话不多说,直接上代码。
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class testtest : MonoBehaviour { Color changeColor; public Text TextTest; // Use this for initialization void Start () { changeColor = TextTest.color; } // Update is called once per frame void Update () { if(Input.GetKeyDown(KeyCode.A)) { //白色半透明 changeColor.r = 1f; changeColor.g =1f; changeColor.b = 1f; changeColor.a = 0.5f; TextTest.color = changeColor; } if (Input.GetKeyDown(KeyCode.D)) {
//白色不透明 changeColor.a = 1f; changeColor.r = 1f; changeColor.g = 1f; changeColor.b = 1f; TextTest.color = changeColor; } } }