嵌入式软件经常要用到定时器,不像windows/linux系统自带通用接口。现在就做个通用的,需要创建,删除,开启,停止等通用接口。
用链表来管理定时器。
main.c
#include <stdio.h> #include <stdint.h> #include <stddef.h> #include <stdbool.h> #include <string.h> #include <malloc.h> #include <math.h> typedef struct { void (*pfun)(void* para); uint16_t delay; uint16_t period; bool run; void* para; } timer_t; typedef struct timer_node { timer_t timer; struct timer_node *prev; struct timer_node *next; } timer_node,*timer_list; bool timer_list_init(timer_list *L) { *L=(timer_list)malloc(sizeof(timer_node)); if(*L) { (*L)->next=(*L)->prev=*L; (*L)->timer.pfun=NULL; (*L)->timer.delay=0; (*L)->timer.period=0; (*L)->timer.run=false; return true; } else return false; } bool timer_list_destory(timer_list *L) { timer_list q,p=(*L)->next; while(p!=*L) { q=p->next; free(p); p=q; } free(*L); *L=NULL; (*L)->timer.pfun=NULL; (*L)->timer.delay=0; (*L)->timer.period=0; (*L)->timer.run=false; return true; } bool timer_list_clear(timer_list L) { timer_list q,p=L->next; while(p!=L) { q=p->next; free(p); p=q; } L->next=L->prev=L; L->timer.pfun=NULL; L->timer.delay=0; L->timer.period=0; L->timer.run=false; return true; } bool timer_list_is_empty(timer_list L) { if(L->next==L&&L->prev==L) return true; else return false; } int timer_list_length(timer_list L) { int i=0; timer_list p=L->next; while(p!=L) { i++; p=p->next; } return i; } bool timer_list_get_item(timer_list L,int i,timer_t *e) { int j=1; timer_list p=L->next; while(p!=L&&j<i) { p=p->next; j++; } if(p==L||j>i) return false; *e=p->timer; return true; } bool struct_compare(timer_t a, timer_t b) { return (*a.pfun==*b.pfun && a.delay==b.delay && a.period==b.period && a.run==b.run); } uint8_t timer_list_locate_item(timer_list L,timer_t e) { uint8_t i=0; timer_list p=L->next; while(p!=L) { i++; if(struct_compare(p->timer,e)) return i; p=p->next; } return 0; } timer_list timer_list_get_locate_p(timer_list L,int i) { int j; timer_list p=L; for(j=1; j<=i; j++) p=p->next; return p; } bool timer_list_get_locate_prev_item(timer_list L,timer_t cur_e,timer_t *pre_e) { timer_list p=L->next->next; while(p!=L) { if(struct_compare(p->timer,cur_e)) { *pre_e=p->prev->timer; return true; } p=p->next; } return false; } bool timer_list_get_next_item(timer_list L,timer_t cur_e,timer_t *next_e) { timer_list p=L->next->next; while(p!=L) { if(struct_compare(p->prev->timer,cur_e)) { *next_e=p->timer; return true; } p=p->next; } return false; } bool timer_list_insert(timer_list L,int i,timer_t e) { timer_list p,s; if(i<1||i>timer_list_length(L)+1) return false; p=timer_list_get_locate_p(L,i-1); if(!p) return false; s=(timer_list)malloc(sizeof(timer_node)); if(!s) return false; //s->timer=e; memcpy(&(s->timer),&e,sizeof(timer_t)); s->prev=p; s->next=p->next; p->next->prev=s; p->next=s; return true; } bool timer_list_delete(timer_list L,int i) { timer_list p; if(i<1||i>timer_list_length(L)) return false; p=timer_list_get_locate_p(L,i); if(!p) return false; //*e=p->timer; p->prev->next=p->next; p->next->prev=p->prev; free(p); return true; } bool timer_list_item_update(timer_list L,int i,timer_t t) { timer_list p; if(i<1||i>timer_list_length(L)) return false; p=timer_list_get_locate_p(L,i); if(!p) return false; p->timer=t; return true; } #if DEBUG void timer_list_traverse(timer_list L) { timer_list p=L->next; while(p!=L) { printf("%d ",(p->timer.delay)); p=p->next; } printf(" "); } void timer_list_traverse_back(timer_list L) { timer_list p=L->prev; while(p!=L) { printf("%d ",(p->timer.delay)); p=p->prev; } printf(" "); } #endif //测试实例 timer_list l; bool timer_init(void) { return timer_list_init(&l); } timer_t timer_creat(void(*pFunction)(void* para), const uint16_t delay, const uint16_t period, const bool run, void* para) { timer_t t; t.pfun = pFunction; t.delay = delay; t.period = period; t.run = run; t.para = para; timer_list_insert(l,1,t); return l->timer; } bool timer_delete(const timer_t t) { uint8_t i =timer_list_locate_item(l,t); return timer_list_delete(l,i); } void timer_start(timer_t t) { uint8_t i =timer_list_locate_item(l,t); t.run=true; timer_list_item_update(l,i,t); } void timer_stop(timer_t t) { uint8_t i =timer_list_locate_item(l,t); t.run=false; timer_list_item_update(l,i,t); } void timer_sched() { timer_list p=l->next; while(p!=l) { printf("delay=%d ",(p->timer.delay)); if(p->timer.delay == 0) { if (p->timer.run) { (*p->timer.pfun)(p->timer.para); if (p->timer.period == 0) { timer_delete(p->timer); } else p->timer.delay = p->timer.period; } } else { p->timer.delay -= 1; } p=p->next; } } void f1(void* para) {} void f2(void* para) {} void f3(void* para) {} int main() { printf("Hello world! "); timer_init(); timer_t t1=timer_creat(f1, 0, 100, false, NULL); timer_t t2=timer_creat(f2, 10, 200, false, NULL); timer_t t3=timer_creat(f3, 20, 400, false, NULL); timer_sched(); timer_delete(t1); timer_delete(t2); timer_delete(t3); return 0; }