• winform SplitContainer 自由拉伸


    源程序链接:https://github.com/chinayixia/splitercontainer_20190819.git

     效果图:

    splitercontainer 控件:

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.Drawing;
    using System.ComponentModel;

    namespace wf_foh100_demotool_release
    {
    [ToolboxBitmap(typeof(SplitContainer))]
    public class SplitContainerEx : SplitContainer
    {
    enum MouseState
    {
    /// <summary>
    /// 正常
    /// </summary>
    Normal,
    /// <summary>
    /// 鼠标移入
    /// </summary>
    Hover
    }

    public SplitContainerEx()
    {
    this.SetStyle(
    ControlStyles.UserPaint |
    ControlStyles.AllPaintingInWmPaint |
    ControlStyles.OptimizedDoubleBuffer, true);
    this.SplitterWidth = 9;
    this.Panel1MinSize = 0;
    this.Panel2MinSize = 0;
    }

    [Browsable(false)]
    [EditorBrowsable(EditorBrowsableState.Never)]
    public new int SplitterWidth
    {
    get
    {
    return base.SplitterWidth;
    }
    set
    {
    base.SplitterWidth = 9;
    }
    }

    [Browsable(false)]
    [EditorBrowsable(EditorBrowsableState.Never)]
    public new int Panel1MinSize
    {
    get
    {
    return base.Panel1MinSize;
    }
    set
    {
    base.Panel1MinSize = 0;
    }
    }

    [Browsable(false)]
    [EditorBrowsable(EditorBrowsableState.Never)]
    public new int Panel2MinSize
    {
    get
    {
    return base.Panel2MinSize;
    }
    set
    {
    base.Panel2MinSize = 0;
    }
    }

    public enum SplitterPanelEnum
    {
    Panel1,
    Panel2
    }

    SplitterPanelEnum mCollpasePanel = SplitterPanelEnum.Panel2;
    /// <summary>
    /// 进行折叠或展开的SplitterPanel
    /// </summary>
    [DefaultValue(SplitterPanelEnum.Panel2)]
    public SplitterPanelEnum CollpasePanel
    {
    get
    {
    return mCollpasePanel;
    }
    set
    {
    if (value != mCollpasePanel)
    {
    mCollpasePanel = value;
    this.Invalidate(this.ControlRect);
    }
    }
    }

    bool mCollpased = false;
    /// <summary>
    /// 是否为折叠状态
    /// </summary>
    public bool IsCollpased
    {
    get { return mCollpased; }
    }

    Rectangle mRect = new Rectangle();
    /// <summary>
    /// 控制器绘制区域
    /// </summary>
    private Rectangle ControlRect
    {
    get
    {
    if (this.Orientation == Orientation.Horizontal)
    {
    mRect.X = this.Width <= 80 ? 0 : this.Width / 2 - 40;
    mRect.Y = this.SplitterDistance;
    mRect.Width = 80;
    mRect.Height = 9;
    }
    else
    {
    mRect.X = this.SplitterDistance;
    mRect.Y = this.Height <= 80 ? 0 : this.Height / 2 - 40;
    mRect.Width = 9;
    mRect.Height = 80;
    }
    return mRect;
    }
    }

    /// <summary>
    /// 鼠标状态
    /// </summary>
    MouseState mMouseState = MouseState.Normal;

    protected override void OnPaint(PaintEventArgs e)
    {
    base.OnPaint(e);
    //绘制参数
    bool collpase = false;
    if ((this.CollpasePanel == SplitterPanelEnum.Panel1 && mCollpased == false)
    || this.CollpasePanel == SplitterPanelEnum.Panel2 && mCollpased)
    {
    collpase = true;
    }
    // Color color = mMouseState == MouseState.Normal ? SystemColors.ButtonShadow : SystemColors.ControlDarkDark;
    Color color = mMouseState == MouseState.Normal ? System.Drawing.Color.FromArgb(255, 140, 0) : System.Drawing.Color.FromArgb(255, 255, 0);
    //需要绘制的图片
    Bitmap bmp = CreateControlImage(collpase, color);
    //绘制区域
    if (this.Orientation == Orientation.Vertical)
    {
    bmp.RotateFlip(RotateFlipType.Rotate90FlipX);
    }
    //清除绘制区域
    e.Graphics.SetClip(this.SplitterRectangle); //这里需要注意一点就是需要清除拆分器整个区域,如果仅清除控制按钮区域,则会出现虚线状态
    e.Graphics.Clear(this.BackColor);
    //绘制
    e.Graphics.DrawImage(bmp, this.ControlRect);
    }

    public new bool IsSplitterFixed
    {
    get
    {
    return base.IsSplitterFixed;
    }
    set
    {
    base.IsSplitterFixed = value;
    //此处设计防止运行时更改base.IsSplitterFixed属性时导致mIsSplitterFixed变量判断失效
    if (value && mIsSplitterFixed == false)
    {
    mIsSplitterFixed = true;
    }
    }
    }

    bool mIsSplitterFixed = true;
    protected override void OnMouseMove(MouseEventArgs e)
    {
    //鼠标在控制按钮区域
    if (this.SplitterRectangle.Contains(e.Location))
    {
    if (this.ControlRect.Contains(e.Location))
    {
    //如果拆分器可移动,则鼠标在控制按钮范围内时临时关闭拆分器
    if (this.IsSplitterFixed == false)
    {
    this.IsSplitterFixed = true;
    mIsSplitterFixed = false;
    }
    this.Cursor = Cursors.Hand;
    mMouseState = MouseState.Hover;
    this.Invalidate(this.ControlRect);
    }
    else
    {
    //如果拆分器为临时关闭,则开启拆分器
    if (mIsSplitterFixed == false)
    {
    this.IsSplitterFixed = false;
    if (this.Orientation == Orientation.Horizontal)
    {
    this.Cursor = Cursors.HSplit;
    }
    else
    {
    this.Cursor = Cursors.VSplit;
    }
    }
    else
    {
    this.Cursor = Cursors.Default;
    }
    mMouseState = MouseState.Normal;
    this.Invalidate(this.ControlRect);
    }
    }
    base.OnMouseMove(e);
    }

    protected override void OnMouseLeave(EventArgs e)
    {
    this.Cursor = Cursors.Default;
    mMouseState = MouseState.Normal;
    this.Invalidate(this.ControlRect);
    base.OnMouseLeave(e);
    }

    protected override void OnMouseClick(MouseEventArgs e)
    {
    if (this.ControlRect.Contains(e.Location))
    {
    CollpaseOrExpand();
    }
    base.OnMouseClick(e);
    }

    int _HeightOrWidth;
    /// <summary>
    /// 折叠或展开
    /// </summary>
    public void CollpaseOrExpand()
    {
    if (mCollpased)
    {
    mCollpased = false;
    this.SplitterDistance = _HeightOrWidth;
    }
    else
    {
    mCollpased = true;
    _HeightOrWidth = this.SplitterDistance;
    if (CollpasePanel == SplitterPanelEnum.Panel1)
    {
    this.SplitterDistance = 0;
    }
    else
    {
    if (this.Orientation == Orientation.Horizontal)
    {
    this.SplitterDistance = this.Height - 9;
    }
    else
    {
    this.SplitterDistance = this.Width - 9;
    }
    }
    }
    this.Invalidate(this.ControlRect); //局部刷新绘制
    }


    /// <summary>
    /// 需要绘制的用于折叠窗口的按钮样式
    /// </summary>
    /// <param name="collapse"></param>
    /// <param name="color"></param>
    /// <returns></returns>
    private Bitmap CreateControlImage(bool collapse, Color color)
    {
    Bitmap bmp = new Bitmap(80, 9);
    for (int x = 5; x <= 30; x += 5)
    {
    for (int y = 1; y <= 7; y += 3)
    {
    bmp.SetPixel(x, y, color);
    }
    }
    for (int x = 50; x <= 75; x += 5)
    {
    for (int y = 1; y <= 7; y += 3)
    {
    bmp.SetPixel(x, y, color);
    }
    }
    //控制小三角底边向上或者向下
    if (collapse)
    {
    int k = 0;
    for (int y = 7; y >= 1; y--)
    {
    for (int x = 35 + k; x <= 45 - k; x++)
    {
    bmp.SetPixel(x, y, color);
    }
    k++;
    }
    }
    else
    {
    int k = 0;
    for (int y = 1; y <= 7; y++)
    {
    for (int x = 35 + k; x <= 45 - k; x++)
    {
    bmp.SetPixel(x, y, color);
    }
    k++;
    }
    }
    return bmp;
    }
    }
    }

    menubar控件:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Drawing;
    using System.Data;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;

    namespace wf_foh100_demotool_release
    {
    public partial class UserControl_menubar : UserControl
    {


    public enum CheckStyle
    {
    style1 = 0, //black item close
    style2 = 1, //black item grow
    style3 = 2, //black item shrink
    style4 = 3, //black item minimize
    style5 = 4,
    style6 = 5
    };

    public UserControl_menubar()
    {
    InitializeComponent();

    //设置Style支持透明背景色并且双缓冲
    this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
    this.SetStyle(ControlStyles.DoubleBuffer, true);
    this.SetStyle(ControlStyles.ResizeRedraw, true);
    this.SetStyle(ControlStyles.Selectable, true);
    this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
    this.SetStyle(ControlStyles.UserPaint, true);
    this.BackColor = Color.Transparent;

    this.Cursor = Cursors.Arrow;// Cursors.Hand;
    this.Size = new Size(45, 30);//Size(25, 22);

    }


    bool isCheck = true;

    /// <summary>
    /// 是否选中
    /// </summary>
    public bool Checked
    {
    set { isCheck = value; this.Invalidate(); }
    get { return isCheck; }
    }

    CheckStyle checkStyle = CheckStyle.style1;

    /// <summary>
    /// 样式
    /// </summary>
    public CheckStyle CheckStyleX
    {
    set { checkStyle = value; this.Invalidate(); }
    get { return checkStyle; }
    }

    protected override void OnPaint(PaintEventArgs e)
    {
    Bitmap bitMapOn = null;
    Bitmap bitMapOff = null;

    if (checkStyle == CheckStyle.style1)
    {
    bitMapOn = global::wf_foh100_demotool_release.Properties.Resources.close4530_454548;
    bitMapOff = global::wf_foh100_demotool_release.Properties.Resources.close4530_red;
    }
    else if (checkStyle == CheckStyle.style2)
    {
    bitMapOn = global::wf_foh100_demotool_release.Properties.Resources.grow4530_454548;
    bitMapOff = global::wf_foh100_demotool_release.Properties.Resources.grow4530_636365;
    }
    else if (checkStyle == CheckStyle.style3)
    {
    bitMapOn = global::wf_foh100_demotool_release.Properties.Resources.shrink4530_454548;
    bitMapOff = global::wf_foh100_demotool_release.Properties.Resources.shrink4530_636365;
    }
    else if (checkStyle == CheckStyle.style4)
    {
    bitMapOn = global::wf_foh100_demotool_release.Properties.Resources.minimize4530_454548;
    bitMapOff = global::wf_foh100_demotool_release.Properties.Resources.minimize4530_636365;
    }
    //else if (checkStyle == CheckStyle.style5)
    //{
    // bitMapOn = global::myButtonCheckTest.Properties.Resources.btncheckon5;
    // bitMapOff = global::myButtonCheckTest.Properties.Resources.btncheckoff5;
    //}
    //else if (checkStyle == CheckStyle.style6)
    //{
    // bitMapOn = global::myButtonCheckTest.Properties.Resources.btncheckon6;
    // bitMapOff = global::myButtonCheckTest.Properties.Resources.btncheckoff6;
    //}

    Graphics g = e.Graphics;
    Rectangle rec = new Rectangle(0, 0, this.Size.Width, this.Size.Height);

    if (isCheck)
    {
    g.DrawImage(bitMapOn, rec);
    }
    else
    {
    g.DrawImage(bitMapOff, rec);
    }
    }


    private void UserControl_close_mouseleave(object sender, EventArgs e)
    {
    isCheck = true;
    this.Invalidate();
    }
    private void UserControl_close_mouseenter(object sender, EventArgs e)
    {
    isCheck = !isCheck;
    this.Invalidate();
    }
    }
    }

    form :

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;
    using System.Runtime.InteropServices;
    using System.Drawing.Drawing2D;

    namespace wf_foh100_demotool_release
    {

    public partial class Form1 : Form
    {
    public Form1()
    {
    InitializeComponent();
    }

    private void Form1_Load(object sender, EventArgs e)
    {
    menubarToolTip();
    }

    #region menubar set
    //menubarToolTip grow/shrink/minimize/close prompt
    private void menubarToolTip()
    {
    ToolTip tooltipclose = new ToolTip();
    tooltipclose.InitialDelay = 200;
    tooltipclose.AutoPopDelay = 10 * 1000;
    tooltipclose.ReshowDelay = 200;
    tooltipclose.ShowAlways = true;
    tooltipclose.IsBalloon = false;

    string tipOverwrite_close = "关闭";
    string tipOverwrite_minimize = "最小化";
    string tipOverwrite_grow = "最大化";
    string tipOverwrite_shrink = "向下还原";
    tooltipclose.SetToolTip(userControl_minimize, tipOverwrite_minimize);
    tooltipclose.SetToolTip(userControl_close1, tipOverwrite_close);
    tooltipclose.SetToolTip(userControl_shrink, tipOverwrite_shrink);
    tooltipclose.SetToolTip(userControl_grow, tipOverwrite_grow);
    }
    private void userControl_minimize_Click(object sender, EventArgs e)
    {
    this.WindowState = FormWindowState.Minimized;
    // this.Hide();
    }
    private void userControl_grow_Click(object sender, EventArgs e)
    {
    if (this.WindowState == FormWindowState.Maximized)
    {
    //还原窗体
    ReleaseCapture();
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_RESTORE, 0);
    this.WindowState = FormWindowState.Normal;
    }
    else if (this.WindowState == FormWindowState.Normal)
    {
    //最大化窗体
    ReleaseCapture();
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_MAXIMIZE, 0);
    userControl_grow.Visible = false;
    userControl_shrink.Visible = true;

    }
    }
    private void userControl_shrink_Click(object sender, EventArgs e)
    {
    if (this.WindowState == FormWindowState.Maximized)
    {
    //还原窗体
    ReleaseCapture();
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_RESTORE, 0);
    this.WindowState = FormWindowState.Normal;
    userControl_shrink.Visible = false;
    userControl_grow.Visible = true;
    }
    else if (this.WindowState == FormWindowState.Normal)
    {
    //最大化窗体
    ReleaseCapture();
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_MAXIMIZE, 0);
    }
    }
    private void userControl_close1_Click(object sender, EventArgs e)
    {
    Application.Exit();
    }

    //mouse move menubar
    [DllImport("user32.dll")]//namespace: System.Runtime.InteropServices;
    public static extern bool ReleaseCapture();
    [DllImport("user32.dll")]
    public static extern bool SendMessage(IntPtr hwnd, int wMsg, int wParam, int lParam);
    public const int WM_SYSCOMMAND = 0x0112;
    public const int SC_MOVE = 0xF010;
    public const int HTCAPTION = 0x0002;
    public const int SC_MINIMIZE = 0xF020;
    public const int SC_MAXIMIZE = 0xF030;
    public const int SC_RESTORE = 0xF120;
    public const int SC_SIZE = 0xF000;
    //change form size,SC_SIZE+bellow valnue
    public const int LEFT = 0x0001;//cursor on form left
    public const int RIGHT = 0x0002;//right
    public const int UP = 0x0003;//upper
    public const int LEFTUP = 0x0004;//left upper
    public const int RIGHTUP = 0x0005;//right upper
    public const int BOTTOM = 0x0006;//bottom
    public const int LEFTBOTTOM = 0x0007;//left bottom
    public const int RIGHTBOTTOM = 0x0008;//right bottom
    private void Panel_menubar_MouseDown(object sender, MouseEventArgs e)
    {
    if (e.Clicks <= 1)
    {
    //拖动窗体
    ReleaseCapture();//释放label1对鼠标的捕捉
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_MOVE + HTCAPTION, 0);
    }
    else if (e.Clicks == 2)
    {
    if (this.WindowState == FormWindowState.Maximized)
    {
    //还原窗体
    ReleaseCapture();
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_RESTORE, 0);
    this.WindowState = FormWindowState.Normal;
    }
    else if (this.WindowState == FormWindowState.Normal)
    {
    //最大化窗体
    ReleaseCapture();
    SendMessage(this.Handle, WM_SYSCOMMAND, SC_MAXIMIZE, 0);
    }
    }
    }

    // click taskbar minimize
    [DllImport("user32.dll", EntryPoint = "GetWindowLong", CharSet = CharSet.Auto)]
    public static extern int GetWindowLong(HandleRef hWnd, int nIndex);
    [DllImport("user32.dll", EntryPoint = "SetWindowLong", CharSet = CharSet.Auto)]
    public static extern IntPtr SetWindowLong(HandleRef hWnd, int nIndex, int dwNewLong);

    protected override CreateParams CreateParams
    {
    get
    {
    const int WS_MINIMIZEBOX = 0x00020000; // Winuser.h中定义,可以从MFC中查看
    CreateParams cp = base.CreateParams;
    cp.Style = cp.Style | WS_MINIMIZEBOX; // 允许最小化操作
    return cp;
    }
    }

    // change size by click edge
    private const int LFORM_HTLEFT = 10;
    private const int LFORM_HTRIGHT = 11;
    private const int LFORM_HTTOP = 12;
    private const int LFORM_HTTOPLEFT = 13;
    private const int LFORM_HTTOPRIGHT = 14;
    private const int LFORM_HTBOTTOM = 15;
    private const int LFORM_HTBOTTOMLEFT = 0x10;
    private const int LFORM_HTBOTTOMRIGHT = 17;
    protected override void WndProc(ref Message m)
    {
    switch (m.Msg)
    {
    case 0x0084:
    base.WndProc(ref m);
    Point vPoint = new Point((int)m.LParam & 0xFFFF, (int)m.LParam >> 16 & 0xFFFF);
    vPoint = PointToClient(vPoint);
    if (vPoint.X <= 5)
    if (vPoint.Y <= 5)
    m.Result = (IntPtr)LFORM_HTTOPLEFT;
    else if (vPoint.Y >= ClientSize.Height - 5)
    m.Result = (IntPtr)LFORM_HTBOTTOMLEFT;
    else
    m.Result = (IntPtr)LFORM_HTLEFT;
    else if (vPoint.X >= ClientSize.Width - 5)
    if (vPoint.Y <= 5)
    m.Result = (IntPtr)LFORM_HTTOPRIGHT;
    else if (vPoint.Y >= ClientSize.Height - 5)
    m.Result = (IntPtr)LFORM_HTBOTTOMRIGHT;
    else
    m.Result = (IntPtr)LFORM_HTRIGHT;
    else if (vPoint.Y <= 5)
    m.Result = (IntPtr)LFORM_HTTOP;
    else if (vPoint.Y >= ClientSize.Height - 5)
    m.Result = (IntPtr)LFORM_HTBOTTOM;
    break;
    case 0x0201://鼠标左键按下的消息
    m.Msg = 0x00A1;//更改消息为非客户区按下鼠标
    m.LParam = IntPtr.Zero; //默认值
    m.WParam = new IntPtr(2);//鼠标放在标题栏内
    base.WndProc(ref m);
    break;
    default:
    base.WndProc(ref m);
    break;
    }
    }

    private void ExitMainForm()
    {
    this.Close();
    this.Dispose();
    Application.Exit();
    }
    private void HideMainForm()
    {
    this.Hide();
    }
    private void ShowMainForm()
    {
    this.Show();
    this.WindowState = FormWindowState.Normal;
    this.Activate();
    }


    #endregion


    }
    }

    原文链接: https://www.cnblogs.com/cxwx/archive/2011/01/11/1932620.html

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  • 原文地址:https://www.cnblogs.com/chinayixia/p/11376173.html
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