• 压缩文本、字节或者文件的压缩辅助类


    using System;
    using System.Collections.Generic;
    using System.Text;
    using System.Diagnostics;
    using System.IO;
    using Microsoft.Win32;
    using System.IO.Compression;
    using System.Runtime.Serialization.Formatters.Binary;
    
    namespace AIMSCommon
    {
        /// <summary>
        /// 压缩文本、字节或者文件的压缩辅助类
        /// </summary>
        public class GZipHelper
        {
            /// <summary>
            /// 压缩字符串
            /// </summary>
            /// <param name="text"></param>
            /// <returns></returns>
            public static string Compress(string text)
            {
                // convert text to bytes
                byte[] buffer = Encoding.UTF8.GetBytes(text);
                // get a stream
                MemoryStream ms = new MemoryStream();
                // get ready to zip up our stream
                using (GZipStream zip = new GZipStream(ms, CompressionMode.Compress, true))
                {
                    // compress the data into our buffer
                    zip.Write(buffer, 0, buffer.Length);
                }
                // reset our position in compressed stream to the start
                ms.Position = 0;
                // get the compressed data
                byte[] compressed = ms.ToArray();
                ms.Read(compressed, 0, compressed.Length);
                // prepare final data with header that indicates length
                byte[] gzBuffer = new byte[compressed.Length + 4];
                //copy compressed data 4 bytes from start of final header
                System.Buffer.BlockCopy(compressed, 0, gzBuffer, 4, compressed.Length);
                // copy header to first 4 bytes
                System.Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, gzBuffer, 0, 4);
                // convert back to string and return
                return Convert.ToBase64String(gzBuffer);
            }
    
            /// <summary>
            /// 解压字符串
            /// </summary>
            /// <param name="compressedText"></param>
            /// <returns></returns>
            public static string Uncompress(string compressedText)
            {
                // get string as bytes
                byte[] gzBuffer = Convert.FromBase64String(compressedText);
                // prepare stream to do uncompression
                MemoryStream ms = new MemoryStream();
                // get the length of compressed data
                int msgLength = BitConverter.ToInt32(gzBuffer, 0);
                // uncompress everything besides the header
                ms.Write(gzBuffer, 4, gzBuffer.Length - 4);
                // prepare final buffer for just uncompressed data
                byte[] buffer = new byte[msgLength];
                // reset our position in stream since we're starting over
                ms.Position = 0;
                // unzip the data through stream
                GZipStream zip = new GZipStream(ms, CompressionMode.Decompress);
                // do the unzip
                zip.Read(buffer, 0, buffer.Length);
                // convert back to string and return
                return Encoding.UTF8.GetString(buffer);
            }
    
            public static T GZip<T>(Stream stream, CompressionMode mode) where T : Stream
            {
                byte[] writeData = new byte[4096];
                T ms = default(T);
                using (Stream sg = new GZipStream(stream, mode))
                {
                    while (true)
                    {
                        Array.Clear(writeData, 0, writeData.Length);
                        int size = sg.Read(writeData, 0, writeData.Length);
                        if (size > 0)
                        {
                            ms.Write(writeData, 0, size);
                        }
                        else
                        {
                            break;
                        }
                    }
                    return ms;
                }
            }
    
            /// <summary>
            /// 压缩字节
            /// </summary>
            /// <param name="bytData"></param>
            /// <returns></returns>
            public static byte[] Compress(byte[] bytData)
            {
                using (MemoryStream stream = GZip<MemoryStream>(new MemoryStream(bytData), CompressionMode.Compress))
                {
                    return stream.ToArray();
                }
            }
    
            /// <summary>
            /// 解压字节
            /// </summary>
            /// <param name="bytData"></param>
            /// <returns></returns>
            public static byte[] Decompress(byte[] bytData)
            {
                using (MemoryStream stream = GZip<MemoryStream>(new MemoryStream(bytData), CompressionMode.Decompress))
                {
                    return stream.ToArray();
                }
            }
    
            /// <summary>
            /// 压缩文件
            /// </summary>
            /// <param name="sourceFile">源文件</param>
            /// <param name="destinationFile">目标文件</param>
            public static void CompressFile(string sourceFile, string destinationFile)
            {
                if (File.Exists(sourceFile) == false) //判断文件是否存在
                    throw new FileNotFoundException();
                if (File.Exists(destinationFile) == false) //判断目标文件文件是否存在
                    FileHelper.DeleteFile(destinationFile);
                //创建文件流和字节数组
                byte[] buffer = null;
                FileStream sourceStream = null;
                FileStream destinationStream = null;
                GZipStream compressedStream = null;
                try
                {
                    sourceStream = new FileStream(sourceFile, FileMode.Open, FileAccess.Read, FileShare.Read);
                    buffer = new byte[sourceStream.Length];
                    //把文件流存放到字节数组中
                    int checkCounter = sourceStream.Read(buffer, 0, buffer.Length);
                    if (checkCounter != buffer.Length)
                    {
                        throw new ApplicationException();
                    }
                    destinationStream = new FileStream(destinationFile, FileMode.OpenOrCreate, FileAccess.Write);
                    //创建GzipStream实例,写入压缩的文件流
                    compressedStream = new GZipStream(destinationStream, CompressionMode.Compress, true);
                    compressedStream.Write(buffer, 0, buffer.Length);
                }
                finally
                {
                    // Make sure we allways close all streams
                    if (sourceStream != null)
                    { sourceStream.Close(); }
                    if (compressedStream != null)
                    { compressedStream.Close(); }
                    if (destinationStream != null)
                    { destinationStream.Close(); }
                }
            }
    
            /// <summary>
            /// 解压文件
            /// </summary>
            /// <param name="sourceFile">源文件</param>
            /// <param name="destinationFile">目标文件</param>
            public static void DecompressFile(string sourceFile, string destinationFile)
            {
                if (!File.Exists(sourceFile))
                {
                    throw new FileNotFoundException();
                }
                FileStream stream = null;
                FileStream stream2 = null;
                GZipStream stream3 = null;
                byte[] buffer = null;
                try
                {
                    stream = new FileStream(sourceFile, FileMode.Open);
                    stream3 = new GZipStream(stream, CompressionMode.Decompress, true);
                    buffer = new byte[4];
                    int num = ((int)stream.Length) - 4;
                    stream.Position = num;
                    stream.Read(buffer, 0, 4);
                    stream.Position = 0L;
                    byte[] buffer2 = new byte[BitConverter.ToInt32(buffer, 0) + 100];
                    int offset = 0;
                    int count = 0;
                    while (true)
                    {
                        int num5 = stream3.Read(buffer2, offset, 100);
                        if (num5 == 0)
                        {
                            break;
                        }
                        offset += num5;
                        count += num5;
                    }
                    stream2 = new FileStream(destinationFile, FileMode.Create);
                    stream2.Write(buffer2, 0, count);
                    stream2.Flush();
                }
                finally
                {
                    if (stream != null)
                    {
                        stream.Close();
                    }
                    if (stream3 != null)
                    {
                        stream3.Close();
                    }
                    if (stream2 != null)
                    {
                        stream2.Close();
                    }
                }
            }
        }
    }
    
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  • 原文地址:https://www.cnblogs.com/zhangxiaolei521/p/5660974.html
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