在多线程开发。除了synchronized这个keyword外,我们还通过Lock接口来实现这样的效果。由Lock接口来实现
这样的多线程加锁效果的优点是非常的灵活,我们不在须要对整个函数加锁,并且能够非常方便的把他放在我们函数的不论什么
一个地方,很的称心,并且从效率上来说。使用Lock接口要比使用synchronizedkeyword效率高一些,以下我们来使用
一个样例来说明这样的方法的使用。
package com.bird.concursey.charpet3; public class Job implements Runnable { private PrintQueue printQueue; public Job(PrintQueue printQueue) { this.printQueue = printQueue; } @Override public void run() { System.out.printf("%s: Going to print a document ", Thread .currentThread().getName()); printQueue.printJob(new Object()); System.out.printf("%s: The document has been printed ", Thread .currentThread().getName()); } }
package com.bird.concursey.charpet3; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class PrintQueue { private final Lock queueLock = new ReentrantLock(); public void printJob(Object document) { queueLock.lock(); Long duration=(long)(Math.random() * 10000); System.out.println(Thread.currentThread().getName()+ ":PrintQueue: Printing a Job during "+(duration/1000)+" seconds"); try { Thread.sleep(duration); } catch (InterruptedException e) { e.printStackTrace(); }finally{ queueLock.unlock(); } } public static void main(String[] args) { PrintQueue printQueue = new PrintQueue(); Thread thread[] = new Thread[10]; for(int i = 0; i < 10; i++) { thread[i] = new Thread(new Job(printQueue), "Thread " + i); } for(int i = 0; i < 10; i++) { thread[i].start(); } } }
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