• Supervisor进程组的使用


    说明

    因为后端服务一般我们会多开几个服务进程进行API接口的提供,在使用Supervisor进行进程管理的时候,会经常需要对相关进程进行管理。

    所以我们可以把同一个相同的所属的进程组进行归类:

    创建对应的需要包含的进程配置文件:

    [include]
    files = /etc/supervisor/config.d/*.ini
    [root@web1 etc]# 

    示例:

    [group:gameserver_data_group]
    programs = gameserver_data_consume_all,gameserver_data_consume_all2,gameserver_data_consume_all3,gameserver_data_consume_all4,gameserver_data_consume
    
    
    [program:gameserver_data_consume_all]
    command = /data/www/gameserver_data/venv/bin/python data_consume_all.py              ; the program (relative uses PATH, can take args)
    process_name = %(program_name)s      ; process_name expr (default %(program_name)s)
    directory = /data/www/gameserver_data      ; directory to cwd to before exec (def no cwd)
    stopsignal = QUIT                ; signal used to kill process (default TERM)
    stopwaitsecs = 2                 ; max num secs to wait b4 SIGKILL (default 10)
    stopasgroup = true               ; send stop signal to the UNIX process group (default false)
    killasgroup = true               ; SIGKILL the UNIX process group (def false)
    
    [program:gameserver_data_consume_all2]
    command = /data/www/gameserver_data/venv/bin/python data_consume_all2.py              ; the program (relative uses PATH, can take args)
    process_name = %(program_name)s      ; process_name expr (default %(program_name)s)
    directory = /data/www/gameserver_data      ; directory to cwd to before exec (def no cwd)
    stopsignal = QUIT                ; signal used to kill process (default TERM)
    stopwaitsecs = 2                 ; max num secs to wait b4 SIGKILL (default 10)
    stopasgroup = true               ; send stop signal to the UNIX process group (default false)
    killasgroup = true               ; SIGKILL the UNIX process group (def false)
    
    
    [program:gameserver_data_consume_all3]
    command = /data/www/gameserver_data/venv/bin/python data_consume_all3.py              ; the program (relative uses PATH, can take args)
    process_name = %(program_name)s      ; process_name expr (default %(program_name)s)
    directory = /data/www/gameserver_data      ; directory to cwd to before exec (def no cwd)
    stopsignal = QUIT                ; signal used to kill process (default TERM)
    stopwaitsecs = 2                 ; max num secs to wait b4 SIGKILL (default 10)
    stopasgroup = true               ; send stop signal to the UNIX process group (default false)
    killasgroup = true               ; SIGKILL the UNIX process group (def false)
    
    
    [program:gameserver_data_consume_all4]
    command = /data/www/gameserver_data/venv/bin/python data_consume_all4.py              ; the program (relative uses PATH, can take args)
    process_name = %(program_name)s      ; process_name expr (default %(program_name)s)
    directory = /data/www/gameserver_data      ; directory to cwd to before exec (def no cwd)
    stopsignal = QUIT                ; signal used to kill process (default TERM)
    stopwaitsecs = 2                 ; max num secs to wait b4 SIGKILL (default 10)
    stopasgroup = true               ; send stop signal to the UNIX process group (default false)
    killasgroup = true               ; SIGKILL the UNIX process group (def false)
    
    
    [program:gameserver_data_consume]
    command = /data/www/gameserver_data/venv/bin/python data_consume.py              ; the program (relative uses PATH, can take args)
    process_name = %(program_name)s      ; process_name expr (default %(program_name)s)
    directory = /data/www/gameserver_data      ; directory to cwd to before exec (def no cwd)
    stopsignal = QUIT                ; signal used to kill process (default TERM)
    stopwaitsecs = 2                 ; max num secs to wait b4 SIGKILL (default 10)
    stopasgroup = true               ; send stop signal to the UNIX process group (default false)
    killasgroup = true               ; SIGKILL the UNIX process group (def false)

    管理命令:

    停止组(需要带上冒号):
    supervisor> stop gameserver_data_group:
    也可以具体到某个进程:
    supervisor> stop gameserver_data_group:gameserver_data_consume_all 
    也可以使用*号:
    supervisor> restart gameserver_data_group: * 



  • 相关阅读:
    数据库mysql中编码自动生成
    WPF的项目,ListBox 纵向滚动条不显示
    C# 判断List集合中是否有重复的项
    EF 取出demical数据,但需要去点小数,排序
    数据库SQL优化大总结之 百万级数据库优化方案
    C# 实现OrderBy按多个字段排序
    WPF
    WPF-MVVM学习心德(WinForm转WPF心德)
    WPF MVVM 如何在ViewModel中操作View中的控件事件
    列举出常见的Java面试题100+,我靠这个在十月拿到了阿里的offer
  • 原文地址:https://www.cnblogs.com/zhaoyingjie/p/13392938.html
Copyright © 2020-2023  润新知