间隔时间是一个随机数,可以设置间隔时间;
可以设置最大次数;
public class RandomTimerEngine { private System.Threading.Timer _timmer = null; private Action<object> _callBack = null; private int _minSecond = 0; private int _maxSecond = 0; private int _maxCount = 0; private int _curIndex = 0; private bool _isStop = false; public RandomTimerEngine(Action<object> callBack) : this(callBack, 0, 10) { } public RandomTimerEngine(Action<object> callBack, int minSecond, int maxSecond):this(callBack, minSecond, maxSecond, 0) { } public RandomTimerEngine(Action<object> callBack, int minSecond, int maxSecond, int maxCount) { _callBack = callBack; _minSecond = minSecond; _maxSecond = maxSecond; _maxCount = maxCount; _timmer = new System.Threading.Timer(this.TimerCallBack, null, Timeout.Infinite, Timeout.Infinite); } public void Start() { int randomSecond = this.GetRandomSeconds(_maxSecond); _timmer.Change(randomSecond * 1000, Timeout.Infinite); } public void Stop() { _isStop = true; } private void TimerCallBack(object state) { if (!_isStop) { if (_maxCount == 0 || (_maxCount > 0 && _curIndex++ < _maxCount)) { _callBack(state); int randomSecond = this.GetRandomSeconds(_maxSecond); _timmer.Change(randomSecond * 1000, Timeout.Infinite); } } } private int GetRandomSeconds(int maxSeconds = 5) { return new Random().Next(1, maxSeconds); } }
使用:
每隔1-5秒执行一次
RandomTimerEngine engine = new RandomTimerEngine((state) => { MessageBox.Show("hello"); }, 0, 5); engine.Start();
每隔1-5秒执行一次,最多执行10次
RandomTimerEngine engine = new RandomTimerEngine((state) => { MessageBox.Show("hello"); }, 0, 5,10); engine.Start();