• 设计模式之建造者模式代码示例


    using System;
    using System.Collections;
    using System.Collections.Generic;
    
    namespace BuilderFunc{
    
        public class Product{
    
            List<string> arrList = new List<string>();
            // First in First Out (FIFO) 
            Queue  Q = new Queue(); 
            
            // Last in First out (LIFO) 
            Stack S = new Stack();
            public void Add(string param)
            {
                arrList.Add(param);
            }
    
            public void AddEvent(EventArgs e)
            {
                Q.Enqueue(e);
            }
            
            public void Show() { 
                Console.WriteLine("\nProduct Param -------"); 
                foreach (string part in arrList) 
                    Console.WriteLine(part); 
                    
                foreach (EventArgs e in Q) 
                    Console.WriteLine(e); 
            }
        }
    
        public abstract class AbstractBuilder{
            public abstract void BuilderProductA();
            public abstract void BuilderProductB();
            public abstract Product GetResult();
        }
    
        public class ConcreteBuilder1 : AbstractBuilder{
    
            private Product product = new Product();
    
            public override void BuilderProductA(){
                product.Add(this.ToString() + " : BuilderProductA");
            }
            public override void BuilderProductB(){
                product.Add(this.ToString() + " : BuilderProductB");
            }
            public override Product GetResult(){
                return product;
            }
        }
    
        public class Director{
            public static void CreateBuilder(AbstractBuilder abstractBuilder)
            {
                abstractBuilder.BuilderProductA();
                abstractBuilder.BuilderProductB();
            }
        }
    
        public class EntryPoint{
            public static void Main(string[] args){
                AbstractBuilder absBuilder = new ConcreteBuilder1();
                Director.CreateBuilder(absBuilder);
                Product p1 = absBuilder.GetResult();
                p1.Show();
                Console.Read();
            }
        }
    }
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  • 原文地址:https://www.cnblogs.com/zhangchenliang/p/2651710.html
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