Roll The Cube
Time Limit: 3000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)
Total Submission(s): 715 Accepted Submission(s): 295
Problem Description
This is a simple game.The goal of the game is to roll two balls to two holes each.
'B' -- ball
'H' -- hole
'.' -- land
'*' -- wall
Remember when a ball rolls into a hole, they(the ball and the hole) disappeared, that is , 'H' + 'B' = '.'.
Now you are controlling two balls at the same time.Up, down , left , right --- once one of these keys is pressed, balls exist roll to that direction, for example , you pressed up , two balls both roll up.
A ball will stay where it is if its next point is a wall, and balls can't be overlap.
Your code should give the minimun times you press the keys to achieve the goal.
Input
First there's an integer T(T<=100) indicating the case number.
Then T blocks , each block has two integers n , m (n , m <= 22) indicating size of the map.
Then n lines each with m characters.
There'll always be two balls(B) and two holes(H) in a map.
The boundary of the map is always walls(*).
Output
The minimum times you press to achieve the goal.
Tell me "Sorry , sir , my poor program fails to get an answer." if you can never achieve the goal.
Sample Input
4
6 3
***
*B*
*B*
*H*
*H*
***
4 4
****
*BB*
*HH*
****
4 4
****
*BH*
*HB*
****
5 6
******
*.BB**
*.H*H*
*..*.*
******
Sample Output
3
1
2
Sorry , sir , my poor program fails to get an answer.
#include <stdio.h> #include <string.h> #include <queue> #include <algorithm> using namespace std; struct node { int x[2],y[2],step; int b[2],h[2]; }; char map[25][25]; bool vis[25][25][25][25]; int sx[2],sy[2],n,m; int to[4][2] = {0,1,1,0,0,-1,-1,0}; int bfs() { queue<node> Q; node a,next; a.x[0] = sx[0],a.y[0]=sy[0];//两个球 a.x[1] = sx[1],a.y[1]=sy[1]; a.step = 0; a.b[0] = a.b[1] = a.h[0] = a.h[1] = 0; Q.push(a); memset(vis,false,sizeof(vis)); while(!Q.empty()) { a = Q.front(); Q.pop(); int i,j; for(i = 0; i<4; i++) { next = a; for(j = 0; j<2; j++) { if(next.b[j]) continue;//如果球已经进洞了,标记一下 next.x[j]+=to[i][0];//网其他方向搜索 next.y[j]+=to[i][1]; if(map[next.x[j]][next.y[j]]=='*')//如果是墙,保持不动,也就是坐标会退到上一个方向 { next.x[j]-=to[i][0]; next.y[j]-=to[i][1]; } } if(vis[next.x[0]][next.y[0]][next.x[1]][next.y[1]])//已经访问过 continue; if(next.x[0]==next.x[1]&& next.y[0]==next.y[1] && next.b[0]+next.b[1]==0)//两个球相撞 continue; next.step++; vis[next.x[0]][next.y[0]][next.x[1]][next.y[1]] = true;//标记为走过 int flag = 1; for(j = 0; j<2; j++) { int now = map[next.x[j]][next.y[j]]; if(now<2 && !next.h[now])//如果球到了洞的位置 { next.h[now]=1;//球进洞 next.b[j] = 1; } if(!next.b[j])//如果洞找到完了 flag = 0; } if(flag) return next.step; Q.push(next); } } return -1; } int main() { int t,i,j; scanf("%d",&t); while(t--) { scanf("%d%d",&n,&m); int cnt = 0,len = 0; for(i = 0; i<n; i++) { scanf("%s",map[i]); for(j = 0; j<m; j++) { if(map[i][j]=='H') map[i][j] = cnt++; else if(map[i][j]=='B')//标记球的位置 { sx[len] = i,sy[len] = j; len++; } } } int ans = bfs(); if(ans!=-1) printf("%d ",ans); else printf("Sorry , sir , my poor program fails to get an answer. "); } return 0; }