using System;
class Class1
{
public int vlaue = 0;
}
class Test
{
static void Main()
{
int v1 = 0;
int v2 = v1;
v2 = 123;
Class1 r1 = new Class1();
Class1 r2 = r1;
r2.vlaue = 123;
Console.WriteLine("Value:{0},{1}", v1, v2);
Console.WriteLine("Refs:{0},{1}", r1.vlaue, r2.vlaue);
}
}
using System; public enum Color { Red,Blue,Green } public struct Point { public int x,y; } public interface IBase { void F(); } public interface IDerived:IBase { void G(); } public class A { protected void H() { Console.WriteLine("A.H"); } } public class B:A,IDerived { public void F() { Console.WriteLine("B.F,implementation of IDerived.F"); } public void G() { Console.WriteLine("B.G,implementation of IDerived.G"); } override protected void H() { Console.WriteLine("B.H,override of A.H"); } } //public delegate void EmptyDelegate();
using System; class Test { static void Main() { string s = "Test"; string t = string.Copy(s); Console.WriteLine(s == t); Console.WriteLine((object)s == (object)t); } }
using System; class Test { static void Main() { int intvalue = 123; long longvalue = intvalue; Console.WriteLine("(long){0}={1}", intvalue, longvalue); } }
using System; class Test { static void Main() { long longValue = Int64.MaxValue; int intValue = (int)longValue; Console.WriteLine("(int){0}={1}", longValue, intValue); } }
using System; class Test { static void Main() { int[] arr = new int[5]; for (int i = 0; i < arr.Length; i++) arr[i] = i * i; for (int i = 0; i < arr.Length; i++) Console.WriteLine("arr[{0}]={1}", i, arr[i]); } }
using System; class Test { static void Main() { int[] a1; int[,] a2; int[, ,] a3; int[][] j2; int[][][] j3; } }
using System; class Test { static void Main() { int[] a1 = new int[] { 1, 2, 3 }; int[,] a2 = new int[,] { { 1, 2, 3 }, { 4, 5, 6 } }; int[, ,] a3 = new int[10, 20, 30]; int[][] j2 = new int[3][]; j2[0] = new int[] { 1, 2, 3 }; j2[1] = new int[] { 1, 2, 3, 4, 5, 6 }; j2[2] = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; } }
using System; class Test { static void Main() { Console.WriteLine(3.ToString()); } }
using System; class Test { static void Main() { int i = 123; object o = i; int j = (int)o; Console.WriteLine(i); Console.WriteLine(o); } }
using System; class Test { static void F(int p) { Console.WriteLine("p={0}", p); p++; } static void Main() { int a = 1; Console.WriteLine("pre:a={0}",a); F(a); Console.WriteLine("post:a={0}",a); } }
using System; class Test { static void Swap(ref int a,ref int b) { int t = a; a = b; b = t; } static void Main() { int x = 1; int y = 2; Console.WriteLine("pre:x={0},y={1}", x, y); Swap(ref x, ref y); Console.WriteLine("post:x={0},y={1}", x, y); } }