• [RK3288][Android6.0] 关于uboot中logo相关知识点小结【转】


    本文转载自:http://blog.csdn.net/kris_fei/article/details/76256224?locationNum=2&fps=1

    Platform: Rockchip 
    OS: Android 6.0 
    Kernel: 3.10.92

    遇到不少网友找不到uboot logo在哪里,其实一开始我也潜意识地去u-boot目录下去找,但是后来发现是在kernel目录下 
    这里写图片描述

    加载顺序: 
    1.uboot开机的时候会先去logo分区加载 
    2.加载失败则尝试从resource分区加载 
    3.加载失败则尝试从boot分区加载

    限制: 
    1. 只能显示偶数分辨率 
    2. 只能显示位深为8bit的bmp图片 
    3. 输入是24bit图片

    制作: 
    #convert -compress rle -colors 256 src.bmp logo.bmp

    编译: 
    替换编译后是在resource.img或者boot.img(包含Resource.img的情况)中

    代码调用:

    int rk_bitmap_from_resource(unsigned short* fb) 
    {
        const char* file_path = "logo.bmp";
        return show_resource_image(file_path) ? 0 : -1;
    }
    
    bool show_resource_image(const char* image_path) 
    {
        bool ret = false;
    #ifdef CONFIG_LCD
        bmp_image_t *bmp = NULL;
        const disk_partition_t* ptn = get_disk_partition(LOGO_NAME);
        resource_content image;
        memset(&image, 0, sizeof(image));
        snprintf(image.path, sizeof(image.path), "%s", image_path);
    
        if (ptn) {
            printf("Find logo from partition %s
    ", LOGO_NAME);
    #ifdef CONFIG_DIRECT_LOGO
            bmp = lcd_get_buffer();
    #else
            bmp = (void *)gd->arch.rk_boot_buf_addr;
    #endif
            read_storage(ptn->start, bmp, CONFIG_MAX_BMP_BLOCKS);
            debug("bmp image at 0x%p, sign:%c%c
    ", bmp, bmp->header.signature[0], bmp->header.signature[1]);
        }
    
        if (ptn && bmp && bmp->header.signature[0] == 'B' && bmp->header.signature[1] == 'M') {
            debug("%s:show logo.bmp from logo partition
    ", __func__);
            lcd_display_bitmap_center((uint32_t)(unsigned long)bmp);
            ret = true;
        } else {
            if (get_content(0, &image)) {
                debug("%s:show logo from resource or boot partition
    ", __func__);
                int blocks = (image.content_size + BLOCK_SIZE - 1) / BLOCK_SIZE;
    
                if (image.content_size > CONFIG_RK_BOOT_BUFFER_SIZE) {
                    FBTERR("Failed to bmp image too large, %d
    ",
                           image.content_size);
                    return false;
                }
    
    #ifdef CONFIG_DIRECT_LOGO
                image.load_addr = lcd_get_buffer();
    #else
                image.load_addr = (void *)gd->arch.rk_boot_buf_addr;
    #endif
                if (!load_content_data(&image, 0, image.load_addr, blocks)) {
                    return false;
                }
                FBTDBG("Try to show:%s
    ", image_path);
                lcd_display_bitmap_center((uint32_t)(unsigned long)image.load_addr);
    
                ret = true;
            } else {
                FBTERR("Failed to load image:%s
    ", image_path);
            }
        }
    
    #endif
        return ret;
    }
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    参考: 
    Rockchip uboot开发指南_V3.7

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  • 原文地址:https://www.cnblogs.com/zzb-Dream-90Time/p/7911002.html
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