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Okar 有些游戏对象可以设置属性。
简介
有些游戏对象可以设置属性。
"fire-spewer" 能喷射火球!
默认喷射方向是 "horizontal" (横向)。
你可以将属性改为 "vertical" ,让其纵向喷射,代码如下:
spew = game.spawnXY("fire-spewer", 40, 40)
spew.direction = "vertical"
默认代码
# 游戏对象可以设置属性。
# 不要改变这个,它是设置游戏的。
player = game.spawnPlayerXY("knight", 40, 10)
game.addCollectGoal()
game.addSurviveGoal()
game.spawnXY("gem", 32, 55)
game.spawnXY("gem", 51, 55)
fs1 = game.spawnXY("fire-spewer", 12, 25)
fs2 = game.spawnXY("fire-spewer", 70, 30)
fs3 = game.spawnXY("fire-spewer", 12, 35)
fs4 = game.spawnXY("fire-spewer", 70, 40)
# 将fs1.direction改成"vertical":
fs1.direction = "horizontal" # ∆ Change this.
# 再将fs2.direction改成"vertical":
# fs3和fs4也这样做:
# 下面开始游戏并收集宝石!
概览
Coming soon!
投火 解法
# 游戏对象可以设置属性。
# 不要改变这个,它是设置游戏的。
player = game.spawnPlayerXY("knight", 40, 10)
game.addCollectGoal()
game.addSurviveGoal()
game.spawnXY("gem", 32, 55)
game.spawnXY("gem", 51, 55)
fs1 = game.spawnXY("fire-spewer", 12, 25)
fs2 = game.spawnXY("fire-spewer", 70, 30)
fs3 = game.spawnXY("fire-spewer", 12, 35)
fs4 = game.spawnXY("fire-spewer", 70, 40)
# 将fs1.direction改成"vertical":
fs1.direction = "vertical"
# 再将fs2.direction改成"vertical":
fs2.direction = "vertical"
# fs3和fs4也这样做:
fs3.direction = "vertical"
fs4.direction = "vertical"
# 下面开始游戏并收集宝石!