定时器:setInterval(函数,时间) 两个参数
setInterval() 重复执行 clearInterval() 清除定时
setTimeout() 只执行一次 clearTimeout() 清除定时
回调函数endFn()
getStyle(obj, attr) 两个参数:1.获取谁(对象) 2.获取谁的什么样的样式名称
> < 不能传参
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<style>
div {
100px;
height: 100px;
background: pink;
position: absolute;
top: 50px;
left: 20px;
}
</style>
</head>
<body>
<input id="btn1" type="button" value="后">
<input id="btn2" type="button" value="前">
<div id="div1"></div>
<script>
var btn1 = document.getElementById("btn1");
var btn2 = document.getElementById("btn2");
var div = document.getElementById("div1");
// var timer="";
btn2.onclick = function () {
doMove(div, "left", 12, 600, function () {
doMove(div, "top", 20, 400);
});
}
// btn1.onclick = function () {
// doMove(div, 12, 10);
// }
function doMove(obj, attr, dir, target, endFn) {//1.对象 2.left/top 3.多少px 4.目的地 5.回调函数
dir = parseInt(getStyle(obj, attr)) < target ? dir : -dir;
clearInterval(obj.timer);
obj.timer = setInterval(function () {
var speed = parseInt(getStyle(obj, attr)) + dir;// attr:left/top
// if (speed > target && dir > 0) {//往前
// speed = target;
// }
// if (speed < target && dir < 0) {//往后
// speed = target;
// }
if (speed > target && dir > 0 || speed < target && dir < 0) {
speed = target;
}
obj.style[attr] = speed + "px";
if (speed == target) {
clearInterval(obj.timer);
if (endFn) {
endFn();
}
}
}, 30);
}
function getStyle(obj, attr) {
return obj.currentStyle ? obj.currentStyle[attr] : getComputedStyle(obj)[attr];
}
</script>
</body>
</html>