• C#生成Code39(extend)条形码【非条形码字体】


    Code39是条形码的一种。由于编制简单、能够对任意长度的数据进行编码、支持设备广泛等特性而被广泛采用。

    1. 能够对任意长度的数据进行编码。其局限在于印刷品的长度和条码阅读器的识别范围。
    2. 支持设备广泛。目前几乎所有的条形码阅读设备都能阅读Code39码,打印机也是同样情况。
    3. 编制简单。简单的开发技术就能快速生成相应的编码图像。
    4. 一般Code39码由5条线和分开它们的4条缝隙共9个元素构成。线和缝隙有宽窄之分,而且无论线还是缝隙仅有3个比其他的元素要宽一定比例。39码因此得名

    Code39条形码规则

      1、 每五条线表示一个字符;
      2、 粗线表示1,细线表示0;
      3、 线条间的间隙宽的表示1,窄的表示0;
      4、 五条线加上它们之间的四条间隙就是九位二进制编码,而且这九位中必定有三位是1,所以称为39码;
      5、 条形码的首尾各一个 * 标识开始和结束。
     
    Code 39只接受如下43个有效输入字符:
      1、26个大写字母(A - Z),
      2、十个数字(0 - 9),
      3、连接号(-),句号(.),空格,美圆符号($),斜扛(/),加号(+)以及百分号(%)。
        4、其余的输入将被忽略。
      5、code39通常情况下不需要校验码。但是对於精确度要求高的应用,需要在code39条形码後面增加一个校验码。
     
    条形码的生成网上也有很多库文件,做的特别好的都是商业授权。一维码二维码在.net开源项目中的生成读取比较知名的有:Zxing.net(http://zxingnet.codeplex.com/)、BarcodeLib等
    但有些时候开源软件所实现的并不满足当下的需求,所以还要做一些其他尝试。效果如下图:
     
    代码分享:
     /// <summary>
        /// Code39一维码生成类
        /// http://www.cnblogs.com/bluescreen/p/4689351.html
        /// </summary>
        public class CSharpCode39
        {
    
            #region 数据码
            private byte[,] c39_bp = new byte[,] { 
                { 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x31, 0x30, 0x30 }, { 0x31, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x32, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x33, 0x31, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30 }, { 0x34, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x31 }, { 0x35, 0x31, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 0x36, 0x30, 0x30, 0x31, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 0x37, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x31 }, { 0x38, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x39, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x41, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31 }, { 0x42, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31 }, { 0x43, 0x31, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30 }, { 0x44, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x31 }, { 0x45, 0x31, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30 }, { 70, 0x30, 0x30, 0x31, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30 }, 
                { 0x47, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x31 }, { 0x48, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30 }, { 0x49, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30 }, { 0x4a, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31, 0x30, 0x30 }, { 0x4b, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31 }, { 0x4c, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31 }, { 0x4d, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30 }, { 0x4e, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x31 }, { 0x4f, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30 }, { 80, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30 }, { 0x51, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31 }, { 0x52, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30 }, { 0x53, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30 }, { 0x54, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31, 0x31, 0x30 }, { 0x55, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x56, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31 }, 
                { 0x57, 0x31, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30 }, { 0x58, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31 }, { 0x59, 0x31, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 90, 0x30, 0x31, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 0x2d, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31 }, { 0x2e, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x20, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x2a, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30 }, { 0x24, 0x30, 0x31, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30 }, { 0x2f, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30 }, { 0x2b, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30 }, { 0x25, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30, 0x31, 0x30 }
             };
            //code39合法字符集 [0-9A-Z+-*/%. ] 共43个
            private byte[] c39_cw = new byte[] { 
                0x30, 0x31, 50, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x41, 0x42, 0x43, 0x44, 0x45, 70, 
                0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 80, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 
                0x57, 0x58, 0x59, 90, 0x2d, 0x2e, 0x20, 0x24, 0x2f, 0x2b, 0x25
             };
            private byte[,] c39_ex = new byte[,] { 
                { 1, 0x24, 0x41 }, { 2, 0x24, 0x42 }, { 3, 0x24, 0x43 }, { 4, 0x24, 0x44 }, { 5, 0x24, 0x45 }, { 6, 0x24, 70 }, { 7, 0x24, 0x47 }, { 8, 0x24, 0x48 }, { 9, 0x24, 0x49 }, { 10, 0x24, 0x4a }, { 11, 0x24, 0x4b }, { 12, 0x24, 0x4c }, { 13, 0x24, 0x4d }, { 14, 0x24, 0x4e }, { 15, 0x24, 0x4f }, { 0x10, 0x24, 80 }, 
                { 0x11, 0x24, 0x51 }, { 0x12, 0x24, 0x52 }, { 0x13, 0x24, 0x53 }, { 20, 0x24, 0x54 }, { 0x15, 0x24, 0x55 }, { 0x16, 0x24, 0x56 }, { 0x17, 0x24, 0x57 }, { 0x18, 0x24, 0x58 }, { 0x19, 0x24, 0x59 }, { 0x1a, 0x24, 90 }, { 0x1b, 0x25, 0x41 }, { 0x1c, 0x25, 0x42 }, { 0x1d, 0x25, 0x43 }, { 30, 0x25, 0x44 }, { 0x1f, 0x25, 0x45 }, { 0x3b, 0x25, 70 }, 
                { 60, 0x25, 0x47 }, { 0x3d, 0x25, 0x48 }, { 0x3e, 0x25, 0x49 }, { 0x3f, 0x25, 0x4a }, { 0x5b, 0x25, 0x4b }, { 0x5c, 0x25, 0x4c }, { 0x5d, 0x25, 0x4d }, { 0x5e, 0x25, 0x4e }, { 0x5f, 0x25, 0x4f }, { 0x7b, 0x25, 80 }, { 0x7c, 0x25, 0x51 }, { 0x7d, 0x25, 0x52 }, { 0x7e, 0x25, 0x53 }, { 0x7f, 0x25, 0x54 }, { 0, 0x25, 0x55 }, { 0x40, 0x25, 0x56 }, 
                { 0x60, 0x25, 0x57 }, { 0x21, 0x2f, 0x41 }, { 0x22, 0x2f, 0x42 }, { 0x23, 0x2f, 0x43 }, { 0x26, 0x2f, 70 }, { 0x27, 0x2f, 0x47 }, { 40, 0x2f, 0x48 }, { 0x29, 0x2f, 0x49 }, { 0x2a, 0x2f, 0x4a }, { 0x2c, 0x2f, 0x4c }, { 0x3a, 0x2f, 90 }, { 0x61, 0x2b, 0x41 }, { 0x62, 0x2b, 0x42 }, { 0x63, 0x2b, 0x43 }, { 100, 0x2b, 0x44 }, { 0x65, 0x2b, 0x45 }, 
                { 0x66, 0x2b, 70 }, { 0x67, 0x2b, 0x47 }, { 0x68, 0x2b, 0x48 }, { 0x69, 0x2b, 0x49 }, { 0x6a, 0x2b, 0x4a }, { 0x6b, 0x2b, 0x4b }, { 0x6c, 0x2b, 0x4c }, { 0x6d, 0x2b, 0x4d }, { 110, 0x2b, 0x4e }, { 0x6f, 0x2b, 0x4f }, { 0x70, 0x2b, 80 }, { 0x71, 0x2b, 0x51 }, { 0x72, 0x2b, 0x52 }, { 0x73, 0x2b, 0x53 }, { 0x74, 0x2b, 0x54 }, { 0x75, 0x2b, 0x55 }, 
                { 0x76, 0x2b, 0x56 }, { 0x77, 0x2b, 0x57 }, { 120, 0x2b, 0x58 }, { 0x79, 0x2b, 0x59 }, { 0x7a, 0x2b, 90 }
             };
            #endregion
            #region 字段和属性
    
    
    
            private bool _checksum;
            private string _dataToEncode;
            private bool _humanReadable;
            private string _humanReadableFont;
            private float _humanReadableSize;
            private float _marginX;
            private float _marginY;
            private float _moduleHeight;
            private float _moduleWidth;
            private float _ratio;
            private float _reduction;
            private Color _codeBarColor = Color.Black;
            private bool _isDisplayCheckCode;
            private string _checkData;
            private bool _isDisplayStartStopSign;
            /// <summary>
            /// 是否检查效验
            /// </summary>
            public bool Checksum
            {
                get
                {
                    return _checksum;
                }
                set
                {
                    _checksum = value;
                }
            }
    
    
            /// <summary>
            /// 要进行编码的数据
            /// </summary>
            public string DataToEncode
            {
                get
                {
                    return _dataToEncode;
                }
                set
                {
                    _dataToEncode = value;
                }
            }
    
    
    
            /// <summary>
            /// 是否显示文本内容
            /// </summary>
            public bool HumanReadable
            {
                get
                {
                    return _humanReadable;
                }
                set
                {
                    _humanReadable = value;
                }
            }
            /// <summary>
            /// 用于显示文本内容的字体
            /// </summary>
            public string HumanReadableFont
            {
                get
                {
                    return _humanReadableFont;
                }
                set
                {
                    _humanReadableFont = value;
                }
            }
            /// <summary>
            /// 用于显示文本内容文字的代大小 
            /// </summary>
            public float HumanReadableSize
            {
                get
                {
                    return _humanReadableSize;
                }
                set
                {
                    _humanReadableSize = value;
                }
            }
    
            /// <summary>
            /// 水平方向边距
            /// 水平方向建议尽量留白
            /// 如果没有留白同时模块宽度较小可能会造成无法识别
            /// </summary>
            public float MarginX
            {
                get
                {
                    return _marginX;
                }
                set
                {
                    _marginX = value;
                }
            }
            /// <summary>
            /// 垂直方向边距
            /// </summary>
            public float MarginY
            {
                get
                {
                    return _marginY;
                }
                set
                {
                    _marginY = value;
                }
            }
    
            /// <summary>
            /// 模块高度(mm)
            /// </summary>
            public float ModuleHeight
            {
                get
                {
                    return _moduleHeight;
                }
                set
                {
                    _moduleHeight = value;
                }
            }
    
            /// <summary>
            /// 模块宽度(mm)
            /// 模块宽度不应低于0.2646f
            /// 模块宽度过低会造成数据丢失因而读不出数据或者会误读
            /// </summary>
            public float ModuleWidth
            {
                get
                {
                    return _moduleWidth;
                }
                set
                {
                    _moduleWidth = value;
                }
            }
    
    
            /// <summary>
            /// 放大比率 
            /// </summary>
            public float Ratio
            {
                get
                {
                    return _ratio;
                }
                set
                {
                    _ratio = value;
                }
            }
            /// <summary>
            /// 缩小
            /// </summary>
            public float Reduction
            {
                get
                {
                    return _reduction;
                }
                set
                {
                    _reduction = value;
                }
            }
            /// <summary>
            /// 设置条形码的颜色
            /// </summary>
            public Color CodeBarColor
            {
                get
                {
                    return _codeBarColor;
                }
                set
                {
                    _codeBarColor = value;
                }
            }
    
            /// <summary>
            /// 是否显示效验码
            /// 此属性要在Checksum属性为true的情况下有用
            /// </summary>
            public bool IsDisplayCheckCode
            {
                get { return this._isDisplayCheckCode; }
                set { this._isDisplayCheckCode = value; }
            }
            /// <summary>
            /// 供人识别是否显示起止符
            /// </summary>
            public bool IsDisplayStartStopSign
            {
                get { return this._isDisplayStartStopSign; }
                set { this._isDisplayStartStopSign = value; }
            }
            #endregion
            /// <summary>
            /// 默认构造函数
            /// 初始化
            /// </summary>
            public CSharpCode39()
            {
                this.initData();
                
            }
            public CSharpCode39(string dataToEncode)
            {
                this.initData();
                this._dataToEncode = dataToEncode;
            }
            /// <summary>
            /// 默认构造函数
            /// 初始化数据
            /// </summary>
            private void initData()
            {
                this._humanReadableFont = "Arial";
                this._humanReadableSize = 10f;
                this._codeBarColor = Color.Black;
                this._moduleHeight = 15f;//模块高度毫米
                this._moduleWidth = 0.35f;//模块宽度毫米
                this._ratio = 3f;
                this._marginX =2;
                this._marginY =2;
                this._checksum = true;
                this._isDisplayCheckCode = false;
                this._isDisplayStartStopSign = false;
            }
            private char[] _bitpattern_c39(string rawdata, ref int finalLength)
            {
                //0x27  39  
                //0x50  80
                if ((rawdata.Length == 0) || (rawdata.Length > 0x50 /*0x27*/))
                {
                    return null;
                }
                for (int i = 0; i < rawdata.Length; i++)
                {
                    if ((rawdata[i] == '') || (rawdata[i] > 'x007f'))
                    {
                        return null;
                    }
                }
                byte[] data = processTilde(rawdata);
                if (data.Length == 0)
                {
                    return null;
                }
                byte[] buffer2 = this.processExtended(data);
                if ((buffer2.Length == 0) || (buffer2.Length > /*40*/80))
                {
                    return null;
                }
                finalLength = this._checksum ? ((buffer2.Length + 2) + 1) : (buffer2.Length + 2);
                return this.getPattern_c39(buffer2);
            }
    
    
            /// <summary>
            /// 计算效验值
            /// </summary>
            /// <param name="data"></param>
            /// <param name="len"></param>
            /// <returns></returns>
            private byte _checksum_c39(byte[] data, int len)
            {
                //0x2b 43
                //字符值的总和除以合法字符集的个数43 取余数   余数在合法字符数组中对应的数值就是效验值
                int num2 = 0;
                for (int i = 1; i < len; i++)
                {
                    num2 += this.valueFromCharacter(data[i]);
                }
                return this.c39_cw[num2 % 0x2b];
            }
    
            private char[] Code39_bitpattern(string dataToEncode)
            {
                int finalLength = 0;
                return this._bitpattern_c39(dataToEncode, ref finalLength);
            }
            /// <summary>
            /// 获得Code39条码图片
            /// </summary>
            /// <param name="resolution">DPI</param>
            /// <returns></returns>
            public Bitmap getBitmapImage(float resolution)
            {
               return Code39_createCode(resolution);
            }
           
            private Bitmap Code39_createCode(float resolution)
            {
                int num6;
                int finalLength = 0;
                char[] chArray = this._bitpattern_c39(DataToEncode, ref finalLength);
                if (chArray == null)
                {
                    return null;
                }
                float fontsize = this._humanReadable ? (0.3527778f * this._humanReadableSize) : 0f;
                // float num3 = (7f * ModuleWidth) + ((3f * Ratio) * ModuleWidth);
                float num3 = (7f * this._moduleWidth) + ((3f * this._ratio) * this._moduleWidth);
                float width = (finalLength * num3) + (2f * this._marginX);
                float height = (this._moduleHeight + (2f * this._marginY)) + fontsize;
                width *= resolution / 25.4f;
                height *= resolution / 25.4f;
                Bitmap image = new Bitmap((int)width, (int)height, PixelFormat.Format32bppPArgb);
                image.SetResolution(resolution, resolution);
                //image.SetResolution(300, 300);
                Graphics g = Graphics.FromImage(image);
                g.Clear(Color.White);
                g.PageUnit = GraphicsUnit.Millimeter; //以毫米为度量单位
                g.FillRectangle(new SolidBrush(Color.White), new Rectangle(0, 0, /*(int)width*/image.Width, /*(int)height*/image.Height));
                //new Pen(Color.Black, 2f);
                //new SolidBrush(Color.White);
                SolidBrush brush = new SolidBrush(Color.Black);
                if (resolution < 300f)
                {
                    //g.TextRenderingHint = TextRenderingHint.AntiAlias;
                    //g.SmoothingMode = SmoothingMode.AntiAlias;
                    g.CompositingQuality = CompositingQuality.HighQuality;
                    //g.SmoothingMode = SmoothingMode.HighQuality;
                    g.InterpolationMode = InterpolationMode.HighQualityBicubic;
                    g.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;
                }
                float num7 = 0f;
                for (num6 = 0; num6 < chArray.Length; num6++)
                {
                    if (chArray[num6] == '0')
                    {
                        if ((num6 & 1) != 1)
                        {
                            RectangleF rect = new RectangleF(MarginX + num7, MarginY, ModuleWidth, ModuleHeight);
                            MakeBar(g, rect, Reduction);
                        }
                        num7 += 1f * ModuleWidth;
                    }
                    else
                    {
                        if ((num6 & 1) != 1)
                        {
                            RectangleF ef2 = new RectangleF(MarginX + num7, MarginY, Ratio * ModuleWidth, ModuleHeight);
                            MakeBar(g, ef2, Reduction);
                        }
                        num7 += Ratio * ModuleWidth;
                    }
                }
    
                #region  供人识别内容
                if (this._humanReadable)
                {
                    #region 保留
                    /*byte[] buffer2 = processTilde(this._dataToEncode);
                    int index = 0;
                    List<byte> arr = new List<byte>();
                    for (num6 = 0; num6 < buffer2.Length; num6++)
                    {
                        //0x20 32      0x7e  126
                        if ((buffer2[num6] >= 0x20) && (buffer2[num6] <= 0x7e))
                        {
                            arr.Add(buffer2[num6]);
                        }
                    }
                    byte[] bytes = new byte[arr.Count];
                    for (int i = 0; i < arr.Count; i++)
                    {
                        bytes[i] = arr[i];
                    }
                    index = arr.Count;
                    
                    //string text = new ASCIIEncoding().GetString(bytes, 0, index);
                     */ 
                    #endregion
                    string text = this._dataToEncode;
                    if (this._isDisplayCheckCode&&!string.IsNullOrEmpty(this._checkData)) {
                        text += this._checkData;
                    }
                    if (this._isDisplayStartStopSign)
                    {
                        text = "*" + text + "*";
                    }
                    Font font = new Font(this._humanReadableFont, this._humanReadableSize);
                    //g.DrawString(text, font, brush, new PointF(MarginX, MarginY + ModuleHeight));
                    //新增字符串格式
                    var drawFormat = new StringFormat { Alignment = StringAlignment.Center };
                    float inpix = image.Width / resolution;//根据DPi求出 英寸数
                    float widthmm = inpix * 25.4f;   //有每英寸像素求出毫米
                    //g.DrawString(text, font, Brushes.Black, width / 2, height - 14, drawFormat);
                    g.DrawString(text, font, /*Brushes.Black*/brush, new PointF(/*MarginX*/(int)(widthmm / 2), MarginY + ModuleHeight + 1), drawFormat);
    
                }
    
                #endregion
    
    
    
                return image;
            }
    
            /// <summary>
            /// 进行图形填充
            /// </summary>
            /// <param name="g"></param>
            /// <param name="rect"></param>
            /// <param name="reduction"></param>
            private void MakeBar(Graphics g, RectangleF rect, float reduction)
            {
                MakeBar(g, rect, reduction,this._codeBarColor);
            }
    
            /// <summary>
            /// 进行图形填充
            /// </summary>
            /// <param name="g"></param>
            /// <param name="rect"></param>
            /// <param name="reduction"></param>
            /// <param name="brushColor"></param>
            private void MakeBar(Graphics g, RectangleF rect, float reduction, Color brushColor)
            {
                float num = rect.Width * (reduction / 200f);
                float num2 = rect.Width - (rect.Width * (reduction / 200f));
    
                RectangleF ef = new RectangleF
                {
                    X = rect.X + num,
                    Y = rect.Y,
                    Width = num2,
                    Height = rect.Height
                };
                SolidBrush brush = new SolidBrush(brushColor);
                g.FillRectangle(brush, ef);
    
            }
    
            private char[] getPattern_c39(byte[] data)
            {   //0x2a  42为*
                //int num = 0x27;
                int num = 80;
                byte[] buffer = new byte[num + 1];
                buffer[0] = 0x2a;
                int index = 1;
                for (int i = 0; i < data.Length; i++)
                {
                    buffer[index] = data[i];
                    index++;
                }
                if (Checksum)
                {
                    buffer[index] = this._checksum_c39(buffer, index);
                    if (_isDisplayCheckCode)
                    {
                        this._checkData = ((char)buffer[index]).ToString();
                    }
                    index++;
                }
                buffer[index] = 0x2a;
                index++;
                char[] chArray = new char[index * 10];
                int num5 = 0;
                for (int j = 0; j < index; j++)
                {
                    byte c = buffer[j];
                    int num9 = this.indexFromCharacter(c);
                    for (int k = 0; k < 9; k++)
                    {
                        chArray[num5] = (char)this.c39_bp[num9, k + 1];
                        num5++;
                    }
                    chArray[num5] = '0';
                    num5++;
                }
                return chArray;
            }
    
            private int indexFromCharacter(byte c)
            {
                //0x2c==44
                for (int i = 0; i < 0x2c; i++)
                {
                    if (this.c39_bp[i, 0] == c)
                    {
                        return i;
                    }
                }
                return -1;
            }
    
    
            private byte[] processExtended(byte[] data)
            {
                //0x25  38
                //0x4F  79 0x4E 78
                //int num = 0x4F;
                int num = data.Length - 1;
                byte[] sourceArray = new byte[num + 1];
                int index = 0;
                for (int i = 0; i < data.Length; i++)
                {
                    byte c = data[i];
                    if (this.valueFromCharacter(c) != -1)
                    {
                        sourceArray[index] = c;
                        index++;
                    }
                    else
                    {
                        byte num5 = 0;
                        byte num6 = 0;
                        if (this.valuesFromExtended(c, ref num5, ref num6))
                        {
                            sourceArray[index] = num5;
                            sourceArray[index + 1] = num6;
                            index += 2;
                        }
                    }
                }
                byte[] destinationArray = new byte[index];
                Array.Copy(sourceArray, destinationArray, index);
                return destinationArray;
            }
    
            /// <summary>
            /// 返回指定字符在code39合法字符数组中对应的索引
            /// </summary>
            /// <param name="c"></param>
            /// <returns></returns>
            private int valueFromCharacter(byte c)
            {
                //c39_cw为数组,保存的为合法的字符集信息[0-9A-Z+-*/%. ] 共43个
                //如果存在这个字符就返回c39_cw对应的索引
                for (int i = 0; i < /*0x2b*/this.c39_cw.Length; i++)
                {
                    if (this.c39_cw[i] == c)
                    {
                        return i;
                    }
                }
                return -1;
            }
    
            /// <summary>
            /// 判断字符集是否存在Extended
            /// </summary>
            /// <param name="c"></param>
            /// <param name="v1"></param>
            /// <param name="v2"></param>
            /// <returns></returns>
            private bool valuesFromExtended(byte c, ref byte v1, ref byte v2)
            {
                //0x55  85
                for (int i = 0; i < 0x55; i++)
                {
                    if (this.c39_ex[i, 0] == c)
                    {
                        v1 = this.c39_ex[i, 1];
                        v2 = this.c39_ex[i, 2];
                        return true;
                    }
                }
                return false;
            }
    
            private byte[] processTilde(string rawdata)
            {
                byte[] sourceArray = new byte[rawdata.Length];
                int index = 0;
                for (int i = 0; i < rawdata.Length; i++)
                {
                    if (rawdata[i] != '~')
                    {
                        sourceArray[index] = (byte)rawdata[i];
                        index++;
                    }
                    else if ((i + 3) < rawdata.Length)
                    {
                        string str = new string(new char[] { rawdata[i + 1], rawdata[i + 2], rawdata[i + 3] });
                        int num3 = Convert.ToInt32(str, 10);
                        if ((num3 > 0) && (num3 <= 0xff))
                        {
                            sourceArray[index] = (byte)num3;
                            index++;
                        }
                        if (num3 == 0x3e7)
                        {
                            sourceArray[index] = 0x86;
                            index++;
                        }
                        i += 3;
                    }
                    else
                    {
                        sourceArray[index] = (byte)rawdata[i];
                        index++;
                    }
                }
                byte[] destinationArray = new byte[index];
                Array.Copy(sourceArray, destinationArray, index);
                return destinationArray;
            }
        }

     这个方法是根据DPI以及数据模块的高宽来确定条码的实际高宽。模块的宽度以毫米(mm)来算。类中的getBitmapImage方法的一个参数getBitmapImage为DPI。安卓用户安装平时常用的扫码软件即可做识别测试。就识别率来说还是可以的,扫描枪绝对是可以扫的出的。同时使用过MessagingToolkit.Barcode进行解码测试,万张无一误读。

    在线解码网站:http://cli.im/deqr/、http://www.fbqr.com/desQR#

     WinForm的例子下载:点击下载DEMO

     
  • 相关阅读:
    android 中 文件的 MIME 类型 【部分内容】
    Linux下的计划任务 crontab
    监控 某个目录下文件的创建,给据创建的文件进行执行命令
    SUSE下试着搭建了一个web 做个记录
    Android 学习 — Activity
    数据库字段不规范
    浅谈测试团队规范建设
    QA拒绝上线的理由
    Bugzilla安装部署精要
    Linux下部署Bugzilla和TestLink
  • 原文地址:https://www.cnblogs.com/bluescreen/p/4689351.html
Copyright © 2020-2023  润新知