with very exotic errors.
BB_DISKMON_DIRS ??= "
STOPTASKS,${TMPDIR},1G,100K
STOPTASKS,${DL_DIR},1G,100K
STOPTASKS,${SSTATE_DIR},1G,100K
STOPTASKS,/tmp,100M,100K
ABORT,${TMPDIR},100M,1K
ABORT,${DL_DIR},100M,1K
ABORT,${SSTATE_DIR},100M,1K
ABORT,/tmp,10M,1K"
#
# Shared-state files from other locations
#
# As mentioned above, shared state files are prebuilt cache data objects which can
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
# This can be a filesystem directory, or a remote url such as http or ftp. These
# would contain the sstate-cache results from previous builds (possibly from other
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
# cache locations to check for the shared objects.
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
# at the end as shown in the examples below. This will be substituted with the
# correct path within the directory structure.
#SSTATE_MIRRORS ?= "
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH
#file://.* file:///some/local/dir/sstate/PATH"
#
# Yocto Project SState Mirror
#
# The Yocto Project has prebuilt artefacts available for its releases, you can enable
# use of these by uncommenting the following line. This will mean the build uses
# the network to check for artefacts at the start of builds, which does slow it down
# equally, it will also speed up the builds by not having to build things if they are
# present in the cache. It assumes you can download something faster than you can build it
# which will depend on your network.
#
#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
#
# Qemu configuration
#
# By default qemu will build with a builtin VNC server where graphical output can be
# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
# be built, if you want to use your host's libSDL instead of the minimal libsdl built
# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
#PACKAGECONFIG_append_pn-qemu-native = " sdl"
#PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
#ASSUME_PROVIDED += "libsdl2-native"
# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
# track the version of this file when it was generated. This can safely be ignored if
# this doesn't mean anything to you.
CONF_VERSION = "1"