using System; using System.Drawing; using System.Runtime.InteropServices; //这段代码转自网上 namespace System.Util { public class PrimaryScreen { #region Win32 API [DllImport("user32.dll")] static extern IntPtr GetDC(IntPtr ptr); [DllImport("gdi32.dll")] static extern int GetDeviceCaps( IntPtr hdc, // handle to DC int nIndex // index of capability ); [DllImport("user32.dll", EntryPoint = "ReleaseDC")] static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDc); #endregion #region DeviceCaps常量 const int HORZRES = 8; const int VERTRES = 10; const int LOGPIXELSX = 88; const int LOGPIXELSY = 90; const int DESKTOPVERTRES = 117; const int DESKTOPHORZRES = 118; #endregion #region 属性 /// <summary> /// 获取屏幕分辨率当前物理大小 /// </summary> public static Size WorkingArea { get { IntPtr hdc = GetDC(IntPtr.Zero); Size size = new Size(); size.Width = GetDeviceCaps(hdc, HORZRES); size.Height = GetDeviceCaps(hdc, VERTRES); ReleaseDC(IntPtr.Zero, hdc); return size; } } /// <summary> /// 当前系统DPI_X 大小 一般为96 /// </summary> public static int DpiX { get { IntPtr hdc = GetDC(IntPtr.Zero); int DpiX = GetDeviceCaps(hdc, LOGPIXELSX); ReleaseDC(IntPtr.Zero, hdc); return DpiX; } } /// <summary> /// 当前系统DPI_Y 大小 一般为96 /// </summary> public static int DpiY { get { IntPtr hdc = GetDC(IntPtr.Zero); int DpiX = GetDeviceCaps(hdc, LOGPIXELSY); ReleaseDC(IntPtr.Zero, hdc); return DpiX; } } /// <summary> /// 获取真实设置的桌面分辨率大小 /// </summary> public static Size DESKTOP { get { IntPtr hdc = GetDC(IntPtr.Zero); Size size = new Size(); size.Width = GetDeviceCaps(hdc, DESKTOPHORZRES); size.Height = GetDeviceCaps(hdc, DESKTOPVERTRES); ReleaseDC(IntPtr.Zero, hdc); return size; } } /// <summary> /// 获取宽度缩放百分比 /// </summary> public static float ScaleX { get { IntPtr hdc = GetDC(IntPtr.Zero); int t = GetDeviceCaps(hdc, DESKTOPHORZRES); int d = GetDeviceCaps(hdc, HORZRES); float ScaleX = (float)GetDeviceCaps(hdc, DESKTOPHORZRES) / (float)GetDeviceCaps(hdc, HORZRES); ReleaseDC(IntPtr.Zero, hdc); return ScaleX; } } /// <summary> /// 获取高度缩放百分比 /// </summary> public static float ScaleY { get { IntPtr hdc = GetDC(IntPtr.Zero); float ScaleY = (float)(float)GetDeviceCaps(hdc, DESKTOPVERTRES) / (float)GetDeviceCaps(hdc, VERTRES); ReleaseDC(IntPtr.Zero, hdc); return ScaleY; } } #endregion } }
this.BackColor = Color.Black; Rectangle rect1 = parentControl.ClientRectangle; this.SetBounds(rect1.Left, rect1.Top, rect1.Width, rect1.Height); this.Parent = parentControl; Double scaleX = PrimaryScreen.ScaleX; Double scaleY = PrimaryScreen.ScaleY; if (this.BackgroundImage == null) { Rectangle rect = parentControl.ClientRectangle; Rectangle sRect = parentControl.RectangleToScreen(rect); Bitmap bit = new Bitmap((int)(sRect.Width* scaleX), (int)(sRect.Height* scaleY));//实例化一个和窗体一样大的bitmap Graphics g = Graphics.FromImage(bit); g.CompositingQuality = CompositingQuality.HighQuality;//质量设为最高 int width = (int)(this.Parent.Parent.Width* scaleX); int height = (int)(this.Parent.Parent.Width * scaleX); g.CopyFromScreen((int)(sRect.Left* scaleX), (int)(sRect.Top * scaleY), 0, 0, new Size((int)(this.Width * scaleX), (int)(this.Height * scaleY))); //g.CopyFromScreen(0, 0, 0, 0, new Size((int)(width), (int)(height))); this.BackgroundImage = bit; this.BackgroundImageLayout = ImageLayout.Stretch; this.BringToFront(); } bShow = true;