using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Threading;
namespace KingdeeSZReflector
{
/// <summary>
/// Form2 的摘要说明。
/// </summary>
public class Form2 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.ProgressBar progressBar1;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form2()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(120, 176);
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(104, 88);
this.textBox1.Name = "textBox1";
this.textBox1.TabIndex = 2;
this.textBox1.Text = "textBox1";
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(104, 128);
this.progressBar1.Name = "progressBar1";
this.progressBar1.TabIndex = 3;
//
// Form2
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.progressBar1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.button1);
this.Name = "Form2";
this.Text = "Form2";
this.ResumeLayout(false);
}
#endregion
delegate void myDelegate(int i);
myDelegate mydelegate = null;
public void ShowMessage(int i)
{
this.textBox1.Text = i.ToString();
this.progressBar1.Value = i;
}
public void MyEvent()
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(100);
this.BeginInvoke(mydelegate, new object[] {i});
}
}
private void button1_Click(object sender, System.EventArgs e)
{
mydelegate = new myDelegate(ShowMessage);
System.Threading.ThreadStart tt = new ThreadStart(MyEvent);
Thread myThread = new Thread(tt);
myThread.IsBackground = true;
myThread.Start();
}
}
}
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Threading;
namespace KingdeeSZReflector
{
/// <summary>
/// Form2 的摘要说明。
/// </summary>
public class Form2 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.ProgressBar progressBar1;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form2()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(120, 176);
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(104, 88);
this.textBox1.Name = "textBox1";
this.textBox1.TabIndex = 2;
this.textBox1.Text = "textBox1";
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(104, 128);
this.progressBar1.Name = "progressBar1";
this.progressBar1.TabIndex = 3;
//
// Form2
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.progressBar1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.button1);
this.Name = "Form2";
this.Text = "Form2";
this.ResumeLayout(false);
}
#endregion
delegate void myDelegate(int i);
myDelegate mydelegate = null;
public void ShowMessage(int i)
{
this.textBox1.Text = i.ToString();
this.progressBar1.Value = i;
}
public void MyEvent()
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(100);
this.BeginInvoke(mydelegate, new object[] {i});
}
}
private void button1_Click(object sender, System.EventArgs e)
{
mydelegate = new myDelegate(ShowMessage);
System.Threading.ThreadStart tt = new ThreadStart(MyEvent);
Thread myThread = new Thread(tt);
myThread.IsBackground = true;
myThread.Start();
}
}
}