先说服务端:界面:如图:
界面设计源码
namespace SocketJPGToTxt { partial class Form1 { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// </summary> private void InitializeComponent() { this.txtMsg = new System.Windows.Forms.TextBox(); this.txtPort = new System.Windows.Forms.TextBox(); this.btnStart = new System.Windows.Forms.Button(); this.cboUsers = new System.Windows.Forms.ComboBox(); this.listBox2 = new System.Windows.Forms.ListBox(); this.txtPath = new System.Windows.Forms.TextBox(); this.btnSelect = new System.Windows.Forms.Button(); this.button3 = new System.Windows.Forms.Button(); this.btnSend = new System.Windows.Forms.Button(); this.btnZD = new System.Windows.Forms.Button(); this.txtLog = new System.Windows.Forms.TextBox(); this.SuspendLayout(); // // txtMsg // this.txtMsg.Location = new System.Drawing.Point(22, 28); this.txtMsg.Name = "txtMsg"; this.txtMsg.Size = new System.Drawing.Size(166, 21); this.txtMsg.TabIndex = 0; this.txtMsg.Text = "127.0.0.1"; // // txtPort // this.txtPort.Location = new System.Drawing.Point(194, 28); this.txtPort.Name = "txtPort"; this.txtPort.Size = new System.Drawing.Size(100, 21); this.txtPort.TabIndex = 1; this.txtPort.Text = "8081"; // // btnStart // this.btnStart.Location = new System.Drawing.Point(351, 25); this.btnStart.Name = "btnStart"; this.btnStart.Size = new System.Drawing.Size(75, 23); this.btnStart.TabIndex = 2; this.btnStart.Text = "开启监听"; this.btnStart.UseVisualStyleBackColor = true; this.btnStart.Click += new System.EventHandler(this.btnStart_Click); // // cboUsers // this.cboUsers.FormattingEnabled = true; this.cboUsers.Location = new System.Drawing.Point(491, 25); this.cboUsers.Name = "cboUsers"; this.cboUsers.Size = new System.Drawing.Size(121, 20); this.cboUsers.TabIndex = 3; // // listBox2 // this.listBox2.FormattingEnabled = true; this.listBox2.ItemHeight = 12; this.listBox2.Location = new System.Drawing.Point(13, 193); this.listBox2.Name = "listBox2"; this.listBox2.Size = new System.Drawing.Size(668, 124); this.listBox2.TabIndex = 5; // // txtPath // this.txtPath.Location = new System.Drawing.Point(33, 338); this.txtPath.Name = "txtPath"; this.txtPath.Size = new System.Drawing.Size(298, 21); this.txtPath.TabIndex = 6; // // btnSelect // this.btnSelect.Location = new System.Drawing.Point(351, 336); this.btnSelect.Name = "btnSelect"; this.btnSelect.Size = new System.Drawing.Size(75, 23); this.btnSelect.TabIndex = 7; this.btnSelect.Text = "浏览"; this.btnSelect.UseVisualStyleBackColor = true; this.btnSelect.Click += new System.EventHandler(this.btnSelect_Click); // // button3 // this.button3.Location = new System.Drawing.Point(467, 335); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(75, 23); this.button3.TabIndex = 8; this.button3.Text = "发送文件"; this.button3.UseVisualStyleBackColor = true; this.button3.Click += new System.EventHandler(this.btnSendFile_Click); // // btnSend // this.btnSend.Location = new System.Drawing.Point(158, 387); this.btnSend.Name = "btnSend"; this.btnSend.Size = new System.Drawing.Size(75, 23); this.btnSend.TabIndex = 9; this.btnSend.Text = "发送消息"; this.btnSend.UseVisualStyleBackColor = true; this.btnSend.Click += new System.EventHandler(this.btnSend_Click); // // btnZD // this.btnZD.Location = new System.Drawing.Point(363, 386); this.btnZD.Name = "btnZD"; this.btnZD.Size = new System.Drawing.Size(75, 23); this.btnZD.TabIndex = 10; this.btnZD.Text = "震动"; this.btnZD.UseVisualStyleBackColor = true; this.btnZD.Click += new System.EventHandler(this.btnZD_Click); // // txtLog // this.txtLog.Location = new System.Drawing.Point(22, 65); this.txtLog.Multiline = true; this.txtLog.Name = "txtLog"; this.txtLog.Size = new System.Drawing.Size(659, 96); this.txtLog.TabIndex = 11; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.txtLog); this.Controls.Add(this.btnZD); this.Controls.Add(this.btnSend); this.Controls.Add(this.button3); this.Controls.Add(this.btnSelect); this.Controls.Add(this.txtPath); this.Controls.Add(this.listBox2); this.Controls.Add(this.cboUsers); this.Controls.Add(this.btnStart); this.Controls.Add(this.txtPort); this.Controls.Add(this.txtMsg); this.Name = "Form1"; this.Text = "Socket服务端"; this.Load += new System.EventHandler(this.Form1_Load); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox txtMsg; private System.Windows.Forms.TextBox txtPort; private System.Windows.Forms.Button btnStart; private System.Windows.Forms.ComboBox cboUsers; private System.Windows.Forms.ListBox listBox2; private System.Windows.Forms.TextBox txtPath; private System.Windows.Forms.Button btnSelect; private System.Windows.Forms.Button button3; private System.Windows.Forms.Button btnSend; private System.Windows.Forms.Button btnZD; private System.Windows.Forms.TextBox txtLog; } }
界面逻辑源码
namespace SocketJPGToTxt { public partial class Form1 : Form { //说明:在传递信息的时候,会在需要传递的信息前面加一个字符来标识传递的是不同的信息 // 0:表示传递的是字符串信息 // 1:表示传递的是文件信息 // 2:表示的是震动 /// <summary> /// 用来存放连接服务的客户端的IP地址和端口号,对应的Socket /// </summary> Dictionary<string, Socket> dicSocket = new Dictionary<string, Socket>(); public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { //不检测跨线程之间的空间调用 Control.CheckForIllegalCrossThreadCalls = false; } /// <summary> /// 开启监听 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStart_Click(object sender, EventArgs e) { try { //当点击开始监听的时候 在服务器端创建一个负责监IP地址跟端口号的Socket Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //获取IP IPAddress ip = IPAddress.Any; //创建端口号 IPEndPoint port = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text)); //监听 socketWatch.Bind(port); ShowMsg("监听成功"); socketWatch.Listen(10); //新建线程,去接收客户端发来的信息 Thread td = new Thread(AcceptMgs); td.IsBackground = true; td.Start(socketWatch); } catch { } } /// <summary> /// 接收客户端发送的信息 /// </summary> /// <param name="o"></param> private void AcceptMgs(object o) { try { Socket socketWatc = (Socket)o; while (true) { ////负责跟客户端通信的Socket Socket socketSend = socketWatc.Accept(); //将远程连接的客户端的IP地址和Socket存入集合中 dicSocket.Add(socketSend.RemoteEndPoint.ToString(), socketSend); //将远程连接的客户端的IP地址和端口号存储下拉框中 cboUsers.Items.Add(socketSend.RemoteEndPoint.ToString()); ShowMsg(socketSend.RemoteEndPoint.ToString() + ": 连接成功"); //新建线程循环接收客户端发来的信息 Thread td = new Thread(Recive); td.IsBackground = true; td.Start(socketSend); } } catch { } } /// <summary> /// 接收客户端发来的数据,并显示出来 /// </summary> private void Recive(object o) { Socket socketSend = (Socket)o; try { while (true) { //客户端连接成功后,服务器应该接受客户端发来的消息 if (socketSend == null) { MessageBox.Show("请选择要发送的客户端"); continue; } byte[] buffer = new byte[1024 * 1024 * 2]; //实际接受到的有效字节数 int r = socketSend.Receive(buffer); //如果客户端关闭,发送的数据就为空,然后就跳出循环 if (r == 0) { break; } if (buffer[0] == 0) //如果接收的字节数组的第一个字节是0,说明接收的字符串信息 { string strMsg = Encoding.UTF8.GetString(buffer, 1, r - 1); ShowMsg(socketSend.RemoteEndPoint.ToString() + ": " + strMsg); } else if (buffer[0] == 1) //如果接收的字节数组的第一个字节是1,说明接收的是文件 { string filePath = ""; SaveFileDialog sfd = new SaveFileDialog(); sfd.Title = "保存文件"; sfd.InitialDirectory = @"C:UsersAdministratorDesktop"; sfd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*"; //如果没有选择保存文件路径就一直打开保存框 while (true) { sfd.ShowDialog(this); filePath = sfd.FileName; if (string.IsNullOrEmpty(filePath)) { continue; } else { break; } } //保存接收的文件 using (FileStream fsWrite = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Write)) { fsWrite.Write(buffer, 1, r - 1); } ShowMsg(socketSend.RemoteEndPoint + ": 接收文件成功"); } else if (buffer[0] == 2) //如果接收的字节数组的第一个字节是2,说明接收的是震动 { ZD(); } } } catch { } } /// <summary> /// 显示信息 /// </summary> /// <param name="message"></param> private void ShowMsg(string message) { txtLog.AppendText(message + " "); } /// <summary> /// 发送信息 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSend_Click(object sender, EventArgs e) { //获得选中客户端ip对应的通信Socket if (cboUsers.SelectedItem == null) { MessageBox.Show("请选择要发送的客户端"); return; } Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()]; if (socketSend == null) { MessageBox.Show("请选择要发送的客户端"); return; } string strSend = txtMsg.Text; try { byte[] buffer = Encoding.UTF8.GetBytes(strSend); //获得发送的信息时候,在数组前面加上一个字节 0 List<byte> list = new List<byte>(); list.Add(0); list.AddRange(buffer); //将泛型集合转换为数组 byte[] newBuffer = list.ToArray(); //将了标识字符的字节数组传递给客户端 socketSend.Send(newBuffer); txtMsg.Text = ""; } catch { } } /// <summary> /// 选择文件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSelect_Click(object sender, EventArgs e) { //打开文件 OpenFileDialog ofd = new OpenFileDialog(); ofd.Title = "选择要传的文件"; ofd.InitialDirectory = @"C:UsersAdministratorDesktop"; ofd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*"; ofd.ShowDialog(); //得到选择文件的路径 txtPath.Text = ofd.FileName; } /// <summary> /// 发送文件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSendFile_Click(object sender, EventArgs e) { //判断是否选择了要发送的客户端 if (cboUsers.SelectedItem == null) { MessageBox.Show("请选择要发送的客户端"); return; } Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()]; if (socketSend == null) { MessageBox.Show("请选择要发送的客户端"); return; } string filePath = txtPath.Text; if (string.IsNullOrEmpty(filePath)) { MessageBox.Show("请选择文件"); return; } Thread td = new Thread(SendBigFile); td.IsBackground = true; td.Start(); } /// <summary> /// 大文件断点传送 /// </summary> private void SendBigFile() { string filePath = txtPath.Text; Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()]; try { //读取选择的文件 using (FileStream fsRead = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Read)) { //1. 第一步:发送一个包,表示文件的长度,让客户端知道后续要接收几个包来重新组织成一个文件 long length = fsRead.Length; byte[] byteLength = Encoding.UTF8.GetBytes(length.ToString()); //获得发送的信息时候,在数组前面加上一个字节 1 List<byte> list = new List<byte>(); list.Add(1); list.AddRange(byteLength); socketSend.Send(list.ToArray()); // //2. 第二步:每次发送一个1MB的包,如果文件较大,则会拆分为多个包 byte[] buffer = new byte[1024 * 1024]; long send = 0; //发送的字节数 while (true) //大文件断点多次传输 { int r = fsRead.Read(buffer, 0, buffer.Length); if (r == 0) { break; } socketSend.Send(buffer, 0, r, SocketFlags.None); send += r; ShowMsg(string.Format("{0}: 已发送:{1}/{2}", socketSend.RemoteEndPoint, send, length)); } ShowMsg("发送完成"); txtPath.Text = ""; } } catch { } } /// <summary> /// 震动 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnZD_Click(object sender, EventArgs e) { //判断是否选择了要发送的客户端 if (cboUsers.SelectedItem == null) { MessageBox.Show("请选择要发送的客户端"); return; } Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()]; if (socketSend == null) { MessageBox.Show("请选择要发送的客户端"); return; } try { // 首字节是2说明是震动 byte[] buffer = new byte[1]; buffer[0] = 2; socketSend.Send(buffer); } catch { } } /// <summary> /// 震动 /// </summary> private void ZD() { //获取当前窗体的坐标 Point point = this.Location; //反复给窗体坐标复制一百次,达到震动的效果 for (int i = 0; i < 100; i++) { this.Location = new Point(point.X - 5, point.Y - 5); this.Location = new Point(point.X + 5, point.Y + 5); } this.Location = point; } } }
然后客户端界面:
客户端界面源码:
namespace SocketJPGToTxtClient { partial class Form1 { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// </summary> private void InitializeComponent() { this.txtLog = new System.Windows.Forms.TextBox(); this.btnZD = new System.Windows.Forms.Button(); this.btnSend = new System.Windows.Forms.Button(); this.btnSendFile = new System.Windows.Forms.Button(); this.btnSelect = new System.Windows.Forms.Button(); this.txtPath = new System.Windows.Forms.TextBox(); this.listBox2 = new System.Windows.Forms.ListBox(); this.cboUsers = new System.Windows.Forms.ComboBox(); this.btnStart = new System.Windows.Forms.Button(); this.txtPort = new System.Windows.Forms.TextBox(); this.txtServer = new System.Windows.Forms.TextBox(); this.SuspendLayout(); // // txtLog // this.txtLog.Location = new System.Drawing.Point(75, 73); this.txtLog.Multiline = true; this.txtLog.Name = "txtLog"; this.txtLog.Size = new System.Drawing.Size(659, 96); this.txtLog.TabIndex = 22; // // btnZD // this.btnZD.Location = new System.Drawing.Point(416, 394); this.btnZD.Name = "btnZD"; this.btnZD.Size = new System.Drawing.Size(75, 23); this.btnZD.TabIndex = 21; this.btnZD.Text = "震动"; this.btnZD.UseVisualStyleBackColor = true; this.btnZD.Click += new System.EventHandler(this.btnZD_Click); // // btnSend // this.btnSend.Location = new System.Drawing.Point(211, 395); this.btnSend.Name = "btnSend"; this.btnSend.Size = new System.Drawing.Size(75, 23); this.btnSend.TabIndex = 20; this.btnSend.Text = "发送消息"; this.btnSend.UseVisualStyleBackColor = true; this.btnSend.Click += new System.EventHandler(this.btnSend_Click); // // btnSendFile // this.btnSendFile.Location = new System.Drawing.Point(520, 343); this.btnSendFile.Name = "btnSendFile"; this.btnSendFile.Size = new System.Drawing.Size(75, 23); this.btnSendFile.TabIndex = 19; this.btnSendFile.Text = "发送文件"; this.btnSendFile.UseVisualStyleBackColor = true; this.btnSendFile.Click += new System.EventHandler(this.btnSendFile_Click); // // btnSelect // this.btnSelect.Location = new System.Drawing.Point(404, 344); this.btnSelect.Name = "btnSelect"; this.btnSelect.Size = new System.Drawing.Size(75, 23); this.btnSelect.TabIndex = 18; this.btnSelect.Text = "浏览"; this.btnSelect.UseVisualStyleBackColor = true; this.btnSelect.Click += new System.EventHandler(this.btnSelect_Click); // // txtPath // this.txtPath.Location = new System.Drawing.Point(86, 346); this.txtPath.Name = "txtPath"; this.txtPath.Size = new System.Drawing.Size(298, 21); this.txtPath.TabIndex = 17; // // listBox2 // this.listBox2.FormattingEnabled = true; this.listBox2.ItemHeight = 12; this.listBox2.Location = new System.Drawing.Point(66, 201); this.listBox2.Name = "listBox2"; this.listBox2.Size = new System.Drawing.Size(668, 124); this.listBox2.TabIndex = 16; // // cboUsers // this.cboUsers.FormattingEnabled = true; this.cboUsers.Location = new System.Drawing.Point(544, 33); this.cboUsers.Name = "cboUsers"; this.cboUsers.Size = new System.Drawing.Size(121, 20); this.cboUsers.TabIndex = 15; // // btnStart // this.btnStart.Location = new System.Drawing.Point(404, 33); this.btnStart.Name = "btnStart"; this.btnStart.Size = new System.Drawing.Size(75, 23); this.btnStart.TabIndex = 14; this.btnStart.Text = "连接"; this.btnStart.UseVisualStyleBackColor = true; this.btnStart.Click += new System.EventHandler(this.btnStart_Click); // // txtPort // this.txtPort.Location = new System.Drawing.Point(247, 36); this.txtPort.Name = "txtPort"; this.txtPort.Size = new System.Drawing.Size(100, 21); this.txtPort.TabIndex = 13; this.txtPort.Text = "8081"; // // txtServer // this.txtServer.Location = new System.Drawing.Point(75, 36); this.txtServer.Name = "txtServer"; this.txtServer.Size = new System.Drawing.Size(166, 21); this.txtServer.TabIndex = 12; this.txtServer.Text = "127.0.0.1"; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.txtLog); this.Controls.Add(this.btnZD); this.Controls.Add(this.btnSend); this.Controls.Add(this.btnSendFile); this.Controls.Add(this.btnSelect); this.Controls.Add(this.txtPath); this.Controls.Add(this.listBox2); this.Controls.Add(this.cboUsers); this.Controls.Add(this.btnStart); this.Controls.Add(this.txtPort); this.Controls.Add(this.txtServer); this.Name = "Form1"; this.Text = "Client"; this.Load += new System.EventHandler(this.Form1_Load); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox txtLog; private System.Windows.Forms.Button btnZD; private System.Windows.Forms.Button btnSend; private System.Windows.Forms.Button btnSendFile; private System.Windows.Forms.Button btnSelect; private System.Windows.Forms.TextBox txtPath; private System.Windows.Forms.ListBox listBox2; private System.Windows.Forms.ComboBox cboUsers; private System.Windows.Forms.Button btnStart; private System.Windows.Forms.TextBox txtPort; private System.Windows.Forms.TextBox txtServer; } }
客户端界面逻辑代码
namespace SocketJPGToTxtClient { public partial class Form1 : Form { //说明:在传递信息的时候,会在需要传递的信息前面加一个字符来标识传递的是不同的信息 // 0:表示传递的是字符串信息 // 1:表示传递的是文件信息 // 2:表示的是震动 /// <summary> /// 用来存放连接服务的IP地址和端口号,对应的Socket (这个为了以后的扩展用,现在暂时没用) /// </summary> Dictionary<string, Socket> dicSocket = new Dictionary<string, Socket>(); /// <summary> /// 存储保存文件的路径 /// </summary> string filePath = ""; /// <summary> /// 负责通信的Socket /// </summary> Socket socketSend; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { //不检测跨线程之间的空间调用 Control.CheckForIllegalCrossThreadCalls = false; } /// <summary> /// 建立连接 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStart_Click(object sender, EventArgs e) { try { //创建负责通信的Socket socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //获取服务端的IP IPAddress ip = IPAddress.Parse(txtServer.Text.Trim()); //获取服务端的端口号 IPEndPoint port = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text)); //获得要连接的远程服务器应用程序的IP地址和端口号 socketSend.Connect(port); ShowMsg("连接成功"); //新建线程,去接收客户端发来的信息 Thread td = new Thread(AcceptMgs); td.IsBackground = true; td.Start(); } catch { } } /// <summary> /// 接收数据 /// </summary> private void AcceptMgs() { try { /// <summary> /// 存储大文件的大小 /// </summary> long length = 0; long recive = 0; //接收的大文件总的字节数 while (true) { byte[] buffer = new byte[1024 * 1024]; int r = socketSend.Receive(buffer); if (r == 0) { break; } if (length > 0) //判断大文件是否已经保存完 { //保存接收的文件 using (FileStream fsWrite = new FileStream(filePath, FileMode.Append, FileAccess.Write)) { fsWrite.Write(buffer, 0, r); length -= r; //减去每次保存的字节数 ShowMsg(string.Format("{0}: 已接收:{1}/{2}", socketSend.RemoteEndPoint, recive - length, recive)); if (length <= 0) { ShowMsg(socketSend.RemoteEndPoint + ": 接收文件成功"); } continue; } } if (buffer[0] == 0) //如果接收的字节数组的第一个字节是0,说明接收的字符串信息 { string strMsg = Encoding.UTF8.GetString(buffer, 1, r - 1); ShowMsg(socketSend.RemoteEndPoint.ToString() + ": " + strMsg); } else if (buffer[0] == 1) //如果接收的字节数组的第一个字节是1,说明接收的是文件 { length = int.Parse(Encoding.UTF8.GetString(buffer, 1, r - 1)); recive = length; filePath = ""; SaveFileDialog sfd = new SaveFileDialog(); sfd.Title = "保存文件"; sfd.InitialDirectory = @"C:UsersAdministratorDesktop"; sfd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*"; //如果没有选择保存文件路径就一直打开保存框 while (true) { sfd.ShowDialog(this); filePath = sfd.FileName; if (string.IsNullOrEmpty(filePath)) { continue; } else { break; } } } else if (buffer[0] == 2) //如果接收的字节数组的第一个字节是2,说明接收的是震动 { ZD(); } } } catch { } } /// <summary> /// 显示信息 /// </summary> /// <param name="message"></param> private void ShowMsg(string message) { txtLog.AppendText(message + " "); } /// <summary> /// 发送数据 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSend_Click(object sender, EventArgs e) { try { byte[] buffer = Encoding.UTF8.GetBytes(txtServer.Text); //获得发送的信息时候,在数组前面加上一个字节 0 List<byte> list = new List<byte>(); list.Add(0); list.AddRange(buffer); //将泛型集合转换为数组 byte[] newBuffer = list.ToArray(); //将了标识字符的字节数组传递给客户端 socketSend.Send(newBuffer); txtServer.Text = ""; } catch { } } /// <summary> /// 选择文件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSelect_Click(object sender, EventArgs e) { //打开文件 OpenFileDialog ofd = new OpenFileDialog(); ofd.Title = "选择要传的文件"; ofd.InitialDirectory = @"C:UsersAdministratorDesktop"; ofd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*"; ofd.ShowDialog(); //得到选择文件的路径 txtPath.Text = ofd.FileName; } /// <summary> /// 发送文件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSendFile_Click(object sender, EventArgs e) { try { string filePath = txtPath.Text; if (string.IsNullOrEmpty(filePath)) { MessageBox.Show("请选择文件"); return; } //读取选择的文件 using (FileStream fsRead = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Read)) { byte[] buffer = new byte[1024 * 1024 * 2]; int r = fsRead.Read(buffer, 0, buffer.Length); //获得发送的信息时候,在数组前面加上一个字节 1 List<byte> list = new List<byte>(); list.Add(1); list.AddRange(buffer); byte[] newBuffer = list.ToArray(); //将了标识字符的字节数组传递给客户端 socketSend.Send(newBuffer, 0, r + 1, SocketFlags.None); txtPath.Text = ""; } } catch { } } /// <summary> /// 震动 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnZD_Click(object sender, EventArgs e) { try { // 首字节是2说明是震动 byte[] buffer = new byte[1]; buffer[0] = 2; socketSend.Send(buffer); } catch { } } /// <summary> /// 震动 /// </summary> private void ZD() { //获取当前窗体的坐标 Point point = this.Location; //反复给窗体坐标复制一百次,达到震动的效果 for (int i = 0; i < 100; i++) { this.Location = new Point(point.X - 5, point.Y - 5); this.Location = new Point(point.X + 5, point.Y + 5); } this.Location = point; } } }
然后完毕,我觉得挺好的,跟大家分享一下