• Android Adb Analyse


    Android Adb Analyse

     

    TABLE OF CONTENTS

    1            Introduction

    1.1      Purpose

    1.2      Definitions, Acronyms, and Abbreviations

    2            Architecture

    2.1      Module Architecture Diagram

    3            Sub Module

    3.1      Compile adb/adbd

    3.2      Compile dalvikvm and libjavacore

    3.3      Adbd

    3.3.1      process:

    3.3.2      Data Structure

    3.4      Adb server

    3.5      Adb client

    3.6      DDMS

    3.6.1      Main sub-module description

    3.6.2      Flow chart:

    3.7      Logcat and dmsg

    4            Adbd and VM

    4.1      Adb_main flow chart:

    4.2      Data structure


     

    1     Introduction

    1.1   Purpose

    ADB(Android Debug Bridge) quickview:

    (1). Manage the state of an emulator or device

    (2). Run shell commands on a device

    (3). Manage port forwarding on an emulator or device

    (4). Copy files to/from an emulator or device

    In android sdk document:

    Issuing ADB Commands

    Querying for Emulator/Device Instances

    Directing Commands to a Specific Emulator/Device Instance

    Installing an Application

    Forwarding Ports

    Copying Files to or from an Emulator/Device Instance

    Listing of adb Commands

    Issuing Shell Commands

    Enabling logcat Logging

    Stopping the adb Server

    See also

    Emulator

    Android Debug Bridge (adb) is a versatile tool lets you manage the state of an emulator instance or Android-powered device. It is a client-server program that includes three components:

    A client, which runs on your development machine. You can invoke a client from a shell by issuing an adb command. Other Android tools such as the ADT plugin and DDMS also create adb clients.

    A server, which runs as a background process on your development machine. The server manages communication between the client and the adb daemon running on an emulator or device.

    A daemon, which runs as a background process on each emulator or device instance.

    When you start an adb client, the client first checks whether there is an adb server process already running. If there isn't, it starts the server process. When the server starts, it binds to local TCP port 5037 and listens for commands sent from adb clients—all adb clients use port 5037 to communicate with the adb server.

    The server then sets up connections to all running emulator/device instances. It locates emulator/device instances by scanning odd-numbered ports in the range 5555 to 5585, the range used by emulators/devices. Where the server finds an adb daemon, it sets up a connection to that port. Note that each emulator/device instance acquires a pair of sequential ports — an even-numbered port for console connections and an odd-numbered port for adb connections. For example:

    Emulator 1, console: 5554

    Emulator 1, adb: 5555

    Emulator 2, console: 5556

    Emulator 2, adb: 5557 ...

    As shown, the emulator instance connected to adb on port 5555 is the same as the instance whose console listens on port 5554.

    Once the server has set up connections to all emulator instances, you can use adb commands to control and access those instances. Because the server manages connections to emulator/device instances and handles commands from multiple adb clients, you can control any emulator/device instance from any client (or from a script).

    More information, see to android sdk.

    For example, adb server will be start when user open eclipse, if close adb server, the adb server will be start again.

    1.2   Definitions, Acronyms, and Abbreviations

    DDMS:Dalvik Debug Monitor Service)

    Adb:  Android Debug Bridge

    Adbd: adb daemon

    Jdwp: JavaTM Debug Wire Protocol

    2     Architecture

    2.1   Module Architecture Diagram

    1. There are 3 module in android adb solution, adbd, adb server, and adb client, details as below:

    module name

    process name

    run as

    adbd

    adbd

    device/emulator

    adb server

    windows: adb.exe
    linux: adb

    client

    adb client

    such as eclipse, screencast,ddm app…and so on

    client

    2. adb diagram:

    (1) Simple chart as below:

                

    The adb server must connect with adbd, this connect is adbconnect. Then client can communicate with Device/Emulator.

    (2) adb diagram:

                        

    3     Sub Module

    3.1   Compile adb/adbd

    Adbd daemon will be compile when ADB_HOST = 0; and if ADB_HOST = 1, adb/adb.exe will be compile.

    make file as below:

    Android.mk: system/cre/adb/

    # Copyright 2005 The Android Open Source Project

    #

    # Android.mk for adb

    #

    LOCAL_PATH:= $(call my-dir)

    # adb host tool

    # =========================================================

    ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean (also unused with the sim)

    include $(CLEAR_VARS)

    # Default to a virtual (sockets) usb interface

    USB_SRCS :=

    EXTRA_SRCS :=

    ifeq ($(HOST_OS),linux)

      USB_SRCS := usb_linux.c

      EXTRA_SRCS := get_my_path_linux.c

      LOCAL_LDLIBS += -lrt -lncurses -lpthread

    endif

    ifeq ($(HOST_OS),darwin)

      USB_SRCS := usb_osx.c

      EXTRA_SRCS := get_my_path_darwin.c

      LOCAL_LDLIBS += -lpthread -framework CoreFoundation -framework IOKit -framework Carbon

    endif

    ifeq ($(HOST_OS),windows)

      USB_SRCS := usb_windows.c

      EXTRA_SRCS := get_my_path_windows.c

      EXTRA_STATIC_LIBS := AdbWinApi

      LOCAL_C_INCLUDES += /usr/include/w32api/ddk development/host/windows/usb/api/

      ifneq ($(strip $(USE_CYGWIN)),)

        LOCAL_LDLIBS += -lpthread

      else

        LOCAL_LDLIBS += -lws2_32

        USE_SYSDEPS_WIN32 := 1

      endif

    endif

    LOCAL_SRC_FILES := /

           adb.c /

           console.c /

           transport.c /

           transport_local.c /

           transport_usb.c /

           commandline.c /

           adb_client.c /

           sockets.c /

           services.c /

           file_sync_client.c /

           $(EXTRA_SRCS) /

           $(USB_SRCS) /

           shlist.c /

           utils.c /

    ifneq ($(USE_SYSDEPS_WIN32),)

      LOCAL_SRC_FILES += sysdeps_win32.c

    endif

    LOCAL_CFLAGS += -O2 -g -DADB_HOST=1  -Wall -Wno-unused-parameter

    LOCAL_CFLAGS += -D_XOPEN_SOURCE -D_GNU_SOURCE -DSH_HISTORY

    LOCAL_MODULE := adb

    LOCAL_STATIC_LIBRARIES := libzipfile libunz $(EXTRA_STATIC_LIBS)

    ifeq ($(USE_SYSDEPS_WIN32),)

           LOCAL_STATIC_LIBRARIES += libcutils

    endif

    include $(BUILD_HOST_EXECUTABLE)

    $(call dist-for-goals,droid,$(LOCAL_BUILT_MODULE))

    ifeq ($(HOST_OS),windows)

    $(LOCAL_INSTALLED_MODULE): $(HOST_OUT_EXECUTABLES)/AdbWinApi.dll

    endif

    endif

    # adbd device daemon

    # =========================================================

    # build adbd in all non-simulator builds

    BUILD_ADBD := false

    ifneq ($(TARGET_SIMULATOR),true)

        BUILD_ADBD := true

    endif

    # build adbd for the Linux simulator build

    # so we can use it to test the adb USB gadget driver on x86

    ifeq ($(HOST_OS),linux)

        BUILD_ADBD := true

    endif

    ifeq ($(BUILD_ADBD),true)

    include $(CLEAR_VARS)

    LOCAL_SRC_FILES := /

           adb.c /

           transport.c /

           transport_local.c /

           transport_usb.c /

           sockets.c /

           services.c /

           file_sync_service.c /

           jdwp_service.c /

           framebuffer_service.c /

           remount_service.c /

           usb_linux_client.c /

           log_service.c /

           utils.c /

    LOCAL_CFLAGS := -O2 -g -DADB_HOST=0 -Wall -Wno-unused-parameter

    LOCAL_CFLAGS += -D_XOPEN_SOURCE -D_GNU_SOURCE

    # TODO: This should probably be board specific, whether or not the kernel has

    # the gadget driver; rather than relying on the architecture type.

    ifeq ($(TARGET_ARCH),arm)

    LOCAL_CFLAGS += -DANDROID_GADGET=1

    endif

    LOCAL_MODULE := adbd

    LOCAL_FORCE_STATIC_EXECUTABLE := true

    LOCAL_MODULE_PATH := $(TARGET_ROOT_OUT_SBIN)

    LOCAL_UNSTRIPPED_PATH := $(TARGET_ROOT_OUT_SBIN_UNSTRIPPED)

    ifeq ($(TARGET_SIMULATOR),true)

      LOCAL_STATIC_LIBRARIES := libcutils

      LOCAL_LDLIBS += -lpthread

      include $(BUILD_HOST_EXECUTABLE)

    else

      LOCAL_STATIC_LIBRARIES := libcutils libc

      include $(BUILD_EXECUTABLE)

    endif

    endif

    3.2   Compile dalvikvm and libjavacore

    Dalvikvm: dalvik/dalvikvm/Android.mk

    libjavacore: dalvik/libcore/Android.mk

    3.3   Adbd

    Adbd have been implemented by android platform with C language.

    Adbd, which runs as a background process on each emulator or device instance. It is why adbd is a daemon.

    3.3.1        process:

    1. adbd main:

    Service adbd of init.rc will start adbd, run main of adb.c, and adb_main(0) function willl be called. As below:

    adb.c main:

       int main(int argc, char **argv)

    {

        adb_trace_init();

    #if ADB_HOST

        adb_sysdeps_init();

        return adb_commandline(argc - 1, argv + 1);    // remove ”adb”

    #else

        if((argc > 1) && (!strcmp(argv[1],"recovery"))) {

            adb_device_banner = "recovery";  //is Recovery mode?

            recovery_mode = 1;

        }

    #if ADB_DEVICE_LOG

        start_device_log(); 

    #endif

        return adb_main(0);  // adbd entrance , this will be call when execute “service adbd” command.

    #endif

    }

    2. adb_main:

    Adbd will create a pair of socket, one for control connections, and another for connecting adb client. And it will init Jdwp for interactive between Adbd and VM, it means adbd can send or receive msg(include event, data, and so on) to(or from) application. Flow chart as below:

    Chart 3.2

    In init_transport_registration, adb_socketpair function will be called.

    3.3.2        Data Structure

    struct fdevent

    {

        fdevent *next;

        fdevent *prev;

        int fd;

        unsigned short state;

        unsigned short events;

       

        fd_func func;

        void *arg;

    };

    3.4   Adb server

    Adb server, which runs as a background process on your development machine. The server manages communication between the client and the adb daemon running on an emulator or device.

    ADB server is process running on PC, it start can be via “adb fork-server server”, see to launch_server().

    Adb server locates emulator/device instances by scanning odd-numbered ports in the range 5555 to 5585, flow as below:

                           

    Install_listener function will implement server init.

    3.5   Adb client

    Adb client can be shell, ddms, eclipse ADT, or other application. And Adb server is daemon, it is adb.exe in window and adb process in linux.

    Adb server must be start for communication with adb client.

    Adb command is executed on cmd of windows or shell of linux as client.

    Adb server and adb client is based on socket communication (port is 5037).

    ADB_PORT equals 5037.

    Server and client connection chart:

         Come from <<linux 编程白皮书>>

    3.6   DDMS

    Android ships with a debugging tool called the Dalvik Debug Monitor Service (DDMS), which provides port-forwarding services, screen capture on the device, thread and heap information on the device, logcat, process, and radio state information, incoming call and SMS spoofing, location data spoofing, and more. This page provides a modest discussion of DDMS features; it is not an exhaustive exploration of all the features and capabilities.

    DDMS ships in the tools/ directory of the SDK. Enter this directory from a terminal/console and type ddms (or ./ddms on Mac/Linux) to run it. DDMS will work with both the emulator and a connected device. If both are connected and running simultaneously, DDMS defaults to the emulator.

    How DDMS works

    DDMS acts as a middleman to connect the IDE to the applications running on the device. On Android, every application runs in its own process, each of which hosts its own virtual machine (VM). And each process listens for a debugger on a different port.

    When it starts, DDMS connects to adb and starts a device monitoring service between the two, which will notify DDMS when a device is connected or disconnected. When a device is connected, a VM monitoring service is created between adb and DDMS, which will notify DDMS when a VM on the device is started or terminated. Once a VM is running, DDMS retrieves the the VM's process ID (pid), via adb, and opens a connection to the VM's debugger, through the adb daemon (adbd) on the device. DDMS can now talk to the VM using a custom wire protocol.

    For each VM on the device, DDMS opens a port upon which it will listen for a debugger. For the first VM, DDMS listens for a debugger on port 8600, the next on 8601, and so on. When a debugger connects to one of these ports, all traffic is forwarded between the debugger and the associated VM. Debugging can then process like any remote debugging session.

    DDMS also opens another local port, the DDMS "base port" (8700, by default), upon which it also listens for a debugger. When a debugger connects to this base port, all traffic is forwarded to the VM currently selected in DDMS, so this is typically where you debugger should connect.

    For more information on port-forwarding with DDMS, read Configuring your IDE to attach to port 8700 for debugging. [from android sdk]

    3.6.1        Main sub-module description

    DDMS include 3 module: ddmlib, ddmuilib and ddms.

    1. ddmlib is jar library of PC side, and is implemented by android platform with java. It define a serial of class what supply for communication between PC app and Phone app.

    AndroidDebugBridge class inherit object. AndroidDebugBridge is A connection to the host-side android debug bridge(adb),and this is the central point to communicate with any devices, emulators, or the applications running on them.

    Device class implement IDevice interface, and a device can be a physical device or an emulator.

    There are other class in ddmlib, more information, see to /development/tools/ddms/libs.

    2. ddmuilib supply UI interface for implement UI in PC.

    3. ddms is belong application layer, and start the UI and network.

          

                

    3.6.2        Flow chart:

    As example, when user input cmd, phone will parse and process the cmd, flow chart as below:

             

       

    3.7   Logcat and dmsg

    [ from android sdk 1.6]

    1. The Android logging system provides a mechanism for collecting and viewing system debug output. Logs from various applications and portions of the system are collected in a series of circular buffers, which then can be viewed and filtered by the logcat command.

    2. Filtering Log Output

    Every Android log message has a tag and a priority associated with it.

    The tag of a log message is a short string indicating the system component from which the message originates (for example, "View" for the view system).

    The priority is one of the following character values, ordered from lowest to highest priority:

    V — Verbose (lowest priority)

    D — Debug

    I — Info

    W — Warning

    E — Error

    F — Fatal

    S — Silent (highest priority, on which nothing is ever printed)

     

    3. Viewing Alternative Log Buffers

    The Android logging system keeps multiple circular buffers for log messages, and not all of the log messages are sent to the default circular buffer. To see additional log messages, you can start logcat with the -b option, to request viewing of an alternate circular buffer. You can view any of these alternate buffers:

    radio — View the buffer that contains radio/telephony related messages.

    events — View the buffer containing events-related messages.

    main — View the main log buffer (default)

    dmesg: Prints kernel debugging messages to the screen.

                        

    4     Adbd and VM

    In order to more easily debug, android offers a adbd daemon for interact with java debugging systems.

    They will use jdwp protocol. There init jdwp in adb.c via call init_jdwp().

    4.1   Adb_main flow chart:

    adb_main Flow chart:

        init:

    1.init_transport_registration

            1.1 adb_socketpair(s)

                 unix_socketpair( AF_UNIX, SOCK_STREAM, 0, sv );

                       socketpair( d, type, protocol, sv );

                 close_on_exec( sv[0] );

                 close_on_exec( sv[1] );

    1.2       fdevent_install

    1.3       fdevent_set

              

        2.start the usb transport or network transport

          usb_init() :

              adb_thread_create(&tid, device_poll_thread, NULL))

                  find_usb_device("/dev/bus/usb", register_device);

                          register_usb_transport(usb, serial);

                                  init_usb_transport(t, usb);

                                  register_transport(t);

                                           transport_write_action(transport_registration_send

                                                      adb_write(fd, p, len);

          local_init()

              2.1 adb_thread_create 会注册server_socket_thread函数

                    2.1.1 socket_inaddr_any_server(5555,…)  //open listen() port on any interface

                               2.1.1.1 socket

                               2.1.1.2 setsockopt

                               2.1.1.3 bind

                               2.1.1.2 listen

                    2.1.2 adb_socket_accept

                    2.1.3 register_socket_transport(fd,"host",5555);

       

        3.init_jdwp();  //注册回调函数.

             最终通过下面两个函数进行的:

                  jdwp_service.c,  proc->fde = fdevent_create( socket, jdwp_process_event, proc );

                   control->fde = fdevent_create(s, jdwp_control_event, control);

        4.fdevent_loop();

                for(;;) {

                         fdevent_process();

                              n = select(select_n, &rfd, &wfd, &efd, 0);

                              fdevent_plist_enqueue(fde);   // 将event放入到list中

                         while((fde = fdevent_plist_dequeue())) { //将event从list中取出来

                    �    unsigned events = fde->events;

                    �    fde->events = 0;

                    �    fde->state &= (~FDE_PENDING);

                    �    dump_fde(fde, "callback");

                    �    fde->func(fde->fd, events, fde->arg);

                    }

         5.usb_cleanup();

         6.return 0;

    4.2   Data structure

    Data structure:

    typedef struct JdwpProcess  ;

    struct JdwpProcess {

        JdwpProcess*  next;

        JdwpProcess*  prev;

        int           pid;

        int           socket;

        fdevent*      fde;

        char          in_buff[4];  /* input character to read PID */

        int           in_len;      /* number from JDWP process    */

        int           out_fds[MAX_OUT_FDS]; /* output array of file descriptors */

        int           out_count;            /* to send to the JDWP process      */

    };

    struct fdevent

    {

        fdevent *next;

        fdevent *prev;

        int fd;

        unsigned short state;

        unsigned short events;

       

        fd_func func;

        void *arg;

    };

          

  • 相关阅读:
    阿牛的EOF牛肉串
    盐水的故事
    密码
    Digital Roots
    不容易系列之(3)—— LELE的RPG难题
    不容易系列之一
    超级楼梯
    母牛的故事
    蟠桃记
    Children’s Queue
  • 原文地址:https://www.cnblogs.com/Aurel1ano/p/8892641.html
Copyright © 2020-2023  润新知