• ReceiveQueue


    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    
    namespace NetFramework
    {
        /// <summary>
        /// 计算机如何存储大数值的体系结构
        /// </summary>
        public enum Endian
        {
            /// <summary>
            ///  Intel x86,AMD64,DEC VAX
            /// </summary>
            LITTLE_ENDIAN = 0,
            /// <summary>
            /// Sun SPARC, Motorola 68000,Java Virtual Machine
            /// </summary>
            BIG_ENDIAN = 1,
        }
    
        public class ReceiveQueue
        {
            #region zh-CHS 类常量 | en Class Constants
            /// <summary>
            /// 字节默认的大小
            /// </summary>
            private const long BUFFER_SIZE = 1024 * 32;
            #endregion
    
            #region zh-CHS 私有成员变量 | en Private Member Variables
            /// <summary>
            /// 字节的头位置
            /// </summary>
            private long m_Head;
            /// <summary>
            /// 字节的尾位置
            /// </summary>
            private long m_Tail;
            /// <summary>
            /// 字节的数组
            /// </summary>
            private byte[] m_Buffer = new byte[BUFFER_SIZE];
            /// <summary>
            /// 
            /// </summary>
            private object m_LockBuffer = new object();
            #endregion
    
            #region zh-CHS 属性 | en Properties
            #region zh-CHS 私有成员变量 | en Private Member Variables
            /// <summary>
            /// 字节的大小
            /// </summary>
            private long m_Size;
            #endregion
            /// <summary>
            /// 环绕缓冲区内的数据大小
            /// </summary>
            public long Length
            {
                get { return m_Size; }
            }
    
    
            #endregion
    
            #region zh-CHS 方法 | en Method
            /// <summary>
            /// 给出使用环绕缓冲区内的数据
            /// </summary>
            /// <param name="byteBuffer">要复制到的数据的数组</param>
            /// <param name="iOffset">要复制到数组的长度偏移量</param>
            /// <param name="iSize">要复制多少长度的数据</param>
            /// <returns>返回实际读取到的字节数</returns>
            public long Dequeue(byte[] byteBuffer, long iOffset, long iSize)
            {
                if (byteBuffer == null)
                    throw new ArgumentNullException("byteBuffer", "ReceiveQueue.Dequeue(...) - byteBuffer == null error!");
    
                if (iOffset < 0 || iOffset >= byteBuffer.Length)
                    throw new Exception("ReceiveQueue.Dequeue(...) - iOffset < 0 || iOffset >= byteBuffer.Length error!");
    
                if (iSize < 0 || iSize > byteBuffer.Length) // 如果iLength == 0就返回空,如果iLength == 0就跳过
                    throw new Exception("ReceiveQueue.Dequeue(...) - iSize < 0 || iSize > byteBuffer.Length error!");
    
                if ((byteBuffer.Length - iOffset) < iSize)
                    throw new Exception("ReceiveQueue.Dequeue(...) - ( byteBuffer.Length - iOffset ) < iSize error!");
    
                if (iSize == 0)
                    return 0;
    
                lock (m_LockBuffer)
                {
                    if (iSize > m_Size)
                        iSize = m_Size;
    
                    if (m_Head < m_Tail)
                        Buffer.BlockCopy(m_Buffer, (int)m_Head, byteBuffer, (int)iOffset, (int)iSize);
                    else
                    {
                        long rightLength = m_Buffer.Length - m_Head;
    
                        if (rightLength >= iSize)
                            Buffer.BlockCopy(m_Buffer, (int)m_Head, byteBuffer, (int)iOffset, (int)iSize);
                        else
                        {
                            Buffer.BlockCopy(m_Buffer, (int)m_Head, byteBuffer, (int)iOffset, (int)rightLength);
                            Buffer.BlockCopy(m_Buffer, 0, byteBuffer, (int)(iOffset + rightLength), (int)(iSize - rightLength));
                        }
                    }
    
                    m_Head = (m_Head + iSize) % m_Buffer.Length;
                    m_Size -= iSize;
    
                    if (m_Size == 0)
                    {
                        m_Head = 0;
                        m_Tail = 0;
                    }
                }
    
                return iSize;
            }
    
            /// <summary>
            /// 压入数据至环绕缓冲区内
            /// </summary>
            /// <param name="byteBuffer"></param>
            /// <param name="iOffset"></param>
            /// <param name="iSize"></param>
            public void Enqueue(byte[] byteBuffer, long iOffset, long iSize)
            {
                if (byteBuffer == null)
                    throw new ArgumentNullException("byteBuffer", "ReceiveQueue.Enqueue(...) - byteBuffer == null error!");
    
                if (iOffset < 0 || iOffset >= byteBuffer.Length)
                    throw new Exception("ReceiveQueue.Enqueue(...) - iOffset < 0 || iOffset >= byteBuffer.Length error!");
    
                if (iSize < 0 || iSize > byteBuffer.Length) // 如果iLength == 0就返回空,如果iLength == 0就跳过
                    throw new Exception("ReceiveQueue.Enqueue(...) - iSize < 0 || iSize > byteBuffer.Length error!");
    
                if ((byteBuffer.Length - iOffset) < iSize)
                    throw new Exception("ReceiveQueue.Enqueue(...) - ( byteBuffer.Length - iOffset ) < iSize error!");
    
                lock (m_LockBuffer)
                {
                    if ((m_Size + iSize) >= m_Buffer.Length)
                        SetCapacityInLock((m_Size + iSize + 2047) & ~2047); // 总是以2048的倍数来增大字节数, :( 弄得我老半天才明白原理呢!
    
                    if (m_Head < m_Tail)
                    {
                        long rightLength = m_Buffer.Length - m_Tail;
    
                        if (rightLength >= iSize)
                            Buffer.BlockCopy(byteBuffer, (int)iOffset, m_Buffer, (int)m_Tail, (int)iSize);
                        else
                        {
                            Buffer.BlockCopy(byteBuffer, (int)iOffset, m_Buffer, (int)m_Tail, (int)rightLength);
                            Buffer.BlockCopy(byteBuffer, (int)(iOffset + rightLength), m_Buffer, 0, (int)(iSize - rightLength));
                        }
                    }
                    else
                        Buffer.BlockCopy(byteBuffer, (int)iOffset, m_Buffer, (int)m_Tail, (int)iSize);
    
                    m_Tail = (m_Tail + iSize) % m_Buffer.Length;
                    m_Size += iSize;
                }
            }
    
            /// <summary>
            /// 清除数据的信息,不清除数据缓冲,用于下次使用
            /// </summary>
            public void Clear()
            {
                lock (m_LockBuffer)
                {
                    m_Head = 0;
                    m_Tail = 0;
                    m_Size = 0;
                }
    
            }
    
            /// <summary>
            /// 
            /// </summary>
            private Endian m_Endian = Endian.BIG_ENDIAN;
    
            /// <summary>
            /// 包的长度
            /// </summary>
            public const int PacketLengthSize = 4;
    
            /// <summary>
            /// 包的长度
            /// </summary>
            public const int PacketHeadLengthSize = 4;
    
            /// <summary>
            /// 给出数据包的长度
            /// </summary>
            /// <returns></returns>
            public int GetPacketLength()
            {
                int iReturn = 0;
    
                lock (m_LockBuffer)
                {
                    if (PacketLengthSize > m_Size)
                        return 0;
    
                    if (m_Head + PacketLengthSize < m_Buffer.Length)
                    {
                        //  保证要读取的数据在字节数组里
                        var index = m_Head;
    
                        //  读四字节长度
                        if (m_Endian == Endian.LITTLE_ENDIAN)
                            return (m_Buffer[index] << 24) | (m_Buffer[index+1] << 16) | (m_Buffer[index+2] << 8) | m_Buffer[index+3];
                        else
                            return m_Buffer[index] | (m_Buffer[index + 1] << 8) | (m_Buffer[index + 2] << 16) | (m_Buffer[index + 3] << 24);
    
                        //if (m_Endian == Endian.LITTLE_ENDIAN)
                        //    return (m_Buffer[index] << 8) | (m_Buffer[index + 1]);
                        //else
                        //    return m_Buffer[index] | (m_Buffer[index + 1] << 8);
                    }
                }
    
                return iReturn;
            }
    
            /// <summary>
            /// 给出数据包头部的长度
            /// </summary>
            /// <returns></returns>
            public int GetPacketHeadLength()
            {
                int iReturn = 0;
    
                lock (m_LockBuffer)
                {
                    if (PacketLengthSize + PacketHeadLengthSize > m_Size)
                        return 0;
    
                    if (m_Head + PacketLengthSize + PacketHeadLengthSize < m_Buffer.Length)
                    {
                        //  保证要读取的数据在字节数组里
                        var index = m_Head + PacketLengthSize;
    
                        //  读四字节长度
                        if (m_Endian == Endian.LITTLE_ENDIAN)
                            return (m_Buffer[index] << 24) | (m_Buffer[index + 1] << 16) | (m_Buffer[index + 2] << 8) | m_Buffer[index + 3];
                        else
                            return m_Buffer[index] | (m_Buffer[index + 1] << 8) | (m_Buffer[index + 2] << 16) | (m_Buffer[index + 3] << 24);
    
                        //if (m_Endian == Endian.LITTLE_ENDIAN)
                        //    return (m_Buffer[index] << 8) | (m_Buffer[index + 1]);
                        //else
                        //    return m_Buffer[index] | (m_Buffer[index + 1] << 8);
                    }
                }
    
                return iReturn;
            }
    
            #endregion
    
            #region zh-CHS 私有方法 | en Private Method
            /// <summary>
            /// 扩大缓冲数据的大小(当前都在锁中操作,因此不需要锁定的)
            /// </summary>
            /// <param name="iCapacity"></param>
            private void SetCapacityInLock(long iCapacity)
            {
                byte[] newBuffer = new byte[iCapacity];
    
                if (m_Size > 0)
                {
                    if (m_Head < m_Tail)
                        Buffer.BlockCopy(m_Buffer, (int)m_Head, newBuffer, 0, (int)m_Size);
                    else
                    {
                        long rightLength = m_Buffer.Length - m_Head;
    
                        Buffer.BlockCopy(m_Buffer, (int)m_Head, newBuffer, 0, (int)rightLength);
                        Buffer.BlockCopy(m_Buffer, 0, newBuffer, (int)rightLength, (int)m_Tail);
                    }
                }
    
                m_Head = 0;
                m_Tail = m_Size;
                m_Buffer = newBuffer;
            }
            #endregion
        }
    }
    while (true)
                                {
                                    if (e.ReceiveBuffer != null)
                                    {
                                        data = new byte[e.BytesReceived];
                                        Array.Copy(e.ReceiveBuffer, e.Offset, data, 0, e.BytesReceived);
                                        nMsgLen = e.BytesReceived;
                                    }
                                    if (nMsgLen <= 0)
                                    {
                                        break;
                                    }
    
                                    if (package_len > 0 && head_len > 0)
                                    {
                                        e.ReceiveBufferQueue.Enqueue(data, 0, e.BytesReceived);
                                        if (e.ReceiveBufferQueue.Length == package_len + 8)
                                        {
                                            lock (this)
                                            {
                                                package_len = 0;
                                                head_len = 0;
                                                byte[] temp = new byte[e.ReceiveBufferQueue.Length];
                                                int len = (int)e.ReceiveBufferQueue.Dequeue(temp, 0, e.ReceiveBufferQueue.Length);
                                                ExecGateBuffers(GateIdx, Gate, temp, len);
                                                M2Share.MainOutMessage(string.Format("=========={0}", len));
                                                break;
                                            }
                                        }
                                    }
    
                                    if (package_len > 0 && head_len == 0)
                                    {
                                        Array.Reverse(data);
                                        e.ReceiveBufferQueue.Enqueue(data, 0, e.BytesReceived);
                                        head_len = e.ReceiveBufferQueue.GetPacketHeadLength();
                                        M2Share.MainOutMessage(string.Format("head_len : {0}", head_len));
                                    }
    
                                    if (package_len == 0)
                                    {
                                        Array.Reverse(data);
                                        e.ReceiveBufferQueue.Enqueue(data, 0, e.BytesReceived);
                                        package_len = e.ReceiveBufferQueue.GetPacketLength();
                                        M2Share.MainOutMessage(string.Format("package_len : {0}", package_len));
                                    }
                                    break;
                                }
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  • 原文地址:https://www.cnblogs.com/dabiaoge/p/4759463.html
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