时间片轮转法:
#include<stdio.h>
#include<stdlib.h>
#define MAX 5 //进程数量
#define RR 2 //时间片大小
/*时间片轮转算法*/
struct pro
{
int num;
int arriveTime;
int burst;
int rt; //记录进程被运行的次数
struct pro *next;
};
int TOTALTIME; //记录所有进程的总时间
//函数声明
struct pro* creatList();
void insert(struct pro *head,struct pro *s);
struct pro* searchByAT(struct pro *head,int AT);
void del(struct pro* p);
int getCount(struct pro *head,int time);
struct pro* searchEnd(struct pro *head);
void move(struct pro *headF,struct pro *headT,int n);
struct pro* creatList() //创建链表,按照进程的到达时间排列,记录所有进程的信息
{
struct pro* head=(struct pro*)malloc(sizeof(struct pro));
head->next=NULL;
struct pro* s;
int i;
TOTALTIME=0;
for(i=0;i<MAX;i++)
{
s=(struct pro*)malloc(sizeof(struct pro));
printf("请输入进程名: ");
scanf("%d",&(s->num));
printf("请输入到达时间: ");
scanf("%d",&(s->arriveTime));
printf("请输入运行时间: ");
scanf("%d",&(s->burst));
TOTALTIME+=s->burst; //计算总时间
s->rt=1; //rt的初始值为1
s->next=NULL;
insert(head,s);
}
return head; //到达队列中的进程按照其到达时间的先后顺序排列
}
void insert(struct pro *head,struct pro *s) //插入节点
{
struct pro *p=searchByAT(head,s->arriveTime);
s->next=p->next;
p->next=s;
return;
}
struct pro* searchByAT(struct pro *head,int AT) //查找第一个到达时间大于等于AT的节点,返回其前一个指针
{
struct pro *p,*q;
p=head;
q=head->next;
while(q!=NULL&&q->arriveTime<=AT)
{
p=q;
q=q->next;
}
return p;
}
void del(struct pro* p) //删除p的下一个节点
{
struct pro *tmp;
tmp=p->next;
p->next=tmp->next;
free(tmp);
return;
}
int getCount(struct pro *head,int time) //察看在time之前到达但未移动到运行队列的进程数量
{
int count=0;
struct pro *s,*t;
s=head;
t=s->next;
while(t!=NULL&&t->arriveTime<=time)
{
s=t;
t=t->next;
count++; //count记录当前时刻到达的进程数
}
return count;
}
struct pro* searchEnd(struct pro *head) //查找并返回循坏队列的尾节点的前一个节点
{
struct pro *p,*q;
p=head;
q=head->next;
while(q->next!=head)
{
p=q;
q=q->next;
}
return p;
}
void move(struct pro *headF,struct pro *headT,int n) //将headF后的n个节点移动到循环队列headT中
{
struct pro *r,*s,*t;
s=headF;
t=s->next;
r=t; //r记录要移动的第一个节点
while(n>1)
{
t=t->next;
n--;
}
s->next=t->next; //以上完成从原队列中摘除相关节点,r,t分别为第一个和最后一个节点
s=searchEnd(headT);
t->next=s->next;
s->next=r;
}
void run(struct pro *head)
{
int time=0; //记录当前时间
int newarrive;//新到达进程数
struct pro *runhead=(struct pro*)malloc(sizeof(struct pro));
runhead->next=runhead; //创建新的循环链表,存放当前就绪队列中的进程
struct pro *p,*q;
p=runhead;
q=p->next; //q记录当前应当运行的进程
while(time<=TOTALTIME)
{
newarrive=getCount(head,time);
if(newarrive>0)
move(head,runhead,newarrive); //将head后的newarrive个节点移动到runhead队列中
if(runhead->next==runhead) //就绪队列中没有进程
time++;
else if(q==runhead)
{
p=q;
q=q->next;
}
else
{
printf("进程名:%d ",q->num);
printf("到达时间:%d ",q->arriveTime);
if(q->rt==1)
printf("响应时间:%d ",time-q->arriveTime);
else
printf("第%d次运行开始时间:%d ",q->rt,time);
if(q->burst<=RR)
{
time+=q->burst;
printf("第%d次运行结束时间:%d ",q->rt,time);
printf("周转时间:%d ",time-q->arriveTime);
printf("************************************ ");
struct pro *tmp=q;
q=q->next;
p->next=q;
free(tmp);
}
else //q->burst>RR
{
time+=RR;
printf("第%d次运行结束时间:%d ",q->rt,time);
printf("************************************ ");
q->burst-=RR;
q->rt++;
p=q;
q=q->next;
}
}
}
}
void main()
{
struct pro *head=creatList();
printf("当前时间片大小为:%d ",RR);
run(head);
}