• Netty构建游戏服务器(三)--netty spring简单整合


    一,基本方法

    上节实现了netty的基本连接,这节加入spring来管理netty,由spring来开启netty服务。

    在netty服务器中,我们建立了三个类:HelloServer(程序主入口) , HelloServerInitializer(传输通道初始化),HelloServerHandler(业务控制器)

    这三个类中HelloServer中new了一个HelloServerInitializer,在HelloServerInitializer最后又new了一个HelloServerHandler。其中需要new的地方,就是spring要管理的地方。

    二,实现源码

    1,相关准备

    导入需要的JAR包和相关依赖,主要是spring,log4j,netty等,后面的项目源码中包含了所有jar包;

    另外你可以使用maven来构建项目,添加各种jar包。

    2,主程序TestSrping.java

    主程序很简单,就是加载spring配置文件就可以了。

    package com.wayhb;
    
    import org.apache.log4j.Logger;
    import org.springframework.context.ApplicationContext;
    import org.springframework.context.support.ClassPathXmlApplicationContext;
    
    public class TestSpring {
        
        private static Logger log = Logger.getLogger(TestSpring.class); 
    
        public static void main(String[] args) {
            // TODO Auto-generated method stub
            //加载spirng配置文件
            ApplicationContext context= new ClassPathXmlApplicationContext("server.xml");
            
            
        }
    
    }

    3,spring的XML配置单server.xml和LOG4J配置文件

    server.xml

    <beans xmlns="http://www.springframework.org/schema/beans"
        xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop"
        xmlns:tx="http://www.springframework.org/schema/tx" xmlns:context="http://www.springframework.org/schema/context"
        xmlns:lang="http://www.springframework.org/schema/lang" xmlns:util="http://www.springframework.org/schema/util"
        xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-3.0.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd http://www.springframework.org/schema/lang http://www.springframework.org/schema/lang/spring-lang-3.0.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-3.0.xsd"
        default-lazy-init="false" default-autowire="byName">
    
    <!--  <bean id="user" class="com.wayhb.User">
    <property name="userid" value="20"></property>
    <property name="username" value="wayhb"></property>
    </bean>-->
    <!--开启注解方式,扫描com.wayhb,com.netty两个包路径-->
    <context:annotation-config/> 
    <context:component-scan base-package="com.wayhb,com.netty" /> 
    
    <!-- 传统方法配置BEAN
    <bean id="helloServer" class="com.netty.HelloServer" init-method="serverStart">
    <property name="helloServerInitializer" ref="helloServerInitializer"></property>
    </bean>
    
    <bean id="helloServerInitializer" class="com.netty.HelloServerInitializer">
    <property name="helloServerHandler" ref="helloServerHandler"></property>
    </bean>
    
    <bean id="helloServerHandler" class="com.netty.HelloServerHandler" scope="prototype"></bean>
     -->
    
    </beans>

    log4j.properties

    ### 设置###
    #log4j.rootLogger = debug,stdout,D,E
    log4j.rootLogger = debug,stdout
    ### 输出信息到控制抬 ###
    log4j.appender.stdout = org.apache.log4j.ConsoleAppender
    log4j.appender.stdout.Target = System.out
    log4j.appender.stdout.layout = org.apache.log4j.PatternLayout
    log4j.appender.stdout.layout.ConversionPattern = [%-5p] %d{yyyy-MM-dd HH:mm:ss,SSS} method:%l%n%m%n
    
    ### 输出DEBUG 级别以上的日志到=E://logs/error.log ###
    #log4j.appender.D = org.apache.log4j.DailyRollingFileAppender
    #log4j.appender.D.File = C://logs/log.log
    #log4j.appender.D.Append = true
    #log4j.appender.D.Threshold = DEBUG 
    #log4j.appender.D.layout = org.apache.log4j.PatternLayout
    #log4j.appender.D.layout.ConversionPattern = %-d{yyyy-MM-dd HH:mm:ss}  [ %t:%r ] - [ %p ]  %m%n
    
    ### 输出ERROR 级别以上的日志到=E://logs/error.log ###
    #log4j.appender.E = org.apache.log4j.DailyRollingFileAppender
    #log4j.appender.E.File =C://logs/error.log 
    #log4j.appender.E.Append = true
    #log4j.appender.E.Threshold = ERROR 
    #log4j.appender.E.layout = org.apache.log4j.PatternLayout
    #log4j.appender.E.layout.ConversionPattern = %-d{yyyy-MM-dd HH:mm:ss}  [ %t:%r ] - [ %p ]  %m%n

    其中输出功能是关闭的,需要的话去掉#就可以了

    4,HelloServer

    package com.netty;
    
    import io.netty.bootstrap.ServerBootstrap;
    import io.netty.channel.ChannelFuture;
    import io.netty.channel.EventLoopGroup;
    import io.netty.channel.nio.NioEventLoopGroup;
    import io.netty.channel.socket.nio.NioServerSocketChannel;
    
    import javax.annotation.PostConstruct;
    
    import org.apache.log4j.Logger;
    import org.springframework.beans.factory.annotation.Autowired;
    import org.springframework.stereotype.Service;
    //注解方式注入bean,名字是helloServer
    @Service("helloServer")
    public class HelloServer {
        private static Logger log = Logger.getLogger(HelloServer.class); 
        /**
         * 服务端监听的端口地址
         */
        private static final int portNumber = 7878;
        
        //自动装备变量,spring会根据名字或者类型来装备这个变量,注解方式不需要set get方法了
        @Autowired
        private HelloServerInitializer helloServerInitializer;
    
        //程序初始方法入口注解,提示spring这个程序先执行这里
        @PostConstruct
        public void serverStart() throws InterruptedException{
             EventLoopGroup bossGroup = new NioEventLoopGroup();
             EventLoopGroup workerGroup = new NioEventLoopGroup();
             try {
                 ServerBootstrap b = new ServerBootstrap();
                 b.group(bossGroup, workerGroup);
                 b.channel(NioServerSocketChannel.class);
                 b.childHandler(helloServerInitializer);
    
                 // 服务器绑定端口监听
                 ChannelFuture f = b.bind(portNumber).sync();
                 // 监听服务器关闭监听
                 f.channel().closeFuture().sync();
    
                 log.info("###########################################");
                 // 可以简写为
                 /* b.bind(portNumber).sync().channel().closeFuture().sync(); */
             } finally {
                 bossGroup.shutdownGracefully();
                 workerGroup.shutdownGracefully();
             }
        }
        
    }

    注解方式更加简便,配置内容少了很多

    5,HelloServerInitializer

    package com.netty;
    
    import org.springframework.beans.factory.annotation.Autowired;
    import org.springframework.context.annotation.Scope;
    import org.springframework.stereotype.Service;
    
    import io.netty.channel.ChannelInitializer;
    import io.netty.channel.ChannelPipeline;
    import io.netty.channel.socket.SocketChannel;
    import io.netty.handler.codec.DelimiterBasedFrameDecoder;
    import io.netty.handler.codec.Delimiters;
    import io.netty.handler.codec.string.StringDecoder;
    import io.netty.handler.codec.string.StringEncoder;
    
    @Service("helloServerInitializer")
    public class HelloServerInitializer extends ChannelInitializer<SocketChannel> {
    
        @Autowired
        private HelloServerHandler helloServerHandler;
        
        @Override
        protected void initChannel(SocketChannel ch) throws Exception {
            ChannelPipeline pipeline = ch.pipeline();
    
            // 以("
    ")为结尾分割的 解码器
            pipeline.addLast("framer", new DelimiterBasedFrameDecoder(8192, Delimiters.lineDelimiter()));
    
            // 字符串解码 和 编码
            pipeline.addLast("decoder", new StringDecoder()); 
            pipeline.addLast("encoder", new StringEncoder());
    
            // 自己的逻辑Handler
            pipeline.addLast("handler", helloServerHandler);
        }
    }

    6,HelloServerHandler

    package com.netty;
    
    import java.net.InetAddress;
    
    import org.springframework.context.annotation.Scope;
    import org.springframework.stereotype.Service;
    
    import io.netty.channel.Channel;
    import io.netty.channel.ChannelHandlerContext;
    import io.netty.channel.SimpleChannelInboundHandler;
    import io.netty.channel.group.ChannelGroup;
    import io.netty.channel.group.DefaultChannelGroup;
    import io.netty.util.concurrent.GlobalEventExecutor;
    import io.netty.channel.ChannelHandler.Sharable;
    
    @Service("helloServerHandler")
    @Scope("prototype")
    //特别注意这个注解@Sharable,默认的4版本不能自动导入匹配的包,需要手动加入
    //地址是import io.netty.channel.ChannelHandler.Sharable;
    @Sharable
    public class HelloServerHandler extends SimpleChannelInboundHandler<String> {
        
        
        public static ChannelGroup channels = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
    
        @Override
        public void handlerAdded(ChannelHandlerContext ctx) throws Exception {  // (2)
            Channel incoming = ctx.channel();
            for (Channel channel : channels) {
                channel.writeAndFlush("[SERVER] - " + incoming.remoteAddress() + " 加入
    ");
            }
            channels.add(ctx.channel());
        } 
        
        @Override
        public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {  // (3)
            Channel incoming = ctx.channel();
            for (Channel channel : channels) {
                channel.writeAndFlush("[SERVER] - " + incoming.remoteAddress() + " 离开
    ");
            }
            channels.remove(ctx.channel());
        }
        
        @Override
        protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
            // 收到消息直接打印输出
            System.out.println(ctx.channel().remoteAddress() + " Say : " + msg);
            
            // 返回客户端消息 - 我已经接收到了你的消息
            ctx.writeAndFlush("Received your message !
    ");
        }
        
        /*
         * 
         * 覆盖 channelActive 方法 在channel被启用的时候触发 (在建立连接的时候)
         * 
         * channelActive 和 channelInActive 在后面的内容中讲述,这里先不做详细的描述
         * */
        @Override
        public void channelActive(ChannelHandlerContext ctx) throws Exception {
            
            System.out.println("RamoteAddress : " + ctx.channel().remoteAddress() + " active !");
            
            ctx.writeAndFlush( "Welcome to " + InetAddress.getLocalHost().getHostName() + " service!
    ");
            
            super.channelActive(ctx);
        }
    }

    特别注意这个注解@Sharable,默认的4版本不能自动导入匹配的包,需要手动加入
    地址是import io.netty.channel.ChannelHandler.Sharable;

    三,运行测试

    1,打开TestSpring.java,右键运行,正常情况下服务器会开启;

    2,打开上节写的项目,打开HelloClient.java,右键运行;

    3,HelloClient.java上再运行一次,出现两个客户端,如果都连接成功,说明项目没有问题。

    注意事项:netty4需要@Sharable才可以开启多个handler,所以需要多个连接的handler类上要加入注解@Sharable,该注解自动导入有问题,手动加入包import io.netty.channel.ChannelHandler.Sharable;

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  • 原文地址:https://www.cnblogs.com/KylinBlog/p/8718269.html
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