• git整理纷乱的历史合并记录


    https://github.com/Epix37/Hearthstone-Deck-Tracker

    以上面版本库的master分支为例

    父节点1

    SHA-1: a21142968282ae49720cf30a0f18290b2ce74b3a

    * remove hotkey from config if action could not be found, fix hotkey menu item name

    父节点2

    SHA-1: 86a824e8f46005db91f334dfc57b6bb58b85ceed

    * fix effigy logic

    合并后的节点

    SHA-1: abc0e44f72a4f73523a202c9ee77c8622c1e9fbc

    * Merge branch 'master' into joshtab-feature-SecretDeduction

    Conflicts:
    Hearthstone Deck Tracker/GameEventHandler.cs
    Hearthstone Deck Tracker/Hearthstone/GameV2.cs

    ======新的版本库,自己进行整理的=====

    在进行代码整理的时候,遇到了冲突

    现在chucklu_master分支指向这个commit

    SHA-1: 88fa1ee9263402626d85b5a4362e1b620935953f

    * remove hotkey from config if action could not be found, fix hotkey menu item name

    temp1分支指向这个commit

    SHA-1: 86a824e8f46005db91f334dfc57b6bb58b85ceed

    * fix effigy logic

    现在执行,rebase操作。

    首先切换分支到temp1

    然后执行git rebase chucklu_master

    $ git rebase chucklu_master
    First, rewinding head to replay your work on top of it...
    Applying: proof of concept: secret deduction via game rules
    Applying: add hooks: spell cast, minion play, minion death
    Using index info to reconstruct a base tree...
    M Hearthstone Deck Tracker/GameEventHandler.cs
    M Hearthstone Deck Tracker/IGameHandler.cs
    M Hearthstone Deck Tracker/LogReader/Handlers/PowerGameStateHandler.cs
    M Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
    <stdin>:110: trailing whitespace.
    if (actionEntity.HasTag(GAME_TAG.CONTROLLER) &&
    warning: 1 line adds whitespace errors.
    Falling back to patching base and 3-way merge...
    Auto-merging Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
    Auto-merging Hearthstone Deck Tracker/LogReader/Handlers/PowerGameStateHandler.c
    s
    Auto-merging Hearthstone Deck Tracker/IGameHandler.cs
    Auto-merging Hearthstone Deck Tracker/GameEventHandler.cs
    Applying: add remaining paladin secret tracking
    Applying: remove click-to-gray, respect setting
    Applying: changed GameEventHandler.HandlePlayerAttack to consider attacker and d
    efender,
    Using index info to reconstruct a base tree...
    M HDTTests/HDTTests.csproj
    M Hearthstone Deck Tracker/GameEventHandler.cs
    M Hearthstone Deck Tracker/IGameHandler.cs
    M Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
    <stdin>:301: trailing whitespace.

    warning: 1 line adds whitespace errors.
    Falling back to patching base and 3-way merge...
    Auto-merging Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
    Auto-merging Hearthstone Deck Tracker/IGameHandler.cs
    Auto-merging Hearthstone Deck Tracker/GameEventHandler.cs
    CONFLICT (content): Merge conflict in Hearthstone Deck Tracker/GameEventHandler.
    cs
    Auto-merging HDTTests/HDTTests.csproj
    Failed to merge in the changes.
    Patch failed at 0005 changed GameEventHandler.HandlePlayerAttack to consider att
    acker and defender,
    The copy of the patch that failed is found in:
    d:/SourceCode/GitHub/Hearthstone-Deck-Tracker/.git/rebase-apply/patch

    When you have resolved this problem, run "git rebase --continue".
    If you prefer to skip this patch, run "git rebase --skip" instead.
    To check out the original branch and stop rebasing, run "git rebase --abort".

    遇到冲突后,rebase暂停,CONFLICT (content): Merge conflict in Hearthstone Deck Tracker/GameEventHandler.cs

    找到原始的版本库的合并节点SHA-1: abc0e44f72a4f73523a202c9ee77c8622c1e9fbc

    双击GameEventHandler.cs文件

    所以,可以换种处理方式,前面冲突的话,全部用temp1本身的的


    Administrator@LUJUNTAO /d/SourceCode/GitHub/Hearthstone-Deck-Tracker/Hearthstone
    Deck Tracker (temp1|REBASE 5/16)
    $ git rebase --continue
    Applying: changed GameEventHandler.HandlePlayerAttack to consider attacker and d
    efender,
    Applying: SecretTests: added more SingleSecret tests, simplified secret verifica
    tion
    Applying: SecretTests: fix minion CARDTYPE
    Applying: refactor HandlePlayerAttack, fix misdirection
    Using index info to reconstruct a base tree...
    M Hearthstone Deck Tracker/GameEventHandler.cs
    M Hearthstone Deck Tracker/Hearthstone/GameV2.cs
    Falling back to patching base and 3-way merge...
    Auto-merging Hearthstone Deck Tracker/Hearthstone/GameV2.cs
    Auto-merging Hearthstone Deck Tracker/GameEventHandler.cs
    CONFLICT (content): Merge conflict in Hearthstone Deck Tracker/GameEventHandler.
    cs
    Failed to merge in the changes.
    Patch failed at 0008 refactor HandlePlayerAttack, fix misdirection
    The copy of the patch that failed is found in:
    d:/SourceCode/GitHub/Hearthstone-Deck-Tracker/.git/rebase-apply/patch

    When you have resolved this problem, run "git rebase --continue".
    If you prefer to skip this patch, run "git rebase --skip" instead.
    To check out the original branch and stop rebasing, run "git rebase --abort".

    这样处理完之后,temp1拼接在了chucklu_master分支后面,此时切换到chucklu_master分支

    合并的时候,不会产生冲突

    所以在合并的时候,需要选择不提交 no commit。

    然后再去手动将本应该冲突的文件修改为之前的合并结果中的文件,进行提交

    把合并结果abc0e44f72a4f73523a202c9ee77c8622c1e9fbc中的文件内容全部复制出来,作为冲突合并的结果。完全复制到冲突的那个文件中替换掉。

    最后一次才用最终的合并结果

    补充说明,重新尝试了一次,虽然冲突

    但是使用tortoisegit进行对比的时候,发现向下浏览的冲突按钮next confilict,是无效的

    直接save,并且标记冲突为解决

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  • 原文地址:https://www.cnblogs.com/chucklu/p/4908177.html
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