Read-Wirte Lock Pattern
Read-Write Lock Pattern 将读取和写入分开来处理。在读取数据之前,必须获取用来读取的锁定。而要写入的时候,则必须获取用来写入的锁定。因为进行读取时,实例的状态不会改变,所 以,就算有多个线程在同时读取也没有关系。但当有线程在进行写入的时候,不可以再进行写入的操作。写入的时候,实例的状态会改变。于是,当有一个线程在写 入的时候,其他线程就不可以进行读取或写入。一般来说,进行共享互斥会使程序性能变差,但将写入的共享互斥与读取的共享互斥拆分开来,就可以提高程序的性 能
- public class ReadWriteLock {
- /**
- * 正在读取的线程数
- */
- private int readingThreadsNumber;
- /**
- * 正在写入的线程数(最多为1)
- */
- private int writingThreadsNumber;
- /**
- * 等待写入的线程数
- */
- private int waitingWriteThreadsNumber;
- /**
- * 是否优先写入,true:优先写入;false:优先读取
- */
- private boolean preferWriter = true;
- public synchronized void readLock() throws InterruptedException {
- // 如果有线程正在写入或者优先写入时,有线程正在等待写入,读取线程则等待
- while (this.writingThreadsNumber > 0
- || (this.preferWriter && this.waitingWriteThreadsNumber > 0)) {
- wait();
- }
- this.readingThreadsNumber++;
- }
- public synchronized void readUnlock() throws InterruptedException {
- this.readingThreadsNumber--;
- this.preferWriter = true;
- notifyAll();
- }
- public synchronized void writeLock() throws InterruptedException {
- this.waitingWriteThreadsNumber++;
- // 如果有线程正在写入或者正在读取,当前写入线程等待
- try {
- while (this.writingThreadsNumber > 0 || this.readingThreadsNumber > 0) {
- wait();
- }
- } finally {
- this.waitingWriteThreadsNumber--;
- }
- this.writingThreadsNumber++;
- }
- public synchronized void writeUnlock() throws InterruptedException {
- this.writingThreadsNumber--;
- this.preferWriter = false;
- notifyAll();
- }
- }
- public class Data {
- private char[] buffer;
- private ReadWriteLock readWriteLock = new ReadWriteLock();
- public Data(int size) {
- this.buffer = new char[size];
- for (int i = 0; i < size; i++) {
- this.buffer[i] = '*';
- }
- }
- public char[] read() throws InterruptedException {
- try {
- readWriteLock.readLock();
- return doRead();
- } finally {
- readWriteLock.readUnlock();
- }
- }
- public void write(char c) throws InterruptedException {
- try {
- readWriteLock.writeLock();
- doWrite(c);
- } finally {
- readWriteLock.writeUnlock();
- }
- }
- private char[] doRead() {
- char[] newChars = new char[buffer.length];
- System.arraycopy(this.buffer, 0, newChars, 0, this.buffer.length);
- slowly();
- return newChars;
- }
- private void doWrite(char c) {
- for (int i = 0; i < this.buffer.length; i++) {
- this.buffer[i] = c;
- slowly();
- }
- }
- private void slowly() {
- try {
- Thread.sleep(100);
- } catch (InterruptedException e) {
- }
- }
- }
- import java.util.Random;
- public class ReaderThread extends Thread {
- private static final Random random = new Random();
- private final Data data;
- public ReaderThread(Data data) {
- this.data = data;
- }
- @Override
- public void run() {
- while (true) {
- try {
- char[] c = data.read();
- System.out.println(Thread.currentThread().getName() + "reads " + String.valueOf(c));
- Thread.sleep(random.nextInt(1000));
- } catch (InterruptedException e) {
- }
- }
- }
- }
- import java.util.Random;
- public class WriterThread extends Thread {
- private static final Random random = new Random();
- private final Data data;
- private final String filler;
- private int index = 0;
- public WriterThread(Data data, String filler) {
- this.data = data;
- this.filler = filler;
- }
- @Override
- public void run() {
- while (true) {
- char c = nextChar();
- try {
- data.write(c);
- Thread.sleep(random.nextInt(1000));
- } catch (InterruptedException e) {
- }
- }
- }
- private char nextChar() {
- char c = filler.charAt(index);
- index++;
- if (index > filler.length()) {
- index = 0;
- }
- return c;
- }
- }
- public class MainThread {
- public static void main(String[] args) {
- int bufferSize = 10;
- Data data = new Data(bufferSize);
- new ReaderThread(data).start();
- new ReaderThread(data).start();
- new ReaderThread(data).start();
- new ReaderThread(data).start();
- new ReaderThread(data).start();
- new ReaderThread(data).start();
- new ReaderThread(data).start();
- String filler1 = "abcdefghjklmnopqrstuvwxyz";
- String filler2 = "ABCDEFGHJKLMNOPQRSTUVWXYZ";
- new WriterThread(data, filler1).start();
- new WriterThread(data, filler2).start();
- }
- }
在ReadWriteLock类中,提供了“读访问锁定”和“写访问锁定”两种逻辑上的锁定,但在“物理”上只用到了一个锁定,即ReadWriteLock实例的锁定。
Thread-Per-Message Pattern
thread per message 就是每一个消息一个线程。对每一个命令或请求,分配一个线程,由这个线程执行工作,这就是Thread-Per-Message Pattern。
- public class Helper {
- public void handle(int count, char c) {
- System.out.println("handle(" + count + ", " + c + ") BEGIN");
- for (int i = 0; i < count; i++) {
- System.out.print(c);
- slowly();
- }
- System.out.println("");
- System.out.println("handle( " + count + ", " + c + ") END");
- }
- private void slowly() {
- try {
- Thread.sleep(50);
- } catch (InterruptedException e) {
- }
- }
- }
- public class Host {
- private final Helper helper = new Helper();
- public void request(final int count, final char c) {
- System.out.println("reqeust (" + count + ", " + c + ") BEGIN");
- new Thread() {
- @Override
- public void run() {
- helper.handle(count, c);
- }
- }.start();
- System.out.println("reqeust (" + count + ", " + c + ") END");
- }
- public static void main(String[] args) {
- System.out.println("main Begin");
- Host host = new Host();
- host.request(10, 'a');
- host.request(20, 'b');
- host.request(30, 'c');
- System.out.println("main End");
- }
- }
该模式适合在操作顺序无所谓的请求时。如果操作顺序有意义时,不适合适用Thread-Per-Message Pattern。另外不需要返回值的时候也是适合使用该模式的。
在该模式里,由于每个请求都需要启动一个线程,那么启动线程以及线程上下文的切换就成为了系统的瓶颈点,为了降低线程的启动所需的时间,可以使用Worker Thread Pattern
Worker Thread Pattern
Woker Thread
Pattern可以看作是Thread-Per-Message Pattern的改进,该模式定义了一个线程池,线程池里面的线程被称作Worker
Thread。由于在系统启动时,这些Worker
Thread已经准备好了,当请求来时,不需要在进行重现启动,并且系统中也维持了一定数量的Worker
Thread,而不是不断的启动新线程,在性能上要优于Thread-Per-Message Pattern。
- import java.util.Random;
- public class Request {
- private final String name;
- private final int number;
- private final static Random random = new Random();
- public Request(String name, int number) {
- this.name = name;
- this.number = number;
- }
- public void request() {
- System.out.println(Thread.currentThread().getName() + " " + toString());
- try {
- Thread.sleep(random.nextInt(1000));
- } catch (InterruptedException e) {
- }
- }
- @Override
- public String toString() {
- return "[ Reqeust name = " + name + ", number = " + number + " ]";
- }
- }
- import java.util.LinkedList;
- public class Channel {
- private final LinkedList<Request> buffers = new LinkedList<Request>();
- private static final int bufferSize = 100;
- private WorkerThread[] threadPool;
- public Channel(int threads) {
- this.threadPool = new WorkerThread[threads];
- for (int i = 0; i < threads; i++) {
- threadPool[i] = new WorkerThread("WorkerThread-" + (i + 1), this);
- }
- }
- public void startWorkers() {
- for (int i = 0; i < this.threadPool.length; i++) {
- threadPool[i].start();
- }
- }
- public synchronized void put(Request request) throws InterruptedException {
- while (this.buffers.size() >= bufferSize) {
- wait();
- }
- this.buffers.addLast(request);
- notifyAll();
- }
- public synchronized Request take() throws InterruptedException {
- while (this.buffers.size() == 0) {
- wait();
- }
- Request request = this.buffers.removeFirst();
- notifyAll();
- return request;
- }
- }
- public class WorkerThread extends Thread {
- private Channel channel;
- public WorkerThread(String name, Channel channel) {
- super(name);
- this.channel = channel;
- }
- @Override
- public void run() {
- while (true) {
- try {
- Request request = this.channel.take();
- request.request();
- } catch (InterruptedException e) {
- }
- }
- }
- }
- package workerthread;
- import java.util.Random;
- public class ClientThread extends Thread {
- private final Channel channel;
- private final static Random random = new Random();
- public ClientThread(String name, Channel channel) {
- super(name);
- this.channel = channel;
- }
- @Override
- public void run() {
- int i = 0;
- while (true) {
- Request request = new Request(getName(), ++i);
- try {
- this.channel.put(request);
- Thread.sleep(random.nextInt(1000));
- } catch (InterruptedException e) {
- }
- }
- }
- }
- public class Main {
- public static void main(String[] args) {
- int threads = 5;
- Channel channel = new Channel(threads);
- new ClientThread("Alice", channel).start();
- new ClientThread("Bobby", channel).start();
- new ClientThread("Chris", channel).start();
- channel.startWorkers();
- }
- }
Worker Thread Pattern 还将方法调用和方法执行进行了分离,所以我们在该模式里面看到了设计模式里面的Command Pattern的影子,因为它们的主题都是将方法调用和方法执行进行分离。方法调用和方法执行的分离可以提高响应性,能够控制实行的顺序,我们可以对 Reqeust设立优先性,控制Channel传递Request给Worker的顺序。同时我们可以取消方法的执行,或者重复方法的执行。
Request对象可以进行多态。由于Worker
Thread并不知道Request类的具体内容,只是知道执行Request类的execute方法而已,所以我们可以建立Request类的子类,并
将其实例传给Channel,Worker Thread也能正确调用这个实例的execute方法。
转载 blog.csdn.net/shenzhen_liubin/article/details/9825625