1、设计四个类,分别是:(知识点:抽象类及抽象方法)
(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。
(2)2个子类:
1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。
2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。
(3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。
package demoa12_1twelfthweek_Thursday; public abstract class Shape { protected double area;// 面积 protected double per;// 周长 protected String color;// 颜色 public Shape() { } public Shape(String color) { this.color = color; } public abstract void s(); public abstract void c(); public abstract void showAll(); }
package demoa12_1twelfthweek_Thursday; public class Rectangle extends Shape { double width; double height; public Rectangle() { } public Rectangle(double width, double height, String color) { super(); this.width = width; this.height = height; this.color = color; } @Override public void s() { area = width * height; } @Override public void c() { // TODO 自动生成的方法存根 per = (width + height) * 2; } @Override public void showAll() { // TODO 自动生成的方法存根 System.out.println("矩形面积为:" + area + ",周长为:" + per+",颜色:"+color); } }
package demoa12_1twelfthweek_Thursday; public class Circle extends Shape { double radius; public Circle() { } public Circle(double radius, String color) { this.color = color; this.radius = radius; } @Override public void s() { // TODO 自动生成的方法存根 area = radius * radius * 3.14; } @Override public void c() { // TODO 自动生成的方法存根 per = 2 * radius * 3.14; } @Override public void showAll() { // TODO 自动生成的方法存根 System.out.println("圆的面积为:" + area + ",周长为:" + per+",颜色:"+color); } }
package demoa12_1twelfthweek_Thursday; public class Test1 { public static void main(String[] args) { Circle circle = new Circle(3,"黑色"); Rectangle rectangle = new Rectangle(3,5,"白色"); circle.s(); circle.c(); circle.showAll(); rectangle.s(); rectangle.c(); rectangle.showAll(); } }
2、Cola公司的雇员分为以下若干类:(知识点:多态)
(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。
方法:getSalary(int month) 根据参数月份来确定工资,如果该月员工过生日,则公司会额外奖励100 元。
(2) SalariedEmployee : ColaEmployee 的子类,拿固定工资的员工。
属性:月薪
(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。
属性:每小时的工资、每月工作的小时数
(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。
属性:月销售额、提成率
(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额,写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。
package demoa11_2tenthweek_Friday; public class ColaEmployee { String name; int month; public ColaEmployee() { } public ColaEmployee(String name, int month) { this.name = name; this.month = month; } public double getSalary(int month) { return 0; } }
package demoa11_2tenthweek_Friday; public class SalariedEmployee extends ColaEmployee { double monSalary;// 月薪 public SalariedEmployee(String name, int month, double monSalary) { super(name, month); this.monSalary = monSalary; } public double getSalary(int month) { if (super.month == month) { return monSalary + 100; } else { return monSalary; } } }
package demoa11_2tenthweek_Friday; public class HourlyEmployee extends ColaEmployee { private int hourSalary;// 时薪 private int hourNum;// 每月工作的小时数 public HourlyEmployee(String name, int month, int hourSalary, int hourNum) { super(name, month); this.hourSalary = hourSalary; this.hourNum = hourNum; } public double getSalary(int month) { if (super.month == month) { if (hourNum > 160) { return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5 + 100; } else { return hourSalary * hourNum + 100; } } else { if (hourNum > 160) { return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5; } else { return hourSalary * hourNum; } } } }
package demoa11_2tenthweek_Friday; public class SalesEmployee extends ColaEmployee { private int monthSales;// 月销售额 private double royaltyRate;// 提成率 public SalesEmployee(String name, int month, int monthSales, double royaltyRate) { super(name, month); this.monthSales = monthSales; this.royaltyRate = royaltyRate; } public double getSalary(int month) { if (super.month == month) { return monthSales * royaltyRate + 100; } else { return monthSales * royaltyRate; } } }
package demoa11_2tenthweek_Friday; public class Company { // 打印出某月某个员工的工资数额 public void getSalary(ColaEmployee c,int month) { System.out.println(c.name + "在" + month + "月的月薪为" + c.getSalary(month)+"元"); } }
package demoa11_2tenthweek_Friday; public class TestCompany { public static void main(String[] args) { //创建、初始化数组 ColaEmployee[] all = { new SalariedEmployee("张三", 5, 30000),//name,month,月薪 new HourlyEmployee("李四", 5, 100, 300),//name,month,时薪,小时数 new SalesEmployee("王五", 3, 7000000, 0.3)//name,month,月销售额,提成率 }; //数组遍历 for (int i = 0; i < all.length; i++) { new Company().getSalary(all[i],5); } } }
3、利用接口实现动态的创建对象:(知识点:接口 )
(1)创建4个类
1苹果
2香蕉
3葡萄
4园丁
(2)在三种水果的构造方法中打印一句话.
以苹果类为例
class apple
{
public apple()
{
System.out.println(“创建了一个苹果类的对象”);
}
}
(3)类图如下:
(4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。
运行结果如图:
package demoa12_1twelfthweek_Thursday; import java.util.Scanner; interface Fruit{ } class Apple implements Fruit { public Apple() { System.out.println("创建了一个苹果对象"); } } class Pear implements Fruit { public Pear() { System.out.println("创建了一个梨对象"); } } class Orange implements Fruit { public Orange() { System.out.println("创建了一个桔子对象"); } } //接口作为方法返回值的意义:返回实现了该接口的对象 class Gardener{ public Fruit create() { Scanner input = new Scanner(System.in); String name = input.next(); Fruit fruit = null; switch(name){ case "苹果": fruit = new Apple(); break; case "梨": fruit = new Pear(); break; case "桔子": fruit = new Orange(); break; } input.close(); return fruit; } }
package demoa12_1twelfthweek_Thursday; public class test2 { public static void main(String[] args) { Gardener g = new Gardener(); g.create(); } }