• IOS下Base64加密


      Base64加密是常用的加密算法,在IOS的Des加密算法中已经使用到了Base64算法,还是单独整理出来吧。

     Base64.h文件

    //
    //  Base64.h
    //  Copyright (c) 2014年 grant. All rights reserved.
    //
    
    #import <Foundation/Foundation.h>
    
    @interface Based64 : NSObject
    
    //Base64加密
    + (NSString *) encodeBase64WithString:(NSString *)strData;
    + (NSString *) encodeBase64WithData:(NSData *)objData;
    
    //Based64解密
    + (NSData *) decodeBase64WithString:(NSString *)strBase64;
    
    @end

     Base64.m文件

    //
    //  Base64.m
    //  Copyright (c) 2014年 grant. All rights reserved.
    //
    
    #import "Base64.h"
    
    static const char _bas64EncodingTable[64] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
    static const short _base64DecodingTable[256] = {
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -2, -1, -1, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 62, -2, -2, -2, 63,
        52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -2, -2, -2, -2, -2, -2,
        -2,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
        15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -2, -2, -2, -2, -2,
        -2, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
        41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
        -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2
    };
    
    @implementation Base64
    
    + (NSString *)encodeBase64WithString:(NSString *)strData {
        return [Based64 encodeBase64WithData:[strData dataUsingEncoding:NSUTF8StringEncoding]];
    }
    
    
    + (NSString *)encodeBase64WithData:(NSData *)objData {
        const unsigned char * objRawData = [objData bytes];
        char * objPointer;
        char * strResult;
        
        int intLength = [objData length];
        if (intLength == 0) return nil;
        
        strResult = (char *)calloc(((intLength + 2) / 3) * 4, sizeof(char));
        objPointer = strResult;
        
        while(intLength > 2) {
            *objPointer++ = _bas64EncodingTable[objRawData[0] >> 2];
            *objPointer++ = _bas64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
            *objPointer++ = _bas64EncodingTable[((objRawData[1] & 0x0f) << 2) + (objRawData[2] >> 6)];
            *objPointer++ = _bas64EncodingTable[objRawData[2] & 0x3f];
            
            objRawData += 3;
            intLength -= 3;
        }
        
        if (intLength != 0) {
            *objPointer++ = _bas64EncodingTable[objRawData[0] >> 2];
            if (intLength > 1) {
                *objPointer++ = _bas64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
                *objPointer++ = _bas64EncodingTable[(objRawData[1] & 0x0f) << 2];
                *objPointer++ = '=';
            } else {
                *objPointer++ = _bas64EncodingTable[(objRawData[0] & 0x03) << 4];
                *objPointer++ = '=';
                *objPointer++ = '=';
            }
        }
        
        *objPointer = '';
        
        return[NSString stringWithCString:strResult encoding:NSASCIIStringEncoding];
    }
    
    
    + (NSData *)decodeBase64WithString:(NSString *)strBase64 {
        const char* objPointer = [strBase64 cStringUsingEncoding:NSASCIIStringEncoding];
        int intLength = strlen(objPointer);
        int intCurrent;
        int i = 0, j = 0, k;
        
        unsigned char * objResult;
        objResult = calloc(intLength, sizeof(char));
        
        while ( ((intCurrent = *objPointer++) != '') && (intLength-- > 0) ) {
            if (intCurrent == '=') {
                if (*objPointer != '=' && ((i % 4) == 1)) {// || (intLength > 0)) {
                    free(objResult);
                    return nil;
                }
                continue;
            }
            
            intCurrent = _base64DecodingTable[intCurrent];
            if (intCurrent == -1) {
                continue;
            } else if (intCurrent == -2) {
                free(objResult);
                return nil;
            }
            
            switch (i % 4) {
                case 0:
                    objResult[j] = intCurrent << 2;
                    break;
                    
                case 1:
                    objResult[j++] |= intCurrent >> 4;
                    objResult[j] = (intCurrent & 0x0f) << 4;
                    break;
                    
                case 2:
                    objResult[j++] |= intCurrent >>2;
                    objResult[j] = (intCurrent & 0x03) << 6;
                    break;
                    
                case 3:
                    objResult[j++] |= intCurrent;
                    break;
            }
            i++;
        }
        
        k = j;
        if (intCurrent == '=') {
            switch (i % 4) {
                case 1:
                    free(objResult);
                    return nil;
                case 2:
                    k++;
                case 3:
                    objResult[k] = 0;
            }
        }
        
        NSData * objData = [[NSData alloc] initWithBytes:objResult length:j] ;
        free(objResult);
        return objData;
    }
    
    
    @end
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  • 原文地址:https://www.cnblogs.com/zyfblog/p/3956895.html
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