• HTML


      1 <!DOCTYPE html>
      2 <html xmlns="http://www.w3.org/1999/xhtml">
      3 <head>
      4     <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
      5     <title></title>
      6     <style>
      7         * {
      8             margin: 0;
      9             padding: 0;
     10         }
     11 
     12         html, body {
     13             width: 100%;
     14             height: 100%;
     15             overflow: hidden;
     16         }
     17     </style>
     18 </head>
     19 <body>
     20     <canvas id="canvas" style="100%;height:100%"></canvas>
     21     <!--<script>
     22         // 先拿到canvas 的 Dom对象
     23         var canvas = document.getElementById('canvas');
     24         canvas.width = canvas.clientWidth;
     25         canvas.height = canvas.clientHeight;
     26         // 拿到绘图上下文对象
     27         var context = canvas.getContext('2d');
     28         //// 通过上下文中的API进行绘制操作
     29         //context.moveTo(50, 100); // 设置画笔的状态
     30         //context.lineTo(100, 100);
     31         ////context.strokeStyle = 'red'; // 只是设置状态
     32         ////context.stroke();
     33         //context.lineTo(100, 50);
     34         //context.lineTo(50, 50);
     35         //context.lineTo(50, 100);
     36         //context.strokeStyle = 'yellow';
     37         //// 着手去画
     38         //context.stroke();
     39 
     40         //context.moveTo(150, 100);
     41         //context.lineTo(150, 150);
     42         //context.stroke();
     43 
     44         ////第三步:指定绘制线样式、颜色
     45         //context.strokeStyle = "red";
     46         ////第四步:绘制矩形
     47         //context.strokeRect(10, 10, 100, 100);
     48 
     49         ////以下演示填充矩形
     50         //context.strokeStyle = "red";
     51         //context.fillStyle = "blue";
     52         //context.fillRect(110, 110, 100, 100);
     53 
     54         //context.moveTo(50, 100); // 设置画笔的状态
     55         //context.lineTo(100, 100);
     56         ////context.strokeStyle = 'red'; // 只是设置状态
     57         ////context.stroke();
     58         //context.lineTo(100, 50);
     59         //context.lineTo(50, 50);
     60         ////context.lineTo(50, 100);
     61         //context.lineWidth = 5;
     62         //context.strokeStyle = 'yellow';
     63         //context.fillStyle = "blue";
     64         //context.stroke();
     65         //context.fill();
     66         //console.log(2 * Math.PI);
     67         context.arc(150, 150, 100, 0, 2 * Math.PI, true);
     68         context.stroke();
     69     </script>-->
     70     <script>
     71         var frameRate = 30;
     72         var increment = 0.5;
     73         var max = 5;
     74         var min = 1;
     75 
     76         // 先拿到canvas 的 Dom对象
     77         var canvas = document.getElementById('canvas');
     78         canvas.width = canvas.clientWidth;
     79         canvas.height = canvas.clientHeight;
     80         canvas.style.backgroundColor = '#444349';
     81         // 拿到绘图上下文对象
     82         var context = canvas.getContext('2d');
     83 
     84 
     85         var dots = [];
     86         for (var i = getRangeRandom(200, 300) ; i >= 0 ; i--) {
     87             var color;
     88             switch (i % 5) {
     89                 case 0:
     90                     color = "#C2F012";
     91                     break;
     92                 case 1:
     93                     color = "#87F2D4";
     94                     break;
     95                 case 2:
     96                     color = "#C1E6E2";
     97                     break;
     98                 case 3:
     99                     color = "#C2CDCF";
    100                     break;
    101                 case 4:
    102                     color = "#679EB8";
    103                     break;
    104             }
    105             var r = getRangeRandom(min, max);
    106             var dot = {
    107                 position: { x: getRangeRandom(0, canvas.width), y: getRangeRandom(0, canvas.height) },
    108                 velocity: { x: 0, y: 0 },
    109                 style: color,
    110                 radius: r,
    111                 increase: r < max / 2
    112             }
    113             dots.push(dot);
    114         }
    115 
    116         function update() {
    117             each(function (i, item) {
    118                 // 闪烁
    119                 if (item.increase) {
    120                     item.radius += increment;
    121                     if (item.radius > max) {
    122                         item.increase = false;
    123                     }
    124                 } else {
    125                     item.radius -= increment;
    126                     if (item.radius < min) {
    127                         item.increase = true;
    128                     }
    129                 }
    130                 // 移动
    131                 //item.position.x += dots[i].velocity.x;
    132                 //item.position.y += dots[i].velocity.y;
    133                 //item.velocity.y += 1;
    134                 //if (item.position.y >= canvas.height - item.radius) {
    135                 //    item.position.y = canvas.height - item.radius;
    136                 //    item.velocity.y = -item.velocity.y * 0.5;
    137                 //} else if (item.position.y <= item.radius) {
    138                 //    item.position.y = item.radius;
    139                 //    item.velocity.y = -item.velocity.y*0.5;
    140                 //}
    141                 //if (item.position.x >= canvas.width - item.radius) {
    142                 //    item.position.x = canvas.width - item.radius;
    143                 //    item.velocity.x = -item.velocity.x * 0.5;
    144                 //} else if (item.position.x <= item.radius) {
    145                 //    item.position.x = item.radius;
    146                 //    item.velocity.x = -item.velocity.x * 0.5;
    147                 //}
    148             });
    149         }
    150 
    151         function render() {
    152             context.clearRect(0, 0, canvas.width, canvas.height);
    153             each(function (i, item) {
    154                 context.fillStyle = item.style;
    155                 context.beginPath();
    156                 context.arc(item.position.x, item.position.y, item.radius, 0, 2 * Math.PI);
    157                 context.closePath();
    158                 context.fill();
    159             });
    160         }
    161 
    162         function each(func) {
    163             for (var i = 0; i < dots.length; i++) {
    164                 func(i, dots[i]);
    165             }
    166         }
    167 
    168         setInterval(function () {
    169             update();
    170             render();
    171         }, 1000 / frameRate);
    172 
    173 
    174         //// 先拿到canvas 的 Dom对象
    175         //var canvas = document.getElementById('canvas');
    176         //canvas.width = canvas.clientWidth;
    177         //canvas.height = canvas.clientHeight;
    178         //canvas.style.backgroundColor = '#444349';
    179         //// 拿到绘图上下文对象
    180         //var context = canvas.getContext('2d');
    181         //for (var i = getRangeRandom(200, 500) ; i >= 0 ; i--) {
    182         //    var r = parseInt(Math.random() * (10 - 1) + 1);
    183         //    switch (i % 5) {
    184         //        case 0:
    185         //            context.fillStyle = "#C2F012";
    186         //            break;
    187         //        case 1:
    188         //            context.fillStyle = "#87F2D4";
    189         //            break;
    190         //        case 2:
    191         //            context.fillStyle = "#C1E6E2";
    192         //            break;
    193         //        case 3:
    194         //            context.fillStyle = "#C2CDCF";
    195         //            break;
    196         //        case 4:
    197         //            context.fillStyle = "#679EB8";
    198         //            break;
    199         //    }
    200         //    context.beginPath();
    201         //    context.arc(getRangeRandom(0, canvas.width), getRangeRandom(0, canvas.height), r, 0, 2 * Math.PI);
    202         //    context.closePath();
    203         //    context.fill();
    204         //}
    205 
    206 
    207         function getRangeRandom(min, max) {
    208             return parseInt(Math.random() * (max - min) + min);
    209         }
    210     </script>
    211 </body>
    212 </html>
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  • 原文地址:https://www.cnblogs.com/alben/p/4261766.html
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