一、不带参数的
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace AAAAAA
{
class AAA
{
public static void Main()
{
Thread t = new Thread(new ThreadStart(A));
t.Start();
Console.Read();
}
private static void A()
{
Console.WriteLine("Method A!");
}
}
}
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace AAAAAA
{
class AAA
{
public static void Main()
{
Thread t = new Thread(new ThreadStart(A));
t.Start();
Console.Read();
}
private static void A()
{
Console.WriteLine("Method A!");
}
}
}
结果显示Method A!
二、带一个参数的
由于ParameterizedThreadStart要求参数类型必须为object,所以定义的方法B形参类型必须为object。
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace AAAAAA
{
class AAA
{
public static void Main()
{
Thread t = new Thread(new ParameterizedThreadStart(B));
t.Start("B");
Console.Read();
}
private static void B(object obj)
{
Console.WriteLine("Method {0}!",obj.ToString ());
}
}
}
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace AAAAAA
{
class AAA
{
public static void Main()
{
Thread t = new Thread(new ParameterizedThreadStart(B));
t.Start("B");
Console.Read();
}
private static void B(object obj)
{
Console.WriteLine("Method {0}!",obj.ToString ());
}
}
}
结果显示Method B!
三、带多个参数的
由于Thread默认只提供了这两种构造函数,如果需要传递多个参数,我们可以自己将参数作为类的属性。定义类的对象时候实例化这个属性,然后进行操作。
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace AAAAAA
{
class AAA
{
public static void Main()
{
My m = new My();
m.x = 2;
m.y = 3;
Thread t = new Thread(new ThreadStart(m.C));
t.Start();
Console.Read();
}
}
class My
{
public int x, y;
public void C()
{
Console.WriteLine("x={0},y={1}", this.x, this.y);
}
}
}
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace AAAAAA
{
class AAA
{
public static void Main()
{
My m = new My();
m.x = 2;
m.y = 3;
Thread t = new Thread(new ThreadStart(m.C));
t.Start();
Console.Read();
}
}
class My
{
public int x, y;
public void C()
{
Console.WriteLine("x={0},y={1}", this.x, this.y);
}
}
}
结果显示x=2,y=3
四、利用结构体给参数传值。
定义公用的public struct,里面可以定义自己需要的参数,然后在需要添加线程的时候,可以定义结构体的实例。
//结构体
struct RowCol
{
public int row;
public int col;
};
//定义方法
public void Output(Object rc)
{
RowCol rowCol = (RowCol)rc;
for (int i = 0; i < rowCol.row; i++)
{
for (int j = 0; j < rowCol.col; j++)
Console.Write("{0} ", _char);
Console.Write("\n");
}
}
struct RowCol
{
public int row;
public int col;
};
//定义方法
public void Output(Object rc)
{
RowCol rowCol = (RowCol)rc;
for (int i = 0; i < rowCol.row; i++)
{
for (int j = 0; j < rowCol.col; j++)
Console.Write("{0} ", _char);
Console.Write("\n");
}
}