• C# 简单的图像边缘提取


    博主做的很简单,大家看一看就好了......

    用到的算法是robert算子,这是一种比较简单的算法:

                                      f(x,y)=sqrt((g(x,y)-g(x+1,y+1))^2+(g(x+1,y)-g(x,y+1))^2)

    博主一共写了三段代码,第一段是边缘提取,第二段是线条加粗,第三段是原图和边缘图重合,三段代码可以放在一起,但为了看得清晰我就把他们分开了。

    简单粗暴直接上代码!

    private void Image_Test()
            {
                if (this.pBox.Image != null)
                {
                   
                    int Height = this.pBox.Image.Height;
                    int Width = this.pBox.Image.Width;
                    Bitmap bitmap = new Bitmap(Width, Height, PixelFormat.Format24bppRgb);
                    Bitmap MyBitmap = (Bitmap)this.pBox.Image;
                    BitmapData oldData = MyBitmap.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); //原图
                    BitmapData newData = bitmap.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);  //新图即边缘图
                    unsafe
                    {   
                        //首先第一段代码是提取边缘,边缘置为黑色,其他部分置为白色
                        byte* pin_1 = (byte*)(oldData.Scan0.ToPointer());
                        byte* pin_2 = pin_1 + (oldData.Stride);                 
                        byte* pout = (byte*)(newData.Scan0.ToPointer());
                        for (int y = 0; y < oldData.Height - 1; y++)
                        {
                            for (int x = 0; x < oldData.Width; x++)
                            {
                                //使用robert算子
                                double b = System.Math.Sqrt(((double)pin_1[0] - (double)(pin_2[0] + 3)) * ((double)pin_1[0] - (double)(pin_2[0] + 3)) + ((double)(pin_1[0] + 3) - (double)pin_2[0]) * ((double)(pin_1[0] + 3) - (double)pin_2[0]));
                                double g = System.Math.Sqrt(((double)pin_1[1] - (double)(pin_2[1] + 3)) * ((double)pin_1[1] - (double)(pin_2[1] + 3)) + ((double)(pin_1[1] + 3) - (double)pin_2[1]) * ((double)(pin_1[1] + 3) - (double)pin_2[1]));
                                double r = System.Math.Sqrt(((double)pin_1[2] - (double)(pin_2[2] + 3)) * ((double)pin_1[2] - (double)(pin_2[2] + 3)) + ((double)(pin_1[2] + 3) - (double)pin_2[2]) * ((double)(pin_1[2] + 3) - (double)pin_2[2]));
                                double bgr = b + g + r;//博主一直在纠结要不要除以3,感觉没差,选阈值的时候调整一下就好了- -
                                
                                if (bgr > 80) //阈值,超过阈值判定为边缘(选取适当的阈值)
                                {
                                    b = 0;
                                    g = 0;
                                    r = 0;
                                }
                                else
                                {
                                    b = 255;
                                    g = 255;
                                    r = 255;
                                }
                                pout[0] = (byte)(b);
                                pout[1] = (byte)(g);
                                pout[2] = (byte)(r);
                                pin_1 = pin_1 + 3;
                                pin_2 = pin_2 + 3;
                                pout = pout + 3;
    
                            }
                            pin_1 += oldData.Stride - oldData.Width * 3;
                            pin_2 += oldData.Stride - oldData.Width * 3;
                            pout += newData.Stride - newData.Width * 3;
                        }
    
                        //这里博主加粗了一下线条- -,不喜欢的同学可以删了这段代码
                        byte* pin_5 = (byte*)(newData.Scan0.ToPointer());                    
                        for (int y = 0; y < oldData.Height - 1; y++)
                        {
                            for (int x = 3; x < oldData.Width; x++)
                            {
                                if(pin_5[0]==0&&pin_5[1]==0&&pin_5[2]==0)
                                {
                                    pin_5[-3] = 0;
                                    pin_5[-2] = 0;
                                    pin_5[-1] = 0;      //边缘点的前一个像素点置为黑色(注意一定要是遍历过的像素点)                                                    
                                }
                                pin_5 += 3;
                                
                            }
                            pin_5 += newData.Stride - newData.Width * 3;                     
                        }
                        
                        //这段代码是把原图和边缘图重合
                        byte* pin_3= (byte*)(oldData.Scan0.ToPointer());
                        byte* pin_4 = (byte*)(newData.Scan0.ToPointer());
                        for (int y = 0; y < oldData.Height - 1; y++)
                        {
                            for (int x = 0; x < oldData.Width; x++)
                            {
                                if (pin_4[0] == 255 && pin_4[1]==255 && pin_4[2]==255) 
                                {
                                    pin_4[0] = pin_3[0];
                                    pin_4[1] = pin_3[1];
                                    pin_4[2] = pin_3[2];
                                }
                                pin_3 += 3;
                                pin_4 += 3;
                            }
                            pin_3 += oldData.Stride - oldData.Width * 3;
                            pin_4 += newData.Stride - newData.Width * 3;
                        }
                        //......
                        bitmap.UnlockBits(newData);
                        MyBitmap.UnlockBits(oldData);
                        this.pBox.Image = bitmap;
                    }
    
                }
                
            }

    例子1:

    例子2:

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  • 原文地址:https://www.cnblogs.com/zjc0202/p/4425524.html
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