• Generic AsyncQueue


    
    namespace Microshaoft
    {
        using System;
        using System.Threading;
        using System.Collections.Generic;
        public class AsyncQueue<T>
                            where T : class
        {
            public delegate void QueueEventHandler(T element);
            public event QueueEventHandler OnDequeue;
            public delegate void QueueLogEventHandler(string logMessage);
            public event QueueLogEventHandler OnQueueLog;
            public delegate void ExceptionEventHandler(Exception exception);
            public event ExceptionEventHandler OnException;
            private Queue<T> _queue = new Queue<T>();
            private static object _SyncLockObject = new object();
            private int _concurrentThreadsCount = 0; //Microshaoft 用于控制并发线程数
            private volatile bool _queueRuning = false;
            private int _maxConcurrentThreadsCount = 1; //Microshaoft 允许并发出列处理线程数为 1
            public int MaxConcurrentThreadsCount
            {
                set
                {
                    _maxConcurrentThreadsCount = value;
                }
                get
                {
                    return _maxConcurrentThreadsCount;
                }
            }
            private long _EnqueueCount = 0; //入列计数器
            public long EnqueueCount
            {
                get
                {
                    return _EnqueueCount;
                }
            }
            private long _DequeueCount = 0; //出列计数器
            public long DequeueCount
            {
                get
                {
                    return _DequeueCount;
                }
            }
            //Microshaoft 服务启动后可立即开启新的线程调用此方法(死循环)
            private void QueueRun() //Microshaoft ThreadStart
            {
                if (!_queueRuning)
                {
                    _queueRuning = true;
                    lock (_SyncLockObject)
                    {
                        ThreadStart ts = new ThreadStart(QueueRunThreadProcess);
                        Thread t = new Thread(ts);
                        t.Name = "QueueRunThreadProcess";
                        t.Start();
                    }
                }
            }
            public int Count
            {
                get
                {
                    return _queue.Count;
                }
            }
            public int ConcurrentThreadsCount
            {
                get
                {
                    return _concurrentThreadsCount;
                }
            }
            private void QueueRunThreadProcess()
            {
                if (OnQueueLog != null)
                {
                    OnQueueLog
                        (
                            string.Format
                                    (
                                        "{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
                                        , "Queue Runing Start ..."
                                        , _concurrentThreadsCount
                                        , _queue.Count
                                        , Thread.CurrentThread.Name
                                    )
                        );
                }
                while (_queue.Count > 0) //Microshaoft 死循环
                {
                    T element = null;
                    int threadID = -1;
                    lock (_SyncLockObject)
                    {
                        if (_concurrentThreadsCount < _maxConcurrentThreadsCount)
                        {
                            if (_queue.Count > 0)
                            {
                                Interlocked.Increment(ref _concurrentThreadsCount);
                                threadID = _concurrentThreadsCount;
                                if (_concurrentThreadsCount >= _maxConcurrentThreadsCount)
                                {
                                    if (OnQueueLog != null)
                                    {
                                        OnQueueLog
                                            (
                                                string.Format
                                                        (
                                                            "{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
                                                            , "Threads is Full!"
                                                            , _concurrentThreadsCount
                                                            , _queue.Count
                                                            , Thread.CurrentThread.Name
                                                        )
                                            );
                                    }
                                }
                                if (OnQueueLog != null)
                                {
                                    OnQueueLog
                                        (
                                            string.Format
                                                    (
                                                        "{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
                                                        , "Threads ++ !"
                                                        , _concurrentThreadsCount
                                                        , _queue.Count
                                                        , Thread.CurrentThread.Name
                                                    )
                                        );
                                }
                                element = _queue.Dequeue();
                            }
                        }
                    }
                    if (element != null)
                    {
                        //Microshaoft ThreadPool.QueueUserWorkelement(new WaitCallback(OnDequeueThreadProcess), element);
                        ThreadProcessState tps = new ThreadProcessState();
                        tps.element = element;
                        tps.Sender = this;
                        Thread t = new Thread(new ThreadStart(tps.ThreadProcess));
                        t.Name = string.Format("ConcurrentThread[{0}]", threadID);
                        t.Start();
                    }
                }
                _queueRuning = false;
                if (OnQueueLog != null)
                {
                    OnQueueLog
                        (
                            string.Format
                                (
                                    "{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
                                    , "Queue Runing Stopped!"
                                    , _concurrentThreadsCount
                                    , _queue.Count
                                    , Thread.CurrentThread.Name
                                )
                        );
                }
            }
            public void Enqueue(T element)
            {
                try
                {
                    lock (_SyncLockObject) //还算并发吗?
                    {
                        _queue.Enqueue(element);
                    }
                    Interlocked.Increment(ref _EnqueueCount);
                }
                catch (Exception e)
                {
                    if (OnException != null)
                    {
                        OnException(e);
                    }
                }
                if (!_queueRuning)
                {
                    QueueRun();
                }
            }
            private void OnDequeueThreadProcess(T element)
            {
                try
                {
                    if (OnDequeue != null)
                    {
                        OnDequeue(element);
                    }
                    Interlocked.Increment(ref _DequeueCount);
                    DequeueProcess();
                }
                catch (Exception e)
                {
                    if (OnException != null)
                    {
                        OnException(e);
                    }
                }
                finally
                {
                    Interlocked.Decrement(ref _concurrentThreadsCount);
                    if (_concurrentThreadsCount == 0)
                    {
                        if (OnQueueLog != null)
                        {
                            OnQueueLog
                                (
                                    string.Format
                                            (
                                                "{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
                                                , "All Threads Finished!"
                                                , _concurrentThreadsCount
                                                , _queue.Count
                                                , Thread.CurrentThread.Name
                                            )
                                );
                        }
                    }
                    if (OnQueueLog != null)
                    {
                        OnQueueLog
                            (
                                string.Format
                                        (
                                            "{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
                                            , "Threads -- !"
                                            , _concurrentThreadsCount
                                            , _queue.Count
                                            , Thread.CurrentThread.Name
                                        )
                            );
                    }
                }
            }
            private void DequeueProcess()
            {
                while (_queue.Count > 0)
                {
                    T element = null;
                    lock (_SyncLockObject)
                    {
                        if (_queue.Count > 0)
                        {
                            element = _queue.Dequeue();
                        }
                    }
                    if (element != null)
                    {
                        if (OnDequeue != null)
                        {
                            OnDequeue(element);
                        }
                        Interlocked.Increment(ref _DequeueCount);
                    }
                }
            }
            private class ThreadProcessState
            {
                private AsyncQueue<T> _sender;
                public AsyncQueue<T> Sender
                {
                    get
                    {
                        return _sender;
                    }
                    set
                    {
                        _sender = value;
                    }
                }
                private T _element;
                public T element
                {
                    get
                    {
                        return _element;
                    }
                    set
                    {
                        _element = value;
                    }
                }
                public void ThreadProcess()
                {
                    _sender.OnDequeueThreadProcess(_element);
                }
            }
        }
    }
    namespace Test
    {
        using System;
        using System.Threading;
        using Microshaoft;
        public class Class1
        {
            static AsyncQueue<Item> _queue;
            public static void Main()
            {
                Console.Title = "Client";
                Console.WriteLine(Environment.Version.ToString());
                Class1 a = new Class1();
                a.Run();
                Console.ReadLine();
            }
            public void Run()
            {
                _queue = new AsyncQueue<Item>();
                _queue.OnDequeue += new AsyncQueue<Item>.QueueEventHandler(_queue_OnDequeue);
                _queue.OnQueueLog += new AsyncQueue<Item>.QueueLogEventHandler(_queue_OnQueueLog);
                _queue.OnException += new AsyncQueue<Item>.ExceptionEventHandler(_queue_OnException);
                _queue.MaxConcurrentThreadsCount = 200;
                Thread t = new Thread(new ThreadStart(ConsoleMonitor));
                t.Start();
                //Microshaoft 以下是耗时的主程序
                for (int i = 0; i < 1000; i++)
                {
                    Thread x = new Thread(new ThreadStart(ThreadProcess));
                    x.Start();
                }
            }
            public void ConsoleMonitor()
            {
                Console.WriteLine("press any key to check queue status ...");
                while (Console.ReadLine() != "q")
                {
                    Console.WriteLine
                                (
                                    "Queue elements: {0},Threads count: {1},{2},{3}"
                                    , _queue.Count
                                    , _queue.ConcurrentThreadsCount
                                    , _queue.EnqueueCount
                                    , _queue.DequeueCount
                                );
                }
            }
            void _queue_OnException(Exception e)
            {
                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine(e.Message);
                Console.ResetColor();
            }
            void _queue_OnQueueLog(string logMessage)
            {
    ///            Console.WriteLine(logMessage);
            }
            void _queue_OnDequeue(Item element)
            {
    ///            DateTime DequeueBeginTime = DateTime.Now;
    ///            DateTime DequeueEndTime = DateTime.Now;
    ///            Console.WriteLine
    ///                        (
    ///                            "QueueRemainCount {0}, Enqueue {1}, Dequeue {2},[{3}], End {4},[{5}],[{6}]"
    ///                            , _queue.Count
    ///                            , element.EnqueueTime
    ///                            , DequeueBeginTime
    ///                            , (DequeueBeginTime.Ticks - element.EnqueueTime.Ticks) / 10000 /1000
    ///                            , DequeueEndTime
    ///                            , (DequeueEndTime.Ticks - DequeueBeginTime.Ticks) / 10000 /1000
    ///                            , _queue.ConcurrentThreadsCount
    ///                        );
    ///            Console.WriteLine(element.EnqueueTime);
                   Thread.Sleep(1);
            }
            public void ThreadProcess()
            {
                for (int i = 0; i < 1000; i++)
                {
                    Item x = new Item();
                    DateTime EnqueueTime = DateTime.Now;
                    x.Name = EnqueueTime.ToString();
                    x.EnqueueTime = EnqueueTime;
                    _queue.Enqueue(x);
    ///                Console.WriteLine
    ///                            (
    ///                                "Enqueue: {0},[{1}]"
    ///                                , EnqueueTime
    ///                                , (DateTime.Now.Ticks - EnqueueTime.Ticks) / 10000 / 1000
    ///                            );
                }
            }
        }
    }
    namespace Test
    {
        using System;
        public class Item
        {
            private string _Name;
            public string Name
            {
                get
                {
                    return _Name;
                }
                set
                {
                    _Name = value;
                }
            }
            private DateTime _EnqueueTime;
            public DateTime EnqueueTime
            {
                get
                {
                    return _EnqueueTime;
                }
                set
                {
                    _EnqueueTime = value;
                }
            }
        }
    }
    
    
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  • 原文地址:https://www.cnblogs.com/Microshaoft/p/1285784.html
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