多平台保持统一风格的UI设计,少不了一些动态图片的使用
1、本地GIF图片使用
1.1 将本地GIF转为NSdata类型
1 NSData *tempdata = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"networkLoading" ofType:@"gif"]]; 2 UIImageView *imgView = [[UIImageView alloc] initWithImage:[self decodeGifImageByData:tempdata]];
1.2 通过自定义方法处理GIF的data数据
1 //解压gif的data为图片数组 2 -(UIImage *)decodeGifImageByData:(NSData *)data { 3 //获取data资源器,这个可以直接操作图片data 4 CGImageSourceRef source = CGImageSourceCreateWithData((__bridge CFDataRef)data, nil); 5 //获取图片数量 size_t 类似于无符号int 6 size_t count = CGImageSourceGetCount(source); 7 UIImage * animationImage; 8 9 //如果只有一张则直接解压 10 if (count <= 1) { 11 animationImage = [[UIImage alloc]initWithData:data]; 12 } 13 else { 14 NSMutableArray * imageArray = [NSMutableArray arrayWithCapacity:count]; 15 NSTimeInterval duration = 0.0f; 16 //遍历获取每一张图片 17 for (size_t i = 0; i < count; i++) { 18 //解析图片拿到图片画笔拿到图片画笔 19 CGImageRef imageRef = CGImageSourceCreateImageAtIndex(source, i, NULL); 20 duration += [self imageDurationAtIndex:i source:source]; 21 //scale:图片缩放因子 默认1 orientation:图片绘制方向 默认网上 22 [imageArray addObject:[UIImage imageWithCGImage:imageRef scale:[UIScreen mainScreen].scale orientation:UIImageOrientationUp]]; 23 CGImageRelease(imageRef); 24 } 25 26 //如果没有抓取到图片播放时间,则按照0.1秒一张的方式来了播放 27 if (!duration) { 28 duration = (1.0f / 10.0f) * count; 29 } 30 animationImage = [UIImage animatedImageWithImages:imageArray duration:duration]; 31 } 32 33 34 CFRelease(source); 35 return animationImage; 36 } 37 38 //获取每一张图片的持续时间 39 -(float)imageDurationAtIndex:(NSUInteger)index source:(CGImageSourceRef)source { 40 float imageDuration = 0.1f; 41 //获取指定图像的属性信息 如宽、高、持续时间等都在里面 详情参考 CGImageProperties 42 CFDictionaryRef cfImageProperties = CGImageSourceCopyPropertiesAtIndex(source, index, nil); 43 if (!cfImageProperties) { 44 return imageDuration; 45 } 46 NSDictionary * imageProperties = (__bridge NSDictionary *) cfImageProperties; 47 //拿到gif图的属性信息 获取每一帧的时间 48 NSDictionary * gifProperties = [imageProperties valueForKey:(NSString *)kCGImagePropertyGIFDictionary]; 49 NSNumber * delayTime = [gifProperties valueForKey:(NSString *)kCGImagePropertyGIFUnclampedDelayTime]; 50 if (delayTime != nil) { 51 return delayTime.floatValue; 52 } 53 54 return imageDuration; 55 }