另一个版本的斜率优化。。。这个要好理解一些。
#include<iostream> #include<cstdio> #include<cstring> #include<algorithm> #define maxn 1000050 using namespace std; struct pnt { long long x,y; }p[maxn]; long long n,a,b,c,s[maxn],dp[maxn],q[maxn],l,r; long long get_f(long long x,long long y) { long long r=s[y]-s[x]; return a*r*r+b*r+c; } long long get_x(long long x) { return s[x]; } long long get_y(long long x) { return dp[x]+a*s[x]*s[x]-b*s[x]; } double slop(long long a,long long b) { return (double)(p[a].y-p[b].y)/(p[a].x-p[b].x); } int main() { scanf("%lld",&n); scanf("%lld%lld%lld",&a,&b,&c); for (long long i=1;i<=n;i++) { scanf("%lld",&s[i]);s[i]+=s[i-1]; long long k=2*a*s[i]; while (l<r && p[q[l]].y-k*p[q[l]].x<p[q[l+1]].y-k*p[q[l+1]].x) l++; long long t=q[l]; dp[i]=dp[t]+get_f(t,i); p[i].x=get_x(i);p[i].y=get_y(i); while (l<r && slop(q[r-1],q[r])<slop(q[r-1],i)) r--; q[++r]=i; } printf("%lld ",dp[n]); return 0; }