• Java建造者模式


    建造者模式

    建造者模式适用场景:

      建造一个复杂的对象适用,将构建对象的过程分开,每个类单独构造对象的一部分,最后组装起来,返回我们需要的对象。

    下面的例子主要讲解构造一个飞船

    Demo: 

    //要获得的对象,但是各个组件要拆分开,让对应的类去实现

    class AirShip {
      private OrbitaModule orbitaModule;//轨道舱
      private Engine engine; //发动机
      private EscapeTower escapeTower;//逃逸塔
      public OrbitaModule getOrbitaModule() {
        return orbitaModule;
      }
      public void setOrbitaModule(OrbitaModule orbitaModule) {
        this.orbitaModule = orbitaModule;
      }
      public Engine getEngine() {
        return engine;
      }
      public void setEngine(Engine engine) {
        this.engine = engine;
      }
      public EscapeTower getEscapeTower() {
        return escapeTower;
      }
      public void setEscapeTower(EscapeTower escapeTower) {
        this.escapeTower = escapeTower;
      }
    }

    class OrbitaModule{

      private String name;

      public String getName() {

        return name;

      }

      public void setName(String name) {

        this.name = name;

      }

      public OrbitaModule(String name) {

        super();

      this.name = name;

      }

    }

    class Engine{

      private String name;

      public String getName() {

        return name;

      }

      public void setName(String name) {

        this.name = name;

      }

      public Engine(String name) {

        super();

        this.name = name;

      }

    }

    class EscapeTower{

      private String name;

      public String getName() {

        return name;

      }

      public void setName(String name) {

        this.name = name;

      }

      public EscapeTower(String name) {

        super();

        this.name = name;

      } 

    }

    public interface AirShipBuilder {

      Engine builderEngine();
      OrbitaModule builderOrbitaModule();
      EscapeTower builderEscapeTower();
    }

    //创建返回对象的接口

    public interface AirShipDirector {
      AirShip directAirShip();
    }

    //组装对象的实现类

    public class AirShipBuilderImpl implements AirShipBuilder{

      @Override
      public Engine builderEngine() {
        System.out.println("构建发动机");
        return new Engine("发动机");
      }

      @Override
      public OrbitaModule builderOrbitaModule() {
        System.out.println("构建逃逸塔");
        return new OrbitaModule("逃逸塔");
      }

      @Override
      public EscapeTower builderEscapeTower() {
        System.out.println("构建轨道舱");
        return new EscapeTower("轨道舱");
      }
    }

    //返回对象的实现类

    public class AirShipDirectorImpl implements AirShipDirector{

      //创建一个构造组件的接口对象,此处可以使用工厂模式进行修改

      private AirShipBuilder airShipBuilder;

      public AirShipDirectorImpl(AirShipBuilder airShipBuilder) {
        super();
        this.airShipBuilder = airShipBuilder;
      }
      @Override
      public AirShip directAirShip() {
        Engine builderEngine = airShipBuilder.builderEngine();
        OrbitaModule builderOrbitaModule = airShipBuilder.builderOrbitaModule();
        EscapeTower builderEscapeTower = airShipBuilder.builderEscapeTower();
        AirShip ship = new AirShip();
        ship.setEngine(builderEngine);
        ship.setEscapeTower(builderEscapeTower);
        ship.setEscapeTower(builderEscapeTower);
        return ship;
      }
    }

    //客户端调用

    public class Client {

      public static void main(String[] args) {
        AirShipDirector airShipDirector = new AirShipDirectorImpl(new AirShipBuilderImpl());
        AirShip directAirShip = airShipDirector.directAirShip();
        System.out.println(directAirShip);
      }
    }

    建造者模式主要就是将建造飞船的过程简单的拆分开,让构建飞船的不同的组件让不同的类去完成,此处就可以和工厂模式和单例模式相结合,让开发变得更加清晰。

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  • 原文地址:https://www.cnblogs.com/zl96291/p/10123375.html
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