1. Real-Time Rendering Resources
http://www.realtimerendering.com/
2. Books on Amazon
http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Dstripbooks&field-keywords=Real-Time+Rendering
3. Lighthouse3D is a site devoted mostly to 3D computer graphics
http://www.lighthouse3d.com/
4. 3D Kingdoms
http://www.3dkingdoms.com/programs.php?cat=3
OpenGL的guide
5. OpenGL ES 2.0 Primer
http://glslstudio.com/primer/
可以作为简介OpenGL ES 2.0的资料
6. OpenGL ES 2.0 的渲染管线
http://www.opengl.org/wiki/Rendering_Pipeline_Overview
7. OpenGL ES 2.0 API Quick Reference Card (2010)
OpenGL ES 2.0 API 4页纸的快速查找卡
8. OpenGL ES 3.0 API Reference Card (2012)
http://www.khronos.org/files/opengles3-quick-reference-card.pdf
9.
http://en.wikibooks.org/wiki/OpenGL_Programming
http://blog.csdn.net/column/details/myopengl.html
http://www.learn-cocos2d.com/2012/07/learnflash-great-opengl-es-20-tutorials-references/
http://www.packtpub.com/article/tips-tricks-getting-started-with-opengl-glsl-4 (GLSL4.0)
10.
http://nehe.gamedev.net/
http://www.clockworkcoders.com/oglsl/tutorial8.htm
http://ogldev.atspace.co.uk/www/tutorial06/tutorial06.html
http://ogldev.atspace.co.uk/www/tutorial14/tutorial14.html
11. google “mesh obj”
12. glsl studio相关和其替代品
http://appocalypse.net/apps-like/203606-glsl-studio
http://www.148apps.com/news/glsl-studio-brings-opengl-es-20-coding/
http://www.twolivesleft.com/Codea/Talk/discussion/424/glsl-talk-and-demo/p1
https://developer.mozilla.org/it/demos/detail/cross-hatching-glsl-shader
http://gpuscience.com/software/glsl-studio-first-full-opengl-programming-environment-for-ios/
13. GPU Pro 系列
GPU Pro 4: Advanced Rendering Techniques
14. GPU Gems 系列
http://http.developer.nvidia.com/GPUGems3/gpugems3_copyrightpg.html
999.
http://www.imgtec.com/powervr/insider/sdk/KhronosOpenGLES2xSGX.asp