• Hdoj 1007 Quoit Design 题解


    Problem Description

    Have you ever played quoit in a playground? Quoit is a game in which flat rings are pitched at some toys, with all the toys encircled awarded.
    In the field of Cyberground, the position of each toy is fixed, and the ring is carefully designed so it can only encircle one toy at a time. On the other hand, to make the game look more attractive, the ring is designed to have the largest radius. Given a configuration of the field, you are supposed to find the radius of such a ring.

    Assume that all the toys are points on a plane. A point is encircled by the ring if the distance between the point and the center of the ring is strictly less than the radius of the ring. If two toys are placed at the same point, the radius of the ring is considered to be 0.

    Input

    The input consists of several test cases. For each case, the first line contains an integer N (2 <= N <= 100,000), the total number of toys in the field. Then N lines follow, each contains a pair of (x, y) which are the coordinates of a toy. The input is terminated by N = 0.

    Output

    For each test case, print in one line the radius of the ring required by the Cyberground manager, accurate up to 2 decimal places.

    Sample Input

    2
    0 0
    1 1
    2
    1 1
    1 1
    3
    -1.5 0
    0 0
    0 1.5
    0
    

    Sample Output

    0.71
    0.00
    0.75
    

    Author

    CHEN, Yue

    Source

    ZJCPC2004


    思路

    最小点对算法:

    1. 只有2个点:就返回这2个点的距离
    2. 只有3个点:就返回两两组成中最短的距离
    3. 大于3个点:采用分治,步骤如下:
      1. 根据横坐标x对所有的店进行升序排列
      2. 找出中心线L,将点集划分为左右2部分(SL,SR)
      3. 递归分治解决找出(d = min(dL,dR)),表示(SL,SR)中的最近点对
      4. 将处于([L-d,L+d])中的点按照y值升序排列,不断更新最近点对的距离(如果最近点对的情况是一个在(SL),一个在(SR)里面,肯定不会超过这个边界)

    代码

    #include<bits/stdc++.h>
    using namespace std;
    struct node
    {
        double x;
        double y;
    }a[100010],b[100010];
    bool cmpx(node a, node b)
    {
        return a.x < b.x;
    }
    bool cmpy(node a, node b)
    {
        return a.y < b.y;
    }
    double dis(node a, node b)
    {
        return (a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y);
    }
    double binaryCal(int l, int r, node* a)
    {
        if(r-l == 1)    //只有2个点的情况
        {
            return dis(a[l], a[r]);
        }
        if(r-l == 2)    //有3个点的情况
        {
            double tmp1 = dis(a[l],a[l+1]);
            double tmp2 = dis(a[l+1],a[r]);
            double tmp3 = dis(a[l],a[r]);
            return min(tmp1, min(tmp2,tmp3));
        }
        int mid = (l+r)/2;
        double min_d = min(binaryCal(l,mid,a), binaryCal(mid+1,r,a));
        double sqrt_min_d = sqrt(min_d);
        int pos = 0;
        for(int i=l;i<=r;i++)
        {
            if(a[i].x < a[mid].x + sqrt_min_d && a[i].x > a[mid].x - sqrt_min_d)
                b[++pos] = a[i];
        }//将位于[L-d,L+d]范围的点保存到b数组里面
        sort(b+1,b+1+pos,cmpy);		//按照y值进行排序
        for(int i=1;i<=pos;i++)
            for(int j=i+1;j<=pos;j++)
            {
                if(b[j].y - b[i].y > sqrt_min_d)
                    break;		
                min_d = min(min_d,dis(b[i],b[j]));
            }
        return min_d;
    
    }
    int main()
    {
        int N;
        while(scanf("%d",&N)!=EOF)
        {
            if(N==0)    break;
            for(int i=1;i<=N;i++)
                scanf("%lf%lf",&a[i].x, &a[i].y);
            double ans = 0.0;
            sort(a+1,a+1+N,cmpx);
            ans = binaryCal(1,N,a);
            printf("%.2lf
    ",sqrt(ans)/2);	//最后再处理开平方问题
        }
        return 0;
    }
    
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  • 原文地址:https://www.cnblogs.com/MartinLwx/p/9757828.html
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