• muduo网络库学习笔记(五) 链接器Connector与监听器Acceptor


    muduo网络库学习笔记(五) 链接器Connector与监听器Acceptor

    标签: muduo Connector Acceptor


    本篇继续为前面封装的EventLoop添加事件,到现在共给EventLoop添加了两个fd,Timerfd,EventFd分别用于处理定时任务和通知事件.
    今天添加的Acceptor会增加另一个fd,此fd是是一个socket,用于监听套接字连接.同时封装非组赛网络编程中的connect(2)的使用Connector.

    Connector

    在非阻塞网络编程中,发起连接的基本方式是调用connect(2),当socket变得可写时表明连接建立完毕,其中要处理各种类型的错误,我们把它封装为Connector class.
    Connector 和 Acceptor 设计思路基本一致,只是Acceptor通过判断套接字是否可读来执行回调,而Connector是判断套接字是否可写来执行回调.
    还有一点就是错误处理,socket可写不一定就是连接建立好了 , 当连接建立出错时,套接口描述符变成既可读又可写,这时我们可以通过调用getsockopt来得到套接口上待处理的错误(SO_ERROR).

    其次非阻塞网络编程中connect(2)的sockfd是一次性的,一旦出错(比如对方拒绝连接),就无法恢复,只能关闭重来。但Connector是可以反复使用的, 因此每次尝试连接都要使用新的socket文件描述符和新的Channel对象。要注意的就是Channel的生命期管理了.

    系统函数connect

       #include <sys/types.h>          /* See NOTES */
       #include <sys/socket.h>
       
       int connect(int sockfd, const struct sockaddr *addr,
                   socklen_t addrlen);
    

    sockfd 试图制作的一个连接到被绑定到addr指定地址的套接字。
    addraddrlen 服务端地址和长度.

    retrun:
    成功 返回0 , 失败 返回 -1.

    处理非阻塞connect的步骤:

    第一步:创建非阻塞socket,返回套接口描述符;
    第二步:connect(2)开始建立连接;
    第三步:判断连接是否成功建立:

    A:如果connect返回0,表示连接建立成功, 如果错误为EINPROGRESS 表示连接正在进行,可以等待select()变的可写,通过getsockopt()来来得到套接口上待处理的错误(SO_ERROR),连接是否建立成功.如果连接建立成功,这个错误值将是0,如果建立连接时遇到错误,则这个值是连接错误所对应的errno值(比如:ECONNREFUSED,ETIMEDOUT等).
    B: EAGAIN、EADDRINUSE、EADDRNOTAVAIL、ECONNREFUSED、ENETUNREACH 像EAGAIN 这类表明本机临时端口暂时用完的错误、可以尝试重连。
    C: EACCES、EPERM、EAFNOSUPPORT、EALREADY、EBADF、EFAULT、ENOTSOCK 其他真错误像无权限,协议错误,等直接关闭套接字.

    Connector正是按这个步骤处理的连接.
    暴露的接口只有start()和stop()
    start()执行上述connect的步骤.
    stop()关闭套接字,删除注册的通道,停止进行连接.

    class Connector
    {
    public:
      typedef std::function<void (int sockfd)> NewConnectionCallback;
    
      Connector(EventLoop* loop, const InetAddress& serverAddr);
      ~Connector();
    
      void setNewConnectionCallback(const NewConnectionCallback& cb)
      { m_newConnectionCallBack = cb; }
    
      void start();// can be called in any thread
      void stop(); // can be called in any thread
    
    private:
    
      enum States { kDisconnected, kConnecting, kConnected };
      static const int kMaxRetryDelayMs = 30*1000;
      static const int kInitRetryDelayMs = 500;
    
      void connect();
      void connecting(int sockfd);
    
      void handleWrite();
      void handleError();
    
      void retry(int sockfd);
      int removeAndResetChannel();
      void resetChannel();
    
      void setState(States s) { m_state = s; }
      void startInLoop();
      void stopInLoop();
    
      EventLoop* p_loop;
      int m_retryDelayMs;
      InetAddress m_serverAddr;
    
      States m_state;
    
      std::unique_ptr<Channel> p_channel;
      NewConnectionCallback m_newConnectionCallBack;
    };
    

    Connetor时序图

    Connector::Connector(EventLoop* loop, const InetAddress& serverAddr)
      :p_loop(loop),
      m_serverAddr(serverAddr),
      m_state(kDisconnected),
      m_retryDelayMs(kInitRetryDelayMs)
    {
      LOG_DEBUG << "ctor[" << this << "]";
    }
    
    Connector::~Connector()
    {
      LOG_DEBUG << "dtor[" << this << "]";
      assert(!p_channel);
    }
    
    void Connector::start()
    {
    
      p_loop->runInLoop(std::bind(&Connector::startInLoop, this));
    }
    
    void Connector::startInLoop()
    {
      p_loop->assertInLoopThread();
      assert(m_state == kDisconnected);
    
      connect();
    }
    
    void Connector::stop()
    {
      p_loop->queueInLoop(std::bind(&Connector::stopInLoop, this));
    }
    
    void Connector::stopInLoop()
    {
      p_loop->assertInLoopThread();
    
      if(m_state == kConnecting)
      {
        int sockfd = removeAndResetChannel();
        sockets::close(sockfd);
        setState(kDisconnected);
      }
    }
    
    void Connector::connect()
    {
      int sockfd = sockets::createNonblockingOrDie(m_serverAddr.family());
      int ret = sockets::connect(sockfd, m_serverAddr.getSockAddr());
      int savedErrno = (ret == 0) ? 0 : errno;
    
      if(ret != 0) LOG_TRACE << "connect error ("<< savedErrno << ") : " << strerror_tl(savedErrno);
    
      switch(savedErrno)
      {
        case 0:
        case EINPROGRESS:      //Operation now in progress
        case EINTR:            //Interrupted system call
        case EISCONN:          //Transport endpoint is already connected
          connecting(sockfd);
          break;
    
        case EAGAIN:
        case EADDRINUSE:
        case EADDRNOTAVAIL:
        case ECONNREFUSED:
        case ENETUNREACH:
          retry(sockfd);
          LOG_SYSERR << "reSave Error. " << savedErrno;
          break;
    
        case EACCES:
        case EPERM:
        case EAFNOSUPPORT:
        case EALREADY:
        case EBADF:
        case EFAULT:
        case ENOTSOCK:
          LOG_SYSERR << "connect error in Connector::startInLoop " << savedErrno;
          sockets::close(sockfd);
          break;
    
        default:
          LOG_SYSERR << "Unexpected error in Connector::startInLoop " << savedErrno;
          sockets::close(sockfd);
          // connectErrorCallback_();
          break;
      }
    
    }
    
    void Connector::connecting(int sockfd)
    {
      LOG_TRACE << "Connector::connecting] sockfd : " << sockfd;
      setState(kConnecting);
      assert(!p_channel);
      p_channel.reset(new Channel(p_loop, sockfd));
      p_channel->setWriteCallBack(std::bind(&Connector::handleWrite, this));
      //p_channel->setErrorCallback()
    
      //enableWriting if Channel Writeable ,Connect Success.
      p_channel->enableWriting();
    }
    
    void Connector::retry(int sockfd)
    {
      sockets::close(sockfd);
      setState(kDisconnected);
    
      LOG_INFO << "Connector::retry - Retry connecting to " << m_serverAddr.toIpPort()
               << " in " << m_retryDelayMs << " milliseconds. ";
    
      p_loop->runAfter(m_retryDelayMs/1000.0, std::bind(&Connector::startInLoop, this));
      m_retryDelayMs = std::min(m_retryDelayMs * 2, kMaxRetryDelayMs);
    }
    
    int Connector::removeAndResetChannel()
    {
      p_channel->disableAll();
      p_channel->remove();
    
      int sockfd = p_channel->fd();
    
      p_loop->queueInLoop(std::bind(&Connector::resetChannel, this));
    
      return sockfd;
    }
    
    void Connector::resetChannel()
    {
      LOG_TRACE << "Connector::resetChannel()";
      p_channel.reset();
    }
    
    void Connector::handleWrite()
    {
      LOG_TRACE << "Connector::handleWrite ";
    
      if(m_state == kConnecting)
      {
        int sockfd = removeAndResetChannel();
        int err = sockets::getSocketError(sockfd);
    
        if(err)
        {
          LOG_WARN << "Connector::handleWrite - SO_ERROR = "
                   << err << " " << strerror_tl(err);
          retry(sockfd);
        }
        /*else if (sockets::isSelfConnect(sockfd))
        {
    
        }*/
        else
        {
          setState(kConnected);
          m_newConnectionCallBack(sockfd);
        }
    
      }
      else
      {
        assert(m_state == kDisconnected);
      }
    
    }
    
    void Connector::handleError()
    {
      LOG_ERROR << "Connector::handleError States " << m_state;
    
      if(m_state == kConnecting)
      {
        int sockfd = removeAndResetChannel();
        int err = sockets::getSocketError(sockfd);
        LOG_TRACE << "SOCK_ERROR = " << err << " " << strerror_tl(err);
        retry(sockfd);
      }
    }
    

    Acceptor

    相较于Connector更简单,只要有socket可读,即可确认连接建立.

    系统函数accept

    #include <sys/types.h>          /* See NOTES */

    include <sys/socket.h>

    int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);

    #define _GNU_SOURCE             /* See feature_test_macros(7) */
           #include <sys/socket.h>

    int accept4(int sockfd, struct sockaddr *addr,
                       socklen_t *addrlen, int flags);

    sockfd socket(2)创建的文件描述符, 且已被bind(2)绑定本地地址,listen(2)使能监听.
    addr 用于填充远端套接字地址, 如果不需要知道远端地址,可以添NULL.
    addrlen 用于填充远端地址大小.
    flags
    如果flags为0  等同于 accept.

    SOCK_NONBLOCK  在新打开的文件描述符设置 O_NONBLOCK 标记。在 fcntl(2) 中保存这个标记可以得到相同的效果。

    SOCK_CLOEXEC  在新打开的文件描述符里设置 close-on-exec (FD_CLOEXEC) 标记。参看在open(2)里关于 O_CLOEXEC标记的描述来了解这为什么有用。

    int connfd = ::accept4(sockfd, (struct sockaddr *)(addr),
                             &addrlen, SOCK_NONBLOCK | SOCK_CLOEXEC);
     
    flags 会对返回的fd  connfd  设置SOCK_NONBLOCK | SOCK_CLOEXEC 标记.

    如果用于监听的文件描述符没有设置nonblocking标志,且监听队列上没有挂起的连接, accept()会阻塞直到有新的连接到来. 如果此socket设置了nonblocking标记,accept() 会立即返回失败并设置 error 为 EAGAIN or EWOULDBLOCK.

    Socket的封装

    Socket类封装一个套接字 fd 析构的时候close 管理套接字的生命期.

    class Socket{
    public:
      explicit Socket(int sockfd) : m_sockfd(sockfd) { }
      ~Socket();
    
      int fd() const { return m_sockfd; }
     
      void bindAddress(const InetAddress& localaddr);
      void listen();
      int accept(int sockfd, struct sockaddr_in6* addr);
    
      int accept(InetAddress* peeraddr);
    
    private:
      const int m_sockfd;
    };
    

    Acceptor的封装

    Acceptor的数据成员包含Socket和Channel,Acceptor的Socket是服务端的监听socket,Channel用于观察此socket上的readable事件.并回调Acceptor:: handleRead(),handleRead()会调用accept(2)来接受新连接, 并回调用户callback。

    class Acceptor{
    public:
      typedef std::function<void (int sockfd, const InetAddress&)> NewConnectionCallBack;
    
      Acceptor(EventLoop* loop, const InetAddress& listenAddr, bool reuseport = true);
      ~Acceptor();
    
      void listen();
      bool listenning() const { return m_listenning; } // get listen status.
    
      void setNewConnectionCallBack(const NewConnectionCallBack& cb) { m_newConnectionCallBack = cb; }
    
    private:
      void handleRead(); //处理新到的连接.
    
      EventLoop* p_loop;
      Socket m_acceptSocket;
      Channel m_acceptChannel;
      NewConnectionCallBack m_newConnectionCallBack;
      bool m_listenning;
      int m_idleFd;
    };
    

    Acceptor时序图.

    Acceptor::Acceptor(EventLoop* loop, const InetAddress& listenAddr, bool reuseport)
      :p_loop(loop),
      m_acceptSocket(sockets::createNonblockingOrDie(listenAddr.family())),
      m_acceptChannel(loop, m_acceptSocket.fd()),
      m_listenning(false),
      m_idleFd(::open("/dev/null", O_RDONLY | O_CLOEXEC))
    {
      assert(m_idleFd >= 0);
      m_acceptSocket.setReuseAddr(true);
      m_acceptSocket.setReuseAddr(reuseport);
      m_acceptSocket.bindAddress(listenAddr);
      m_acceptChannel.setReadCallBack(
        std::bind(&Acceptor::handleRead, this));
    }
    
    Acceptor::~Acceptor()
    {
      m_acceptChannel.disableAll();
      m_acceptChannel.remove();
      ::close(m_idleFd);
    }
    
    void Acceptor::listen()
    {
      p_loop->assertInLoopThread();
      m_listenning = true;
      m_acceptSocket.listen();
      m_acceptChannel.enableReading();
    }
    
    void Acceptor::handleRead()
    {
      p_loop->assertInLoopThread();
      InetAddress peerAddr;
      int connfd = m_acceptSocket.accept(&peerAddr);
      if(connfd >= 0)
      {
        if(m_newConnectionCallBack)
        {
          m_newConnectionCallBack(connfd, peerAddr);
        }
        else
        {
          sockets::close(connfd);
        }
      }
      else
      {
        LOG_SYSERR << "in Acceptor::handleRead";
        if(errno == EMFILE)
        {
          ::close(m_idleFd);
          m_idleFd = ::accept(m_acceptSocket.fd(), NULL, NULL);
          ::close(m_idleFd);
          m_idleFd = ::open("/dev/null", O_RDONLY | O_CLOEXEC);
        }
      }
    

    简单测试程序

    Acceptor

    void newConnetion(int sockfd, const InetAddress& peeraddr)
    {
      LOG_DEBUG << "newConnetion() : accepted a new connection from";
      ::sockets::close(sockfd);
    }
    
    int main()
    {
      InetAddress listenAddr(8888);
      EventLoop loop;
      Acceptor acceptor(&loop, listenAddr);
      acceptor.setNewConnectionCallBack(newConnetion);
      acceptor.listen();
    
      loop.loop();
    
    }
    

    Connctor

    EventLoop* g_loop;
    
    void newConnetion(int sockfd)
    {
      LOG_DEBUG << "newConnetion() : Connected a new connection.";
      sockets::close(sockfd);
      g_loop->quit();
    }
    
    int main()
    {
      EventLoop loop;
      g_loop = &loop;
    
      InetAddress serverAddr("127.0.0.1", 8888);
      Connector client(&loop, serverAddr);
      client.setNewConnectionCallback(newConnetion);
      client.start();
    
      loop.loop();
    
    }
    

    运行日志

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  • 原文地址:https://www.cnblogs.com/ailumiyana/p/9973611.html
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