• .net反射机实例说明(转)


    .net反射机制为创建对象和调用其他方法提供了替代方案。比如为了提高代码的灵活性。但是问题确是我们要编写更多的代码来实现。
    使用反射机制是有一些缺点的。其最大的缺点就是编译器无法对对象进行类型检查,此时IDE的智能感知将无能为力。但是他的真正优势又在什么地方呢?它提供了一种手段,将指定具体类推迟到了运行时刻。
    使用反射机制调用方法的四步曲:
    1 加载程序集
    2 获取类的类型
    3 创建该类的实例
    4 调用该实例的方法
    System.Reflection.Assembly类中有两个静态方法Assembly.Load(string assemblyName)和Assembly.LoadFrom(string fileName)来把程序集加载到应用程序序域中。
    PS:在。NET中当一个对象被创建时,幕后到底发生了什么?当我们运行某一个应用程序时,.NET CLR会首先创建一个应用程序域来容纳这个应用程序,接着将应该引用的程序集加载到应用程序域中。其中MSCorLib.dll是一个程序集,它包含了很多系统命名空间及其子命名空间中的类:System;System.Text,System.IO等。该程序集合中。然后CLR加载正在运行的应用程序所属的程序集。
    DEMO:

    (1)namespace ClassLibrarySport

    {

        public abstract class Sport

        {

            protected string name;

            public abstract string GetName();

            public abstract string GetDuration();

        }

    }

    = = = = = == = == = == = == = == = == = == = == = == = == = == = == = == = == = == = =

    (2)namespace ClassLibrarySomeSports//该项目添加了对(1)的引用

    {

        public class Football : ClassLibrarySport.Sport

        {

            public Football()

            {

                name = "Football";

            }

            public override string GetName()

            {

                return name;

            }

            public override string GetDuration()

            {

                return "four 15 minute quarters";

            }

        }

    }

    = = = = = == = == = == = == = == = == = == = == = == = == = == = == = == = == = == = =

    (3)namespace ConsoleAssemblyTest//该项目添加了对(1)的引用

    {

        class Program

        {

            static void Main(string[] args)

            {

                Assembly assembly = Assembly.LoadFrom(@"E:"ClassLibrarySomeSports"

    bin"Debug"ClassLibrarySomeSports.dll");

                Type[] types = assembly.GetTypes();

                Console.WriteLine("Get Type From ClassLibrarySomeSports.dll:");

                for (int i = 0; i < types.Length; i++)

                {

                    Console.WriteLine(types[i].Name);

                }

                //使用GetConstructor()方法获取对应类型的构造器,从而构造出该类型的对象

                Console.WriteLine("Use Method GetConstructor():");

                ConstructorInfo ci = types[0].GetConstructor(new Type[0]);

                ClassLibrarySport.Sport sport = (ClassLibrarySport.Sport)ci.Invoke(new object[0]);

                Console.WriteLine(sport.GetName() + " has " + sport.GetDuration());

                //使用Activator.CreateInstance()方法构造出该类型的对象

    //使用assembly.CreateInstance()返回为null,??

                Console.WriteLine("Use Method CreateInstance():");

                ClassLibrarySport.Sport sport1 = (ClassLibrarySport.Sport)

    Activator.CreateInstance(types[0]);

                Console.WriteLine(sport1.GetName() + " has " + sport1.GetDuration());

                //反射指定类型中的名称为“GetDuration”的方法,通过Invoke()方法执行该方法

                object objSport = Activator.CreateInstance(types[0]);

                MethodInfo method = types[0].GetMethod("GetDuration");

                object o = method.Invoke(objSport, new object[0]);

                Console.WriteLine(o as string);

                Console.Read();

            }

        }

    }

    = = = = = == = == = == = == = == = == = == = == = == = == = == = == = == = == = == = =

    Output:

    Get Type From ClassLibrarySomeSports.dll:

    Football

    Use Method GetConstructor():

    Football has four 15 minute quarters

    Use Method CreateInstance():

    Football has four 15 minute quarters

    four 15 minute quarters

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  • 原文地址:https://www.cnblogs.com/ejiyuan/p/1277765.html
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