• 经过两个多月的攻关,终于搞定了live555多线程并稳定压测通过


    live555已经发展了十几年了,不得不钦佩作者坚持不懈的奉献和国外的开源生态环境,live555可以说是大部分的安防从业者的入门之选,尤其是在嵌入式或者Linux系统上,其应用还是蛮广泛的,主要是其兼容性和稳定性;

    但是随着live555十几年的不断迭代,很多开发者反复向作者Ross提到的多线程和IPv6的功能,作者也一直都没有去尝试,可能是这样会对live555的架构产生比较大的改动和影响,作者为了稳妥,选择了小改动、稳定、逐步迭代的方式, 虽然是性能稳定,但支持的路数有限,不能多线程工作始终是个坎; 网上找到几篇live555多线程的博客, 基本上大同小异,就是创建独立的UsageEnvironment和TaskSchedule, 由独立的线程分工协作; 本人也是这个思路,创建多个工作线程,每个工作线程内创建UsageEnvironment和TaskSchedule,然后各自开启EventLoop;

    今天我们抛砖引玉,先大概聊一下主体思路,在后续的博客中将尽力完整地汇总这些思路和开发的过程:

    目标

    将live555修改为多线程, 每个通道对应一个工作线程,由工作线程对该通道进行独立处理;

    大体修改点

    修改支持多线程, 主要涉及到以下类的修改

    • GenericMediaServer
    • RTSPServer

    GenericMediaServer.cpp
    在GenericMediaServer的构造函数中, 创建工作线程个数,即最大支持的通道数;

    GenericMediaServer
    ::GenericMediaServer(UsageEnvironment& env, int ourSocketV4, int ourSocketV6, Port ourPort,
                 unsigned reclamationSeconds)
      : Medium(env),
        fServerSocket4(ourSocketV4), fServerSocket6(ourSocketV6), 
        fServerPort(ourPort), fReclamationSeconds(reclamationSeconds),
        fServerMediaSessions(HashTable::create(STRING_HASH_KEYS)),
        fClientConnections(HashTable::create(ONE_WORD_HASH_KEYS)),
        fClientSessions(HashTable::create(STRING_HASH_KEYS)) {
      ignoreSigPipeOnSocket(fServerSocket4); // so that clients on the same host that are killed don't also kill us
      ignoreSigPipeOnSocket(fServerSocket6); // so that clients on the same host that are killed don't also kill us
    
    
    #ifdef LIVE_MULTI_THREAD_ENABLE
    
      InitMutex(&mutexClientConnection);
    
      memset(&multiThreadCore, 0x00, sizeof(MultiThread_CORE_T));
      multiThreadCore.threadNum = MAX_DEFAULT_MULTI_THREAD_NUM;
      multiThreadCore.threadTask = new LIVE_THREAD_TASK_T[multiThreadCore.threadNum];
      memset(&multiThreadCore.threadTask[0], 0x00, sizeof(LIVE_THREAD_TASK_T) * multiThreadCore.threadNum);
      for (int i=0; i<multiThreadCore.threadNum; i++)
      {
          char szName[36] = {0};
          sprintf(szName, "worker thread %d", i);
          multiThreadCore.threadTask[i].id = i;
          multiThreadCore.threadTask[i].extPtr = this;
          multiThreadCore.threadTask[i].pSubScheduler = BasicTaskScheduler::createNew();
          multiThreadCore.threadTask[i].pSubEnv = BasicUsageEnvironment::createNew(*multiThreadCore.threadTask[i].pSubScheduler, i+1, szName);
    
          CreateOSThread( &multiThreadCore.threadTask[i].osThread, __OSThread_Proc, (void *)&multiThreadCore.threadTask[i] );
    
    
      }
    #endif
    
      // Arrange to handle connections from others:
      env.taskScheduler().turnOnBackgroundReadHandling(fServerSocket4, incomingConnectionHandler4, this);
      env.taskScheduler().turnOnBackgroundReadHandling(fServerSocket6, incomingConnectionHandler6, this);
    } 
    

    接受客户端连接

    按原有流程接受客户端连接;

    分配客户端请求

    在收到客户端发送的DESCRIBE命令后,
    在通道列表中找出空闲的通道,将该客户端关联到该通道, 然后从主线程中移除该socket, 由工作线程接管该socket的操作;
    后续有客户端如访问已经存在的通道,则主线程会将该请求直接分配给对应的工作线程处理;

    注意: 主线程的工作到此结束,不要执行lookupServerMediaSession的操作;

    在工作线程中, 接管客户端的socket后, 马上执行lookupServerMediaSession, 在该函数中,将后缀回调给上层调用程序, 由上层调用程序判断是否存在该通道,如不存在则返回失败,如存在则向前端取流,然后填充媒体信息返回成功, 库内部则创建相应的mediasession, 再回应客户端, 后续的则完成整个rtsp流程的交互;

    注意: 创建MediaSession时,必须将工作线程中的UsageEnvironment传进去, 不能使用主线程中的envir();

    int RTSPServer::RTSPClientConnection
    ::handleCmd_DESCRIBE(UsageEnvironment *pEnv, char const* urlPreSuffix, char const* urlSuffix, char const* fullRequestStr, LIVE_THREAD_TASK_T **pThreadTask) 
    {
        int handleCmdRet = 0;
    
      ServerMediaSession* session = NULL;
      char* sdpDescription = NULL;
      char* rtspURL = NULL;
      do {
        char urlTotalSuffix[2*RTSP_PARAM_STRING_MAX];
            // enough space for urlPreSuffix/urlSuffix''
        urlTotalSuffix[0] = '';
        if (urlPreSuffix[0] != '') {
          strcat(urlTotalSuffix, urlPreSuffix);
          strcat(urlTotalSuffix, "/");
        }
        strcat(urlTotalSuffix, urlSuffix);
    
        if (!authenticationOK("DESCRIBE", urlTotalSuffix, fullRequestStr)) break;
    
        // We should really check that the request contains an "Accept:" #####
        // for "application/sdp", because that's what we're sending back #####
    
    
    
        _TRACE(TRACE_LOG_DEBUG, "handleCmd_DESCRIBE  socket[%d]
    ", this->fOurSocket);
    
    
        #ifdef LIVE_MULTI_THREAD_ENABLE
    
    
        //如果当前是主线程,则进入到查找通道流程
        if (pEnv->GetEnvirId() == 1000)
        {
            fOurServer.LockClientConnection();  //Lock
    
            UsageEnvironment  *pChEnv = fOurServer.GetEnvBySuffix(urlSuffix, this, pThreadTask);
            if (NULL == pChEnv)
            {
                fOurServer.UnlockClientConnection();        //Unlock
    
                handleCmdRet = -1;
    
                this->assignSink = False;
                this->pEnv = NULL;
                handleCmd_notFound();
                break;
            }
            else
            {
                _TRACE(TRACE_LOG_DEBUG, "将socket[%d] 关联到[%s]
    ", this->fOurSocket, pChEnv->GetEnvirName());
    
                //将socket从主线程移到工作线程中
                UsageEnvironment  *pMainEnv = &envir();
                envir().taskScheduler().disableBackgroundHandling(fOurSocket);
    
                fOurServer.UnlockClientConnection();        //Unlock
    
                return 1000;
            }
    
            break;
        }
    
        #endif
    
    
        // Begin by looking up the "ServerMediaSession" object for the specified "urlTotalSuffix":
    
    
        //在工作线程中执行 lookupServerMediaSession
        session = fOurServer.lookupServerMediaSession(pEnv, 1, this, urlTotalSuffix);
        if (session == NULL) {
    
            //pChEnv->taskScheduler().disableBackgroundHandling(fOurSocket);
    
            _TRACE(TRACE_LOG_DEBUG, "socket[%d] 在[%s]中, 源未就绪[%s]
    ", this->fOurSocket, pEnv->GetEnvirName(), urlTotalSuffix);
    
            this->assignSink = False;
            this->pEnv = NULL;
    
            handleCmdRet = -1;
    
            //envir().taskScheduler().disableBackgroundHandling(fOurSocket);
    
            //fOurServer.ResetEnvBySuffix(urlSuffix, this);
    
            handleCmd_notFound();
    
            break;
        }
    
        session->incrementReferenceCount();
    
        // Then, assemble a SDP description for this session:
        sdpDescription = session->generateSDPDescription(fOurIPVer);
        if (sdpDescription == NULL) {
          // This usually means that a file name that was specified for a
          // "ServerMediaSubsession" does not exist.
          setRTSPResponse("404 File Not Found, Or In Incorrect Format");
    
          break;
        }
    
        unsigned sdpDescriptionSize = strlen(sdpDescription);
    
        // Also, generate our RTSP URL, for the "Content-Base:" header
        // (which is necessary to ensure that the correct URL gets used in subsequent "SETUP" requests).
        rtspURL = fOurRTSPServer.rtspURL(session, fOurIPVer, fClientInputSocket);
    
        snprintf((char*)fResponseBuffer, sizeof fResponseBuffer,
             "RTSP/1.0 200 OK
    CSeq: %s
    "
             "%s"
             "Content-Base: %s/
    "
             "Content-Type: application/sdp
    "
             "Content-Length: %d
    
    "
             "%s",
             fCurrentCSeq,
             dateHeader(),
             rtspURL,
             sdpDescriptionSize,
             sdpDescription);
      } while (0);
    
      if (session != NULL) {
        // Decrement its reference count, now that we're done using it:
        session->decrementReferenceCount();
        if (session->referenceCount() == 0 && session->deleteWhenUnreferenced()) {
          fOurServer.removeServerMediaSession(pEnv, session, True);
        }
    
        session->SetStreamStatus(1);        //置标志,让后续访问该通道的客户端可以得到迅速响应
      }
    
      delete[] sdpDescription;
      delete[] rtspURL;
    
      return handleCmdRet;
    }
    

    历经2个多月,终于将多线程问题搞定. 在此记录一下, 欢迎探讨;

    live555技术交流

    邮件:289042893@qq.com

    live555技术交流群:475947825

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  • 原文地址:https://www.cnblogs.com/babosa/p/8993582.html
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