• unity C# IO 分段写入与读取


    本人测试的一个压缩文件, 为3.31G
    下面提供了三种方法分别对文件进行分段操作,功能不同,坑也不同。
    第一种读取的方法代码比较少,但是确实最好的一种方法.
    因为我们用的byte数组, 数组是有长度的,而且长度是整数,整数是有界限的,所以在读取和操作的时候就会造成越界的情况。

    第一种方法:在读取的时候采用分次读入和分次读取,这样的话,只要合理的划分分段写入得大小就不会有问题
    第二种方法:在读取的时候, 因为是直接读取,所以文件不能太大(大概2G),太大就读取不了
    第三种方法:其实跟第二种一样,只不过只是写入byte[];这种的方法在程序中也有可能会用到,所以也就研究了一下。比如网络传输,一个大文件会分几次发送,但是每次发送接受到的都是字节,这时候就需要用到这个方法了
      1 using System.Collections;
      2 using System.Collections.Generic;
      3 using UnityEngine;
      4 using System.IO;
      5 
      6 public class IOTest : MonoBehaviour
      7 {
      8     public static int segWriteSize
      9     {
     10         get
     11         {
     12             return 1024 * 1024 * 5;   //每次五兆
     13         }
     14     }
     15 
     16     private void Start()
     17     {
     18         string path = @"E:1.zip";
     19         string outpath = @"E:all.zip";
     20         StartCoroutine(SegWrite(path, outpath));
     21 
     22         //byte[] bs = File.ReadAllBytes(path);
     23         //Debug.Log(bs.Length);
     24         //StartCoroutine(SegWrite(bs, outpath));
     25 
     26 
     27         //StartCoroutine(SegRead(path, outpath));
     28     }
     29 
     30     public static IEnumerator SegRead(string filepath, string outpath)  //第一种
     31     {
     32         FileStream fswrite = File.OpenWrite(outpath);
     33         FileStream fsread = new FileStream(filepath, FileMode.Open, FileAccess.Read);
     34         BinaryReader r = new BinaryReader(fsread);
     35         byte[] bs = r.ReadBytes(segWriteSize);
     36         while(bs.Length != 0)
     37         {
     38             fswrite.Write(bs, 0, bs.Length);
     39             fswrite.Flush();
     40             yield return null;
     41             Debug.Log("write.......");
     42             bs = r.ReadBytes(segWriteSize);
     43         }
     44         fswrite.Close();
     45 
     46     }
     47 
     48     public static IEnumerator SegWrite(string filepath, string outpath)  //分段写入 第2种
     49     {
     50         FileStream fsRead = File.OpenRead(filepath);  //打开
     51         byte[] buffer = new byte[segWriteSize];  //一次分段写入的大小
     52         int segsize = buffer.Length;   //分段的长度
     53         int copied = 0;   //标记长度
     54         int filesize = 0;   //一次写入的文件大小
     55 
     56         FileStream fswrite = File.OpenWrite(outpath);
     57         if (segsize < (int)fsRead.Length)    //如果文件比分段写入的大,说明需要分段
     58         {
     59             while (copied + segsize <= (int)fsRead.Length)  //分段写入
     60             {
     61                 yield return null;
     62                 filesize = fsRead.Read(buffer, 0, buffer.Length);  //一次读入的大小
     63                 fsRead.Flush();
     64                 fswrite.Write(buffer, 0, buffer.Length);  //分次写入
     65                 fswrite.Flush();
     66                 copied += filesize;
     67                 Debug.Log("write........");
     68             }  //剩下的在写入
     69             int left = (int)fsRead.Length - copied;
     70             fsRead.Read(buffer, 0, left);
     71             fsRead.Flush();
     72             fswrite.Write(buffer, 0, left);
     73             fswrite.Flush();
     74             Debug.Log("write........");
     75         }
     76         else
     77         {
     78             buffer = new byte[(int)fsRead.Length];
     79             fsRead.Read(buffer, 0, buffer.Length);
     80             fsRead.Flush();
     81             fswrite.Write(buffer, 0, buffer.Length);
     82             fswrite.Flush();
     83         }
     84         fsRead.Close();
     85         fsRead.Dispose();
     86         fswrite.Close();
     87         fswrite.Dispose();
     88         Debug.Log("write finish");
     89     }
     90 
     91     public static IEnumerator SegWrite(byte[] bs, string outpath)   //第三种
     92     {
     93         byte[] buffer = new byte[segWriteSize];  //一次分段写入的大小
     94         int segsize = buffer.Length;   //分段的长度
     95         int copied = 0;   //标记长度
     96 
     97         FileStream fswrite = File.OpenWrite(outpath);
     98         if (segsize < bs.Length)    //如果文件比分段写入的大,说明需要分段
     99         {
    100             while (copied + segsize <= bs.Length)
    101             {
    102                 buffer = new byte[segWriteSize];
    103                 for (int i = 0; i < segWriteSize; i++)
    104                 {
    105                     int index = copied + i;
    106                     buffer[i] = bs[index];
    107                 }
    108                 copied += segWriteSize;
    109                 fswrite.Write(buffer, 0, buffer.Length);  //分次写入
    110                 fswrite.Flush();
    111                 yield return null;
    112                 Debug.Log("write........");
    113             }
    114             int left = bs.Length - copied;
    115             buffer = new byte[left];
    116             for (int i = 0; i < left; i++)
    117             {
    118                 int index = copied + i;
    119                 buffer[i] = bs[index];
    120             }
    121             copied += left;
    122             Debug.Log(copied);
    123             fswrite.Write(buffer, 0, left);
    124             fswrite.Flush();
    125             yield return null;
    126             Debug.Log("write........");
    127         }
    128         else
    129         {
    130             fswrite.Write(bs, 0, bs.Length);
    131             fswrite.Flush();
    132         }
    133 
    134         fswrite.Close();
    135         fswrite.Dispose();
    136         Debug.Log("write finish");
    137     }
    138 
    139 
    140 }
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  • 原文地址:https://www.cnblogs.com/ZhiXing-Blogs/p/7307868.html
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