1.
1 - (id) init 2 { 3 return [self initWithWidth: 0 andHeight: 0]; 4 } 5 6 - (id) initWithWidth: (int) w andHeight: (int) h 7 { 8 self = [super init]; 9 if (self) { 10 [self setWidth: w andHeight: h]; 11 } 12 return self; 13 }
2.
1 - (id)init 2 { 3 return [self initWithSide:0]; 4 } 5 6 - (id) initWithSide: (int) side 7 { 8 self = [super init]; 9 if (self) { 10 [self setSide:side]; 11 } 12 return self; 13 }
3.
1 //.m文件定义静态变量 增加类方法 2 #import "Fraction.h" 3 4 static int gCounter; 5 6 @implementation Fraction 7 @synthesize numerator, denominator; 8 9 10 - (Fraction *) add: (Fraction *) f 11 { 12 Fraction *result = [[Fraction alloc] init]; 13 14 result.numerator = numerator * f.denominator + denominator * f.numerator; 15 result.denominator = denominator * f.denominator; 16 17 [result reduce]; 18 gCounter++; 19 return result; 20 } 21 22 + (int) count 23 { 24 return gCounter; 25 }
4.
typedef enum {Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, Saturday} Day;
5. 枚举类型不知道怎么用
1 typedef Fraction * FractionObj; 2 3 FractionObj f1 = [[Fraction alloc] init], 4 f2 = [[Fraction alloc] init]; 5 6 [f1 setTo: 1 over: 2]; 7 [f2 setTo: 2 over: 3]; 8 9 [f1 print]; 10 [f2 print];
6.略.