• 数据结构基础(线性表与栈与队列)



    定长顺序表 Seqlist

    Seqlist.h

    #pragma once   //  防止头文件重复包含,适用于VS编译器下
    
    /*	防止头文件重复包含
    #ifndef __SEQLIST_H
    #define __SEQLIST_H
    ……
    ……
    #endif
    */
    
    typedef int ElemType;
    
    #define SEQLEN 10
    
    typedef struct _SqList
    {
    	ElemType data[SEQLEN];  //  存储数据元素的连续空间
    	int count;   			//   记录有效元素个数的变量
    }SqList;
    
    // 初始化
    bool Init_SqList(SqList* sq);
    
    // 插入
    bool Insert_Head(SqList* sq, ElemType val);
    bool Insert_Tail(SqList* sq, ElemType val);
    bool Insert_Pos(SqList* sq, ElemType val, int pos);
    
    //删除
    bool Delete_Head(SqList* sq);
    bool Delete_Tail(SqList* sq);
    bool Delete_Pos(SqList* sq, int pos);
    
    //查找
    int FindPos_Element(SqList* sq, ElemType val); //  0 --- SEQLEN-1   -1
    bool FindElement_Pos(SqList* sq, int pos, ElemType* result);
    
    // 清空
    void Clear_SqList(SqList* sq);
    
    // 销毁
    
    // 显示
    void Show_SqList(SqList* sq);
    

    Seqlist.cpp

    #include "Seqlist.h"
    #include <assert.h>
    #include <stdio.h>
    
    bool Init_SqList(SqList* sq)
    {
    	assert(NULL != sq);
    	if (NULL == sq)  return false;
    
    	sq->count = 0;    //  初始化顺序表,表示顺序中没有存储任何有效数据
    
    	return true;
    }
    
    bool Insert_Head(SqList* sq, ElemType val)
    {
    	return Insert_Pos(sq, val, 0);
    }
    bool Insert_Tail(SqList* sq, ElemType val)
    {
    	return Insert_Pos(sq, val, sq->count);
    }
    //指定位置插入
    bool Insert_Pos(SqList* sq, ElemType val, int pos)
    {
    	if (sq->count >= SEQLEN || sq->count < 0)	return false;	//满或非法
    
    	if (pos > sq->count)		pos = sq->count;				//位置不合理
    
    	for (int i = sq->count; i >= pos; i--)			//从后往前遍历
    	{
    		sq->data[i] = sq->data[i - 1];
    	}
    
    	sq->data[pos] = val;
    	++sq->count;
    
    	return true;
    }
    
    
    bool Delete_Head(SqList* sq)
    {
    	return Delete_Pos(sq, 0);
    }
    bool Delete_Tail(SqList* sq)
    {
    	return Delete_Pos(sq, sq->count - 1);
    }
    //指定位置删除
    bool Delete_Pos(SqList* sq, int pos)//pos表示下标
    {
    	if (sq->count == 0)	return false;
    	if (pos < 0 || pos >= SEQLEN)	return false;
    
    	int i = pos;
    	while (i < sq->count - 1)
    	{
    		sq->data[i] = sq->data[i + 1];
    		i++;
    	}
    	sq->count--;
    	return true;
    }
    
    //指定元素查找,返回顺序表下标
    int FindPos_Element(SqList* sq, ElemType val)
    {
    	/*
    	分析:
    	1、循环遍历查找元素val,返回元素下标
    	*/
    	int i = 0;
    	while (i < sq->count)
    	{
    		if (sq->data[i] == val)
    		{
    			break;
    		}
    		++i;
    	}
    
    	if (i == sq->count)	return -1;	//查找失败,返回-1
    	return i;
    }
    
    //指定位置查找,形参接收查找结果
    bool FindElement_Pos(SqList* sq, int pos, ElemType* result)
    {
    	/*
    	分析:
    	1、pos非法,pos <0 || pos >SEQLEN -1
    	2、pos位置无值,pos >count-q
    	3、找到,赋值给result
    	*/
    	if (pos < 0 || pos > SEQLEN - 1)	return false;
    	if (pos > sq->count - 1)			return false;
    
    	*result = sq->data[pos];
    	return true;
    }
    
    // 清空
    void Clear_SqList(SqList* sq)
    {	
    	sq->count = 0;
    }
    
    //打印表
    void Show_SqList(SqList* sq)
    {
    	for (int i = 0; i < sq->count; ++i)
    	{
    		printf("<-- %d ", sq->data[i]);
    	}
    
    	printf("
    ");
    }
    
    

    main.cpp

    #define _CRT_SECURE_NO_WARNINGS
    #include "SeqList.h"
    #include <stdio.h>
    
    int main()
    {
    	printf("顺序表,可以储存10个整型数字
    ");
    	SqList sq;  //  定义一个顺序表
    	Init_SqList(&sq);
    	while (true)
    	{
    
    		int a;
    		scanf("%d", &a);
    		Insert_Head(&sq, a);
    		Show_SqList(&sq);
    
    	}
    
    	return 0;
    }
    


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    不定长顺序表AlterList

    AlterList.h

    #pragma once
    
    typedef int ElemType;
    #define INITSIZE  5
    
    typedef struct _AlterList
    {
    	ElemType* data;  //  指向用户申请的堆区空间
    	int count;     //  元素个数
    	int listsize;  // 存储空间的容量
    }AList;
    
    // 初始化
    void AlterList_Init(AList* alist);
    
    //头插
    void Insert_Head(AList* alist, ElemType val);
    
    //尾插
    void Insert_Tail(AList* alist, ElemType val);
    
    //按位置插
    void Insert_Pos(AList* alist, ElemType val, int pos);
    
    //显示元素
    void Show_AList(AList* alist);
    
    //按位置删除
    void Delete_Pos(AList* alist, int pos);
    //头删
    void Delete_Head(AList* alist);
    // 尾删
    void Delete_Tail(AList* alist);
    //删除重复元素
    void Delete_Element(AList* alist, ElemType val);
    
    //根据元素查位置
    int  FindPos_Element(AList* alist, ElemType val);
    //根据条件查找
    //int  FindPos_Locate(AList* alist, ElemType val, bool(*compare)(ElemType, ElemType));
    
    //逆置
    void Reverse_AList(AList* alist);
    
    //清空
    void  Clear_AList(AList* alist);
    
    //销毁
    void  Destroy_AList(AList* alist);
    
    

    AlterList.cpp

    #include "AlterList.h"
    #include <malloc.h>
    #include <stdio.h>
    #include <assert.h>
    #include <string.h>
    
    static bool IsFull(AList* alist)
    {
    	return alist->count == alist->listsize;
    }
    
    static bool IsEmpty(AList* alist)
    {
    	return alist->count == 0;
    }
    
    static void AppendSpace(AList* alist)
    {
    	alist->listsize *= 2;
    	ElemType* s = (ElemType*)malloc(alist->listsize * sizeof(ElemType));
    	assert(s != NULL);
    
    	for (int i = 0; i < alist->count; ++i)
    	{
    		s[i] = alist->data[i];
    	}
    
    	free(alist->data);
    	alist->data = s;
    }
    
    void AlterList_Init(AList* alist)
    {
    	assert(alist != NULL);
    	if (alist == NULL)
    	{
    		return;
    	}
    
    	alist->count = 0;
    	alist->listsize = INITSIZE;
    	alist->data = (ElemType*)malloc(sizeof(ElemType) * alist->listsize);
    	assert(alist->data != NULL);
    }
    
    //头插
    void Insert_Head(AList* alist, ElemType val)
    {
    	Insert_Pos(alist, val, 0);
    }
    
    //尾插
    void Insert_Tail(AList* alist, ElemType val)
    {
    	Insert_Pos(alist, val, alist->count);
    }
    
    //按位置插
    void Insert_Pos(AList* alist, ElemType val, int pos)
    {
    	if (pos < 0 || pos > alist->count) return;
    
    	if (IsFull(alist))
    	{
    		//  扩容
    		AppendSpace(alist);
    	}
    
    	int i = alist->count;
    	while (i > pos)   //  最后一次 i == pos+1
    	{
    		alist->data[i] = alist->data[i - 1];
    		i--;
    	}
    
    	alist->data[pos] = val;
    	alist->count++;
    }
    
    void Show_AList(AList* alist)
    {
    	for (int i = 0; i < alist->count; ++i)
    	{
    		printf("%d  ", alist->data[i]);
    	}
    
    	printf("
    ");
    }
    
    
    //按位置删除
    void Delete_Pos(AList* alist, int pos)
    {
    	/*
    	1、检查pos位置是否合法
    	2、从后往前移动,删除(覆盖)POS位置的值
    	*/
    	if (pos < 0 || pos >= alist->count)	return;
    
    	int i = pos;
    	while (i < alist->count - 1)
    	{
    		alist->data[i] = alist->data[i + 1];
    	}
    
    	alist->count--;
    }
    
    //头删
    void Delete_Head(AList* alist)
    {
    	return Delete_Pos(alist, 0);
    }
    
    // 尾删
    void Delete_Tail(AList* alist)
    {
    	return Delete_Pos(alist, alist->count - 1);
    }
    
    //删除重复元素
    void Delete_Element(AList* alist, ElemType val)
    {
    	int i = 0;
    	int j = 0;
    	while (j < alist->count)
    	{
    		if (alist->data[j] == val)
    		{
    			++j;
    		}
    		else if (alist->data[j] != val)
    		{
    			if (alist->data[i] != alist->data[j])		//避免不必要的赋值运算
    			{
    				alist->data[i] = alist->data[j];
    			}
    			//向后遍历
    			++i;
    			++j;
    		}
    
    	}
    	alist->count -= j - i;	//差值为该重复元素的数量
    }
    
    
    //根据元素查位置
    int  FindPos_Element(AList* alist, ElemType val)
    {
    	for (int i = 0; i < alist->count; i++)
    	{
    		if (alist->data[i] == val)
    		{
    			return i;
    		}
    
    	}
    
    	return -1;
    }
    
    
    //逆置
    void Reverse_AList(AList* alist)
    {
    	/*
    	首位互换,通过指向头与为的下标向中间遍历
    	*/
    	for (int i = 0, j = alist->count - 1; i < j; ++i, --j)
    	{
    		if (alist->data[i] != alist->data[j])//相同的值不交换
    		{
    			ElemType tmp = alist->data[i];
    			alist->data[i] = alist->data[j];
    			alist->data[j] = tmp;
    		}
    
    	}
    
    }
    
    
    //清空
    void  Clear_AList(AList* alist)
    {
    	alist->count = 0;
    }
    
    
    //销毁
    void  Destroy_AList(AList* alist)
    {
    	free(alist->data);
    	alist->count = alist->listsize = 0;
    }
    
    

    main.cpp

    #include <stdio.h>
    #include "AlterList.h"
    
    int main()
    {
    	AList alist;
    	AlterList_Init(&alist);
    
    	for (int i = 0; i < 5; ++i)
    	{
    		Insert_Head(&alist, i);
    	}
    
    	Show_AList(&alist);
    	//头插入测试
    	Insert_Head(&alist, 10);
    	Insert_Head(&alist, 10);
    	Show_AList(&alist);
    	//尾插测试
    	Insert_Tail(&alist, 10);
    	Show_AList(&alist);
    	//查找测试
    	//int i = FindPos_Element(&alist, 3);
    	//alist.data[i];
    	//printf("是3的下标
    ");
    	//去重删除
    	printf("去重删除
    ");
    	Delete_Element(&alist, 10);
    	Show_AList(&alist);
    	//逆置
    	printf("逆置
    ");
    	Reverse_AList(&alist);
    	Show_AList(&alist);
    	//清空
    	Clear_AList(&alist);
    	Show_AList(&alist);
    	//销毁
    	Destroy_AList(&alist);
    
    	return 0;
    }
    


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    单链表 LinkList

    LinkList.h

    #pragma once
    
    typedef int ElemType;
    
    typedef struct _Node
    {
    	ElemType data;
    	struct _Node* next;
    }LNode;
    
    // 初始化
    void LinkList_Init(LNode* list);
    
    // 头插
    bool Insert_Head(LNode* list, ElemType val);
    
    // 尾插
    bool Insert_Tail(LNode* list, ElemType val);
    
    //位置插
    bool  Insert_Pos(LNode* list, ElemType val, int pos);
    
    //显示
    void Show(LNode* list);
    
    // 删除
    bool Delete_Head(LNode* list);
    bool Delete_tail(LNode* list);
    bool Dele_pos(LNode* list, ElemType pos);
    
    // 查找位置
    LNode* FindPos_Element(LNode* list, ElemType val);
    
    //条件查找
    LNode* FindPos_Locate(LNode* list, ElemType val,
    	bool(*compare)(ElemType, ElemType));
    
    // 逆置
    void Reserve_List(LNode* list);
    
    // 清空
    void Clear_List(LNode *list);
    
    // 销毁
    void Destory_List(LNode* list);
    
    

    LinkList.cpp

    #include "LinkList.h"
    #include <stdio.h>
    #include <malloc.h>
    #include <string.h>
    #include <assert.h>
    
    //判空
    static bool IsEmpty(LNode* list)
    {
    	return list->next == NULL;
    }
    
    //求长度
    static int GetLength(LNode* list)
    {
    	int count = 0;
    	LNode* p = list->next;
    
    	while (p != NULL)
    	{
    		count++;
    		p = p->next;
    	}
    
    	return count;
    }
    
    //追加新结点
    static LNode* ApplyNode(ElemType val, LNode* next)
    {
    	LNode* s = (LNode*)malloc(sizeof(LNode));
    	assert(s != NULL);
    	if (s == NULL)
    	{
    		return NULL;
    	}
    
    	s->data = val;
    	s->next = next;
    
    	return s;
    }
    
    // 初始化
    void LinkList_Init(LNode* list)
    {
    	assert(list != NULL);
    	if (list == NULL) return;
    
    	list->next = NULL;
    }
    
    // 头插
    bool Insert_Head(LNode* list, ElemType val)
    {
    	if (NULL == (list->next = ApplyNode(val, list->next)))
    	{
    		return false;
    	}
    
    	return true;
    }
    
    // 尾插
    bool Insert_Tail(LNode* list, ElemType val)
    {
    	LNode* p = list;
    
    	while (p->next != NULL)
    	{
    		p = p->next;
    	}
    
    	if (NULL == (p->next = ApplyNode(val, p->next)))
    	{
    		return false;
    	}
    
    	return true;
    }
    
    //位置插
    bool  Insert_Pos(LNode* list, ElemType val, int pos)
    {
    	if (pos < 0 || pos > GetLength(list)) return false;
    
    	LNode* p = list;
    	while (pos)   //  while循环退出后,p指向要插入位置的前一个结点
    	{
    		p = p->next;
    		pos--;
    	}
    
    	if (NULL == (p->next = ApplyNode(val, p->next)))
    	{
    		return false;
    	}
    
    	return true;
    }
    
    //显示
    void Show(LNode* list)
    {
    	LNode* p = list->next;	//第一个节点
    	while (p != NULL)
    	{
    
    		printf("%d   ", p->data);
    		p = p->next;
    	}
    	printf("
    ");
    }
    
    // 删除
    bool Delete_Head(LNode* list)
    {
    	//LNode* p = list->next;
    	//list->next = p->next;
    	//free(p);
    	Dele_pos(list, 0);
    	return true;
    }
    // 尾删
    bool Delete_tail(LNode* list)
    {
    	Dele_pos(list, GetLength(list) - 1);
    	return true;
    }
    //位置删
    bool Dele_pos(LNode* list, ElemType pos)
    {
    	if (pos<0 || pos >= GetLength(list))	return false;
    
    	//找前驱
    	LNode* p = list;
    	while (pos > 0)
    	{
    		p = p->next;
    		--pos;
    	}
    
    	//pos位置
    	LNode* q = p->next;
    
    	p->next = q->next;
    	free(q);
    }
    
    // 查找位置
    LNode* FindPos_Element(LNode* list, ElemType val)
    {
    	LNode* p = list->next;
    	while (p != NULL)
    	{
    		if (p->data == val)
    		{
    			return p;
    		}
    		p = p->next;
    	}
    	
    	//找不到返回NULL
    	return NULL;
    }
    
    //条件查找
    LNode* FindPos_Locate(LNode* list, ElemType val,
    	bool(*compare)(ElemType, ElemType))
    {
    	LNode* p = list->next;
    	while (p != NULL)
    	{
    		if (compare(val, 10))
    		{
    			return p;
    		}
    		p = p->next;
    	}
    
    	return NULL;
    }
    
    // 逆置
    void Reserve_List(LNode* list)
    {
    	LNode* q = NULL, * s = NULL;
    	LNode* p = list->next;	//从第一个节点开始遍历至链表结尾,依次改变每一个节点的next指向
    	while (p != NULL)
    	{
    		q = p->next;	//暂存下一节点
    		p ->next= s;	//改变当前节点指针指向,指向上一个节点
    		s = p;			//暂存上一个节点
    		p = q;			//遍历下一个节点
    	}
    	//遍历结束时,p指向空,s指向原链表的为节点
    	list->next = s;
    }
    
    // 清空
    void Clear_List(LNode* list)
    {
    	LNode* p = NULL;
    	while (list->next != NULL)
    	{
    		p = list->next;
    		list->next = p->next;
    		free(p);
    	}
    }
    
    // 销毁
    void Destory_List(LNode* list)
    {
    	Clear_List(list);
    }
    

    main.cpp

    #include "LinkList.h"
    #include <stdio.h>
    int main()
    {
    	LNode list;
    	LinkList_Init(&list);
    	//添加元素
    	Insert_Head(&list, 0);
    	Insert_Tail(&list, 6);
    	for (int i = 1; i < 6; ++i)
    	{
    		Insert_Pos(&list, i, i);
    	}
    	Show(&list);
    	/*                       删除                     */
    	printf("
    头删	");
    	Delete_Head(&list);
    	Show(&list);
    	printf("
    尾删	");
    	Delete_tail(&list);
    	Show(&list);
    	/*                      逆置                        */
    	printf("
    逆置	");
    	Reserve_List(&list);
    	Show(&list);
    	/*                    查找                                */
    	LNode* p = NULL;
    	printf("
    查找 "3"	");
    	p = FindPos_Element(&list,3);
    	if (p != NULL)
    		printf("%d
    ", p->data);
    	else	printf("找不到
    ");
    
    	printf("
    查找 "6"	");
    	p = FindPos_Element(&list, 6);
    	if (p != NULL)
    		printf("%d
    ", p->data);
    	else	printf("找不到
    ");
    
    
    	Clear_List(&list);
    	return 0;
    }
    
    


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    双向链表 DuLinkList

    DuLinkList.h

    #pragma once
    
    typedef int ElemType;
    
    typedef struct _DuList
    {
    	ElemType data;
    	struct _DuList* next;
    	struct _DuList* prior;
    }DuList;
    
    
    //初始化
    DuList* CreateDuList();
    //创建一个节点
    DuList* CreateNode(ElemType data);
    //头插
    void InsertHead(DuList* head, ElemType data);
    //尾插
    void InsertTail(DuList* head, ElemType data);
    //任意位置插
    void InsertPos(DuList* head, ElemType data, int pos);
    //删头
    void DeleteHead(DuList* head);
    //删尾
    void DeleteTail(DuList* head);
    //按位置删
    void DeletePos(DuList* head, int pos);
    //按位置寻找
    void SearchPos(DuList* head, int pos);
    //清空
    void ClearList(DuList* head);
    //释放
    void FreeList(DuList* head);
    //显示
    void ShowList(DuList* head);
    

    DuLinkList.cpp

    #include "DuLinkList.h"
    #include <stdio.h>
    #include <malloc.h>
    #include <string.h>
    #include <assert.h>
    
    
    static bool Isempty(DuList* head)
    {
    	return head->next == NULL;
    }
    
    static int GetLength(DuList* head)//长度
    {
    	if (Isempty(head))	return 0;
    
    	int num = 0;
    	DuList* p = head->next;
    	while (p != NULL)
    	{
    		num++;
    		p = p->next;
    	}
    	return num;
    }
    
    DuList* CreateDuList()//创建链表
    {
    	DuList* head = (DuList*)malloc(sizeof(DuList));
    	assert(head != NULL);
    	head->next = head->prior = NULL;
    	return head;
    }
    
    DuList* CreateNode(ElemType data)//创建新的节点
    {
    	DuList* node = (DuList*)malloc(sizeof(DuList));
    	assert(node != NULL);
    	node->data = data;
    	node->next = node->prior = NULL;
    	return node;
    }
    
    void InsertHead(DuList* head, ElemType data)//头插法
    {
    	InsertPos(head,data,0);
    }
    
    void InsertTail(DuList* head, ElemType data)//尾插法
    {
    	InsertPos(head, data, GetLength(head));
    }
    
    void InsertPos(DuList* head, ElemType data, int pos)//任意位置插
    {
    	if (pos<0 || pos>GetLength(head))	return;
    
    	//前驱
    	DuList* p = head;
    	while (pos)
    	{
    		p = p->next;
    		pos--;
    	}
    
    	DuList* newnode = CreateNode(data);
    	newnode->next = p->next;
    	p->next = newnode;
    	newnode->prior = p;
    	if (newnode->next != NULL)
    	{
    		newnode->next->prior = newnode;
    	}
    }
    
    void DeleteHead(DuList* head)
    {
    	DeletePos(head,0);
    }
    
    void DeleteTail(DuList* head)
    {
    	DeletePos(head,GetLength(head)-1);
    }
    
    void DeletePos(DuList* head, int pos)
    {
    	if (pos < 0 || pos >= GetLength(head))	return;
    
    	DuList* p = head;
    	while (pos)
    	{
    		p = p->next;
    		pos--;
    	}
    	DuList* q = p->next;
    	p->next = q->next;
    	if (p->next != NULL)
    	{
    		p->next->prior = p;
    	}
    
    	free(q);
    }
    
    void SearchPos(DuList* head, int pos)
    {
    	if (pos < 0 || pos >= GetLength(head))	return;
    	DuList* p = head->next;
    
    	while (pos)
    	{
    		p = p->next;
    		pos--;
    	}
    	printf("查找成功,值为:%d
    ", p->data);
    }
    
    void ClearList(DuList* head)
    {
    	if (Isempty(head))	return;
    
    	DuList* p = head->next;
    	DuList* q;
    	while (p != NULL)
    	{
    		q = p->next;
    		free(p);
    		p = q;
    	}
    	head->next = NULL;
    }
    
    void FreeList(DuList* head)
    {
    	if (head == NULL)
    	{
    		return;
    	}
    	DuList* q;
    	while (head != NULL)
    	{
    		q = head->next;
    		free(head);
    		head = q;
    	}
    }
    
    void ShowList(DuList* head)
    {
    	if (Isempty(head))	return;
    	DuList* p = head->next;
    	while (p != NULL)
    	{
    		printf("%d ", p->data);
    		p = p->next;
    	}
    	printf("
    ");
    }
    

    main.cpp

    #include "DuLinkList.h"
    #include <stdio.h>
    
    int main()
    {
    	DuList* head = CreateDuList();
    	for (int i = 10; i >= 0; --i)
    	{
    		InsertHead( head, i);
    	}
    	ShowList( head);
    
    	DeletePos(head, 0);
    	ShowList(head);
    
    	SearchPos(head, 5);
    
    	ClearList(head);
    
    	InsertPos(head, 1, 0);
    	ShowList(head);
    	DeletePos(head, 0);
    	ShowList(head);
    	return 0;
    }
    


    回到标题

    循环链表 CList

    CList.h

    #pragma once
    
    typedef int ElemType;
    
    typedef struct _CList
    {
    	ElemType data;
    	struct _CList* next;
    }CList;
    
    CList* InitCList();//初始化循环链表
    
    CList* CreateNode(ElemType data);//创建一个节点
    
    void InsertByHead(CList* headCList, ElemType data);//头插法
    
    void InsertByTail(CList* headCList, ElemType data);//尾插法
    
    void InsertByPos(CList* headCList, ElemType data, int pos);//按位置插
    
    void DeleteByHead(CList* headCList);//删头
    
    void DeleteByTail(CList* headCList);//删尾
    
    void DeleteByPos(CList* headCList, int pos);//按位置删
    
    void  ClearList(CList* headCList);//清空链表
    
    void FreeList(CList* headCList);//销毁链表
    
    void Reverse(CList* headCList);//逆置
    
    void ShowList(CList* headCList);
    

    CList.cpp

    #include "CList.h"
    #include <stdio.h>
    #include <malloc.h>
    #include <assert.h>
    
    static bool Isempty(CList* head)//判空
    {
    	return head->next == head;
    }
    
    static int GetLength(CList* head)//获取该链表的长度,
    {
    	if (Isempty(head))	return 0;
    	int num = 0;
    	CList* p = head->next;
    	while (p != head)
    	{
    		num++;
    		p = p->next;
    	}
    	return num;//链表中的实际长度,不是最大的那个下标
    }
    
    CList* InitCList()//创建链表
    {
    	CList* head = (CList*)malloc(sizeof(CList));
    	head->next = head;
    	return head;
    }
    
    CList* CreateCList(ElemType data)//创建节点
    {
    	CList* newList = (CList*)malloc(sizeof(CList));
    	newList->data = data;
    	newList->next = NULL;//先让这个节点指向空,后续再做处理
    	return newList;
    }
    
    void InsertByPos(CList* head, ElemType data, int pos)//按位置插
    {
    	if (pos < 0 || pos >= GetLength(head))
    	{
    		return;
    	}
    
    	CList* p = head;
    	while (pos)
    	{
    		p = p->next;
    		--pos;
    	}
    	//此时p是要插入位置的前一个节点
    	CList* newCList = CreateCList(data);
    	newCList->next = p->next;
    	p->next = newCList;
    }
    
    void InsertByHead(CList* head, ElemType data)//头插法
    {
    	CList* newCList = CreateCList(data);
    	newCList->next = head->next;
    	head->next = newCList;
    	//InsertInPos(head,data,0);
    }
    
    void InsertByTail(CList* head, ElemType data)//尾插法
    {
    
    	CList* p = head;
    	while (p->next != head)
    	{
    		p = p->next;
    	}//此时p为最后一个节点
    
    	CList* newCList = CreateCList(data);
    	p->next = newCList;
    	newCList->next = head;
    
    	//InsertInPos(head,data,GetLength(head));
    }
    
    void DeleteByPos(CList* head, int pos)//按位置删
    {
    	if (pos < 0 || pos >= GetLength(head))
    	{
    		return;
    	}
    
    	CList* posCList = head->next;//要删除的节点
    	CList* posfrontCList = head;//要删除节点的前一个节点
    
    	assert(posCList != NULL);
    	if (posCList == NULL)
    	{
    		printf("数据为空,无法删除!
    ");
    		return;
    	}
    
    	while (pos)
    	{
    		posfrontCList = posfrontCList->next;
    		posCList = posCList->next;
    		pos--;
    	}
    	posfrontCList->next = posCList->next;
    	free(posCList);
    	printf("删除成功!
    ");
    }
    
    void DeleteByHead(CList* head)
    {
    	CList* p = head->next;//头结点
    	head->next = p->next;
    	free(p);
    	//DeleteInPos(head,0);
    }
    
    void DeleteByTail(CList* head)
    {
    	CList* p = head;
    	while (p->next->next != head)
    	{
    		p = p->next;
    	}//此时p是要删除位置的前一个节点
    
    	CList* q = p->next;//q是要删除位置的节点
    	p->next = head;
    	free(q);
    	//DeleteInPos(head,GetLength(CList)-1);
    }
    
    void  ClearList(CList* head)
    {
    	if (Isempty(head))		return;
    
    	CList* p;
    	CList* q;
    	p = head->next;
    	while (p != head)
    	{
    		q = p->next;
    		free(p);
    		p = q;
    	}
    	head->next = head;
    }
    
    void FreeList(CList* head)
    {
    	if (head == NULL)
    	{
    		return;
    	}
    
    	CList* p = head->next;//第一个节点
    	CList* q;
    	while (p != head)
    	{
    		q = p->next;
    		free(p);
    		p = q;
    	}
    	free(head);
    }
    
    void Reverse(CList* head)
    {
    	CList* p = head->next;
    	CList* q = NULL;
    	CList* s = head;
    	while (p != head)
    	{
    		q = p->next;
    		p->next = s;
    		s = p;
    		p = q;
    	}
    	head->next = s;
    }
    
    void ShowList(CList* head)
    {
    	CList* p = head->next;
    	while (p != head)
    	{
    		printf("%d ", p->data);
    		p = p->next;
    	}
    	printf("
    ");
    }
    

    main.cpp

    #include "CList.h"
    #include <stdio.h>
    #include <stdlib.h>
    int main()
    {
    	CList* head = InitCList();
    	for (int i = 0; i < 10; i++)
    	{
    		InsertByHead(head, i + 1);
    	}
    	ShowList(head);
    	
    	Reverse(head);
    	ShowList(head);
    
    	DeleteByPos(head, 5);
    	ShowList(head);
    
    	return 0;
    }
    


    回到标题

    顺序栈 SeqStack

    SeqStack.h

    #pragma once
    
    typedef int ElemType;//存储数据的类型
    
    #define SIZE 10
    
    typedef struct Stack
    {
    	ElemType data[SIZE];
    	int num;
    }Stack;
    
    bool InitStack(Stack* headnode);//创建栈
    
    bool Push(Stack* headnode, ElemType val);//插入(尾)
    
    bool Pop(Stack* headnode);//出栈(尾)
    
    ElemType Top(Stack* headnode);//获取栈顶元素
    
    bool Clear(Stack* headnode);//清空栈
    
    

    SeqStack.cpp

    #include<stdio.h>
    #include<malloc.h>
    #include<stdlib.h>
    #include<assert.h>
    #include"SeqStack.h"
    
    static bool IsFull(Stack* headnode)
    {
    	return headnode->num == SIZE;
    }
    
    bool InitStack(Stack* headnode)
    {
    	if (headnode == NULL)	return false;
    
    	headnode->num = 0;
    	return true;
    }
    
    bool Push(Stack* headnode, ElemType val)
    {
    	if (IsFull(headnode) || headnode == NULL)	return false;
    	headnode->data[headnode->num] = val;
    	(headnode->num)++;
    	return true;
    }
    
    bool Pop(Stack* headnode)
    {
    	if (headnode == NULL || headnode->num == 0)	return false;
    	(headnode->num)--;
    	return true;
    }
    
    ElemType Top(Stack* headnode)
    {
    	if (headnode == NULL || headnode->num == 0)	return -1;
    	return headnode->data[headnode->num];
    }
    
    bool Clear(Stack* headnode)
    {
    	if (headnode == NULL)	return false;
    	headnode->num = 0;
    	return true;
    }
    
    

    main.cpp

    #include<stdio.h>
    #include<malloc.h>
    #include<stdlib.h>
    #include<assert.h>
    #include"SeqStack.h"
    
    int main()
    {
    	Stack headNode;
    	InitStack(&headNode);
    	for (int i = 0; i < 10; i++)
    	{
    		Push(&headNode, i + 1);
    	}
    	for (int i = 0; i < 5; i++)
    	{
    		printf("%d	", Top(&headNode));
    		Pop(&headNode);
    	}
    
    	Clear(&headNode);
    	printf("
    %d
    ", Top(&headNode));
    
    	return 0;
    }
    


    回到标题

    链栈 LinkStack

    LinkStack.h

    #pragma once
    
    typedef  int ElemType;
    
    typedef struct Stack
    {
    	ElemType data;
    	struct Stack* next;
    }Stack;
    //初始化链栈
    Stack* InitStack();
    //头插入
    bool Push(Stack* headNode, ElemType val);
    //创建新的节点
    Stack* CreateNode(ElemType val);
    //头出
    bool Pop(Stack* headNode);
    //获取栈顶元素
    ElemType Top(Stack* headNode);
    //清空栈
    bool Clear(Stack* headNode);
    
    

    LinkStack.cpp

    
    #include<stdio.h>
    #include"LinkStack.h"
    #include<malloc.h>
    #include<assert.h>
    #include<stdlib.h>
    
    Stack* InitStack()
    {
    	Stack* headNode = (Stack*)malloc(sizeof(Stack));
    	headNode->next = NULL;
    	return headNode;
    }
    
    Stack* CreateNode(ElemType val)
    {
    	Stack* newnode = (Stack*)malloc(sizeof(Stack));
    	if (newnode == NULL)	return NULL;
    	newnode->data = val;
    	newnode->next = NULL;
    	return newnode;
    }
    
    bool Push(Stack* headNode, ElemType val)
    {
    	if (headNode == NULL)	return false;
    	Stack* p = CreateNode(val);
    	p->next = headNode->next;
    	headNode->next = p;
    	return true;
    }
    
    bool Pop(Stack* headNode)
    {
    	if (headNode == NULL || headNode->next == NULL)	return false;
    	Stack* p = headNode->next;
    	headNode->next = p->next;
    	free(p);
    }
    
    ElemType Top(Stack* headNode)
    {
    	if (headNode == NULL || headNode->next == NULL) return -1;
    
    	return headNode->next->data;
    }
    
    bool Clear(Stack* headNode)
    {
    	if (headNode == NULL)	return false;
    
    	while (headNode->next != NULL)
    	{
    		Pop(headNode);
    	}
    	return true;
    }
    

    main.cpp

    #include<stdio.h>
    #include"LinkStack.h"
    #include<malloc.h>
    #include<assert.h>
    #include<stdlib.h>
    
    int main()
    {
    	Stack* headNode = InitStack();
    	for (int i = 0; i < 10; i++)
    	{
    		Push(headNode, i+1);
    	}
    	for (int i = 0; i < 5; i++)
    	{
    		printf("%d	",Top(headNode));
    		Pop(headNode);
    	}
    
    	Clear(headNode);
    	printf("
    %d
    ", Top(headNode));
    	return 0;
    }
    


    回到标题

    顺序队列 SeqQueue

    SeqQueue.h

    #pragma once
    
    typedef int ElemType;
    
    #define SIZE 10
    
    typedef struct Queue
    {
    	ElemType* data;
    	int num;
    }Queue;
    
    bool InitQueue(Queue* headnode);//队列的初始化
    
    bool EnQueue(Queue* headnode, ElemType val);//入队列,尾插
    
    bool DeQueue(Queue* headnode);//出队列,头删
    
    ElemType Top(Queue* headnode);//获取对头元素
    
    bool Clear(Queue* headnode);//清空
    
    bool Free(Queue* headnode);//销毁
    
    

    SeqQueue.cpp

    #include<stdio.h>
    #include<stdlib.h>
    #include<malloc.h>
    #include<assert.h>
    #include"SeqQueue.h"
    
    static bool IsEmpty(Queue* headnode)
    {
    	return headnode->num == 0;
    }
    
    static bool IsFull(Queue* headnode)
    {
    	return headnode->num == SIZE;
    }
    
    bool InitQueue(Queue* headnode)
    {
    	if (headnode == NULL)	return false;
    
    	headnode->data = (ElemType*)malloc(sizeof(ElemType) * SIZE);
    	if (headnode->data == NULL)	return false;
    
    	headnode->num = 0;
    	return true;
    }
    
    bool EnQueue(Queue* headnode, ElemType val)
    {
    	if (headnode == NULL || IsFull(headnode))	return false;
    	headnode->data[headnode->num] = val;
    	headnode->num++;
    	return true;
    }
    
    bool DeQueue(Queue* headnode)
    {
    	if (headnode == NULL || IsEmpty(headnode))	return false;
    	for (int i = 0; i < headnode->num - 1; i++)
    	{
    		headnode->data[i] = headnode->data[i + 1];
    	}
    	headnode->num--;
    	return true;
    }
    
    ElemType Top(Queue* headnode)
    {
    	if (headnode == NULL || IsEmpty(headnode))	return -1;
    
    	return headnode->data[0];
    }
    
    bool Clear(Queue* headnode)
    {
    	if (headnode == NULL)	return false;
    	headnode->num = 0;
    	return true;
    }
    
    bool Free(Queue* headnode)
    {
    	if (headnode == NULL)	return false;
    
    	free(headnode->data);//释放掉原来申请的空间,此时*data还存在
    	headnode->num = 0;//
    	headnode->data = NULL;//
    	return true;
    }
    
    

    main.cpp

    #include<stdio.h>
    #include<stdlib.h>
    #include<malloc.h>
    #include<assert.h>
    #include"SeqQueue.h"
    
    int main()
    {
    	Queue headnode;
    	InitQueue(&headnode);
    
    	for (int i = 0; i < 10; ++i)
    	{
    		EnQueue(&headnode, i);
    	}
    
    	for (int i = 0; i < 5; ++i)
    	{
    		printf("%d	",Top(&headnode));
    		DeQueue(&headnode);
    	}
    
    	Clear(&headnode);
    	printf("
    %d", Top(&headnode));
    	
    	return 0;
    }
    


    回到标题

    链式队列 LinkQueue

    LinkQueue.h

    #pragma once
    
    typedef int ElemType;
    
    typedef struct Node
    {
    	ElemType data;
    	struct Node* next;
    }Node;
    
    typedef struct Queue
    {
    	Node* head;
    	Node* tail;
    }Queue;
    
    bool	InitQueue(Queue* headnode);//初始化
    
    bool EnQueue(Queue* headnode, ElemType val);//插入
    
    bool DeQueue(Queue* headnode);//出队
    
    ElemType Top(Queue* headnode);//获取对头
    
    bool Clear(Queue* headnode);//清空
    
    

    LinkQueue.cpp

    #include<stdio.h>
    #include<stdlib.h>
    #include<assert.h>
    #include<malloc.h>
    #include"LinkQueue.h"
    
    bool	InitQueue(Queue* headnode)
    {
    	if (headnode == NULL)	return false;
    
    	headnode->head = headnode->tail = NULL;
    	return true;
    }
    
    bool EnQueue(Queue* headnode, ElemType val)
    {
    	if (headnode == NULL)	return false;
    
    	Node* newnode = (Node*)malloc(sizeof(Node));
    	if (newnode == NULL)	return false;
    
    	newnode->data = val;
    	newnode->next = NULL;
    
    	if (headnode->tail == NULL)//插入的第一个节点
    	{
    		headnode->head = headnode->tail = newnode;
    	}
    	else
    	{
    		headnode->tail->next = newnode;
    		headnode->tail = newnode;
    	}
    	return true;
    }
    
    bool DeQueue(Queue* headnode)
    {
    	if (headnode == NULL || headnode->head == NULL)	return false;
    
    	Node* p = headnode->head;
    
    	headnode->head = p->next;
    	free(p);
    
    	if (headnode->head == NULL)//如果只有一个节点,且当这个节点被删除后
    	{
    		headnode->tail = NULL;
    	}
    	return true;
    }
    
    ElemType Top(Queue* headnode)
    {
    	if (headnode == NULL || headnode->head == NULL)	return -1;
    
    	return headnode->head->data;
    }
    
    bool Clear(Queue* headnode)
    {
    	if (headnode == NULL)	return false;
    	Node* p = headnode->head;
    	Node* q;
    	while (p != NULL)
    	{
    		q = p->next;
    		free(p);
    		p = q;
    	}
    	headnode->head = headnode->tail = NULL;
    	return true;
    }
    
    

    main.cpp

    #include<stdio.h>
    #include<stdlib.h>
    #include<assert.h>
    #include<malloc.h>
    #include"LinkQueue.h"
    
    int main()
    {
    	Queue headnode;
    	InitQueue(&headnode);
    
    	for (int i = 0; i < 10; ++i)
    	{
    		EnQueue(&headnode, i);
    	}
    
    	for (int i = 0; i < 4; ++i)
    	{
    		printf("%d	", Top(&headnode));
    		DeQueue(&headnode);
    	}
    
    	Clear(&headnode);
    	printf("
    %d", Top(&headnode));
    
    
    	return 0;
    }
    


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  • 原文地址:https://www.cnblogs.com/TaoR320/p/12680158.html
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